Mercurial > mm7
diff Sprites.cpp @ 2334:ddb803517a48
unused local variables I commented
author | Ritor1 |
---|---|
date | Wed, 02 Apr 2014 21:05:19 +0600 |
parents | aff7a7b072b7 |
children | d6887ee81068 |
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--- a/Sprites.cpp Wed Apr 02 20:53:47 2014 +0600 +++ b/Sprites.cpp Wed Apr 02 21:05:19 2014 +0600 @@ -60,22 +60,22 @@ unsigned int v3; // ebx@3 //char *v4; // edx@3 //int v5; // eax@3 - SpriteFrame *v6; // ecx@5 - int v7; // eax@5 +// SpriteFrame *v6; // ecx@5 +// int v7; // eax@5 __int16 v8; // ax@6 //signed int v9; // edx@6 //int v10; // ecx@6 - signed int v11; // edi@10 +// signed int v11; // edi@10 __int16 v12; // ax@16 - int v13; // ecx@16 +// int v13; // ecx@16 size_t v14; // eax@19 - signed int v15; // edi@19 - __int16 v16; // ax@27 - int v17; // ecx@27 - signed int v18; // edi@29 - SpriteFrame *v19; // eax@30 - __int16 v20; // ax@45 - int v21; // ecx@45 +// signed int v15; // edi@19 +// __int16 v16; // ax@27 +// int v17; // ecx@27 +// signed int v18; // edi@29 +// SpriteFrame *v19; // eax@30 +// __int16 v20; // ax@45 +// int v21; // ecx@45 char Str[32]; // [sp+Ch] [bp-3Ch]@19 char sprite_name[20]; // [sp+2Ch] [bp-1Ch]@15