diff Events.cpp @ 2334:ddb803517a48

unused local variables I commented
author Ritor1
date Wed, 02 Apr 2014 21:05:19 +0600
parents 9551756f46c4
children d6887ee81068
line wrap: on
line diff
--- a/Events.cpp	Wed Apr 02 20:53:47 2014 +0600
+++ b/Events.cpp	Wed Apr 02 21:05:19 2014 +0600
@@ -281,7 +281,7 @@
 //----- (0044684A) --------------------------------------------------------
 void EventProcessor(int uEventID, int targetObj, int canShowMessages, int entry_line)
 {
-  unsigned int v3; // eax@5
+//  unsigned int v3; // eax@5
   signed int v4; // esi@7
   int v11; // eax@14
   char *v12; // eax@15
@@ -296,60 +296,60 @@
   unsigned __int16 v24; // ax@45
   LevelDecoration *v26; // eax@55
   int v27; // eax@57
-  int v28; // ecx@57
+//  int v28; // ecx@57
   int pEventID; // eax@58
   int pNPC_ID; // ecx@58
   int pIndex; // esi@58
   NPCData *pNPC; // ecx@58
-  int v34; // esi@59
-  int v35; // esi@60
-  int v36; // esi@61
-  int v37; // esi@62
+//  int v34; // esi@59
+//  int v35; // esi@60
+//  int v36; // esi@61
+//  int v37; // esi@62
   int v38; // eax@78
   int v39; // ecx@78
   int v42; // eax@84
   int v43; // ecx@84
-  void *v46; // eax@91
-  GUIWindow *v47; // eax@93
+//  void *v46; // eax@91
+//  GUIWindow *v47; // eax@93
   GUIButton *v48; // ecx@93
   GUIButton *v49; // esi@94
-  char v50; // al@100
-  Player *v51; // esi@103
-  Player *v52; // ecx@106
-  int v53; // ecx@107
-  char v54; // al@111
-  Player *v55; // esi@114
-  Player *v56; // ecx@117
-  int v57; // ecx@118
+//  char v50; // al@100
+//  Player *v51; // esi@103
+//  Player *v52; // ecx@106
+//  int v53; // ecx@107
+//  char v54; // al@111
+//  Player *v55; // esi@114
+//  Player *v56; // ecx@117
+//  int v57; // ecx@118
   signed int pValue; // ebp@124
   Player *pPlayer; // esi@125
-  int v60; // eax@126
-  int v61; // edx@133
-  int v62; // eax@139
-  int v63; // ebp@145
-  signed int v64; // edi@146
-  unsigned int v65; // edx@148
-  Player *v66; // ecx@148
-  int v67; // esi@148
-  signed int v68; // eax@151
-  int v69; // esi@151
-  Player *v70; // ecx@158
-  unsigned int v71; // eax@159
-  int v72; // esi@159
-  signed int v73; // eax@162
-  int v74; // esi@162
-  int v75; // edx@172
-  Player *v76; // esi@173
-  signed int v77; // ebp@186
-  int v78; // edx@186
-  Player *v79; // esi@187
-  Player *v82; // esi@201
+//  int v60; // eax@126
+//  int v61; // edx@133
+//  int v62; // eax@139
+//  int v63; // ebp@145
+//  signed int v64; // edi@146
+//  unsigned int v65; // edx@148
+//  Player *v66; // ecx@148
+//  int v67; // esi@148
+//  signed int v68; // eax@151
+//  int v69; // esi@151
+//  Player *v70; // ecx@158
+//  unsigned int v71; // eax@159
+//  int v72; // esi@159
+//  signed int v73; // eax@162
+//  int v74; // esi@162
+//  int v75; // edx@172
+//  Player *v76; // esi@173
+//  signed int v77; // ebp@186
+//  int v78; // edx@186
+//  Player *v79; // esi@187
+//  Player *v82; // esi@201
   int v83; // eax@212
   int v84; // ebp@220
   int v90; // eax@243
   const char *v91; // ecx@247
-  int v92; // eax@251
-  char *v93; // eax@252
+//  int v92; // eax@251
+//  char *v93; // eax@252
   int v94; // ecx@262
   int v95; // ebp@262
   int v96; // edx@262
@@ -358,17 +358,17 @@
   const char *v99; // esi@267
   int v100; // edx@267
   unsigned int v102; // esi@281
-  int v103; // edi@284
+//  int v103; // edi@284
   int v104; // eax@288
-  int v105; // edx@294
+//  int v105; // edx@294
   int v106; // [sp-20h] [bp-4C8h]@278
   signed int v109; // [sp-14h] [bp-4BCh]@278
   signed int v110; // [sp-10h] [bp-4B8h]@278
-  int v113; // [sp-8h] [bp-4B0h]@106
-  int v114; // [sp-8h] [bp-4B0h]@117
-  int v117; // [sp-4h] [bp-4ACh]@106
-  int v118; // [sp-4h] [bp-4ACh]@117
-  int v121; // [sp-4h] [bp-4ACh]@294
+//  int v113; // [sp-8h] [bp-4B0h]@106
+//  int v114; // [sp-8h] [bp-4B0h]@117
+//  int v117; // [sp-4h] [bp-4ACh]@106
+//  int v118; // [sp-4h] [bp-4ACh]@117
+//  int v121; // [sp-4h] [bp-4ACh]@294
   int curr_seq_num; // [sp+10h] [bp-498h]@4
   int v126; // [sp+1Ch] [bp-48Ch]@262
   int player_choose; // [sp+20h] [bp-488h]@4