diff UI/UIPopup.cpp @ 2334:ddb803517a48

unused local variables I commented
author Ritor1
date Wed, 02 Apr 2014 21:05:19 +0600
parents 9551756f46c4
children d6887ee81068
line wrap: on
line diff
--- a/UI/UIPopup.cpp	Wed Apr 02 20:53:47 2014 +0600
+++ b/UI/UIPopup.cpp	Wed Apr 02 21:05:19 2014 +0600
@@ -428,20 +428,20 @@
 //----- (0041E360) --------------------------------------------------------
 void MonsterPopup_Draw(unsigned int uActorID, GUIWindow *pWindow)
 {
-  int v8; // eax@4
+//  int v8; // eax@4
   unsigned __int16 v9; // dx@4
   SpriteFrame *v10; // edi@17
   unsigned int v18; // ecx@19
   unsigned int v19; // eax@21
-  char *v20; // esi@28
-  int v21; // edx@29
-  unsigned __int16 *v22; // ecx@29
-  int v23; // eax@29
-  int v25; // esi@32
-  char *v26; // edx@34
-  unsigned __int8 v27; // sf@36
-  unsigned __int8 v28; // of@36
-  SpellBuff *v40; // eax@60
+//  char *v20; // esi@28
+//  int v21; // edx@29
+//  unsigned __int16 *v22; // ecx@29
+//  int v23; // eax@29
+//  int v25; // esi@32
+//  char *v26; // edx@34
+//  unsigned __int8 v27; // sf@36
+//  unsigned __int8 v28; // of@36
+//  SpellBuff *v40; // eax@60
   int skill_points; // edi@61
   unsigned int skill_level; // eax@61
   int pTextHeight; // edi@90
@@ -454,9 +454,9 @@
   unsigned char resistances[11]; // [sp+124h] [bp-C8h]@127
   RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3
   unsigned int v107; // [sp+1A0h] [bp-4Ch]@18
-  unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34
-  unsigned int v109; // [sp+1A8h] [bp-44h]@32
-  LPVOID v110; // [sp+1ACh] [bp-40h]@28
+//  unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34
+//  unsigned int v109; // [sp+1A8h] [bp-44h]@32
+//  LPVOID v110; // [sp+1ACh] [bp-40h]@28
   bool for_effects; // [sp+1C0h] [bp-2Ch]@3
   bool normal_level; // [sp+1D0h] [bp-1Ch]@18
   bool expert_level; // [sp+1C4h] [bp-28h]@18
@@ -464,7 +464,7 @@
   bool grandmaster_level; // [sp+1B4h] [bp-38h]@3
   const char *pText; // [sp+1D4h] [bp-18h]@18
   int pTextColorID; // [sp+1E4h] [bp-8h]@18
-  int a4; // [sp+1E8h] [bp-4h]@18
+//  int a4; // [sp+1E8h] [bp-4h]@18
   int v115;
 
   bool monster_full_informations = false;