Mercurial > mm7
diff GUI/UI/UIRest.cpp @ 2574:dd36326a9994
More texture refactoring
GetLeather -> DrawTextureCustomHeight
author | a.parshin |
---|---|
date | Mon, 07 Mar 2016 03:48:40 +0200 |
parents | 0c67be4ec900 |
children | a76d408c5132 |
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--- a/GUI/UI/UIRest.cpp Sat Mar 05 16:25:53 2016 +0200 +++ b/GUI/UI/UIRest.cpp Mon Mar 07 03:48:40 2016 +0200 @@ -5,6 +5,7 @@ #define _CRT_SECURE_NO_WARNINGS #include "Engine/Engine.h" +#include "Engine/AssetsManager.h" #include "Engine/Graphics/Outdoor.h" #include "Engine/LOD.h" @@ -20,6 +21,19 @@ + +Image *rest_ui_btn_4 = nullptr; +Image *rest_ui_btn_exit = nullptr; +Image *rest_ui_btn_3 = nullptr; +Image *rest_ui_btn_1 = nullptr; +Image *rest_ui_btn_2 = nullptr; +Image *rest_ui_restmain = nullptr; + +Image *rest_ui_sky_frame_current = nullptr; +Image *rest_ui_hourglass_frame_current = nullptr; + + + void GUIWindow_RestWindow::Update() { __debugbreak(); // doesnt seems to get here, check stack trace & conditions @@ -33,7 +47,7 @@ GUIButton2.uHeight = 37; GUIButton2.pParent = pButton_RestUI_WaitUntilDawn->pParent; pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); - pRenderer->DrawTextureTransparentColorKey(uFrameX, uFrameY, *((Texture **)ptr_1C + 15)); + pRenderer->DrawTextureTransparentColorKey(uFrameX, uFrameY, *((Texture_MM7 **)ptr_1C + 15)); viewparams->bRedrawGameUI = 1; GUIButton2.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, 0, 0); // Rest & Heal 8 hrs / Отдых и лечение 8 часов GUIButton2.pParent = 0; @@ -95,21 +109,21 @@ current_screen_type = SCREEN_REST; _507CD4_RestUI_hourglass_anim_controller = 0; - uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE); - uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE); - uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE); - uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE); - uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE); - uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE); + rest_ui_restmain = assets->GetImage_16BitAlpha("restmain"); + rest_ui_btn_1 = assets->GetImage_16BitAlpha("restb1"); + rest_ui_btn_2 = assets->GetImage_16BitAlpha("restb2"); + rest_ui_btn_3 = assets->GetImage_16BitAlpha("restb3"); + rest_ui_btn_4 = assets->GetImage_16BitAlpha("restb4"); + rest_ui_btn_exit = assets->GetImage_16BitAlpha("restexit"); OutdoorLocation::LoadActualSkyFrame(); //auto wnd = new GUIWindow_Rest(0, 0, window->GetWidth(), window->GetHeight()); - pButton_RestUI_Exit = CreateButton(280, 297, 154, 37, 1, 0, UIMSG_ExitRest, 0, 0, "", pIcons_LOD->GetTexture(uTextureID_RestUI_restexit), 0); - pButton_RestUI_Main = CreateButton(24, 154, 225, 37, 1, 0, UIMSG_Rest8Hour, 0, 'R', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb4), 0); - pButton_RestUI_WaitUntilDawn = CreateButton(61, 232, 154, 33, 1, 0, UIMSG_AlreadyResting, 0, 'D', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb1), 0); - pButton_RestUI_Wait1Hour = CreateButton(61, 264, 154, 33, 1, 0, UIMSG_Wait1Hour, 0, 'H', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb2), 0); - pButton_RestUI_Wait5Minutes = CreateButton(61, 296, 154, 33, 1, 0, UIMSG_Wait5Minutes, 0, 'M', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb3), 0); + pButton_RestUI_Exit = CreateButton(280, 297, 154, 37, 1, 0, UIMSG_ExitRest, 0, 0, "", rest_ui_btn_exit, 0); + pButton_RestUI_Main = CreateButton(24, 154, 225, 37, 1, 0, UIMSG_Rest8Hour, 0, 'R', "", rest_ui_btn_4, 0); + pButton_RestUI_WaitUntilDawn = CreateButton(61, 232, 154, 33, 1, 0, UIMSG_AlreadyResting, 0, 'D', "", rest_ui_btn_1, 0); + pButton_RestUI_Wait1Hour = CreateButton(61, 264, 154, 33, 1, 0, UIMSG_Wait1Hour, 0, 'H', "", rest_ui_btn_2, 0); + pButton_RestUI_Wait5Minutes = CreateButton(61, 296, 154, 33, 1, 0, UIMSG_Wait5Minutes, 0, 'M', "", rest_ui_btn_3, 0); } @@ -129,7 +143,7 @@ if ( live_characters ) { - pRenderer->DrawTextureTransparentColorKey(8, 8, pIcons_LOD->GetTexture(uTextureID_RestUI_restmain)); + pRenderer->DrawTextureAlphaNew(8/640.0f, 8/480.0f, rest_ui_restmain); am_pm_hours = pParty->uCurrentHour; dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; if ( (signed int)pParty->uCurrentHour <= 12 ) @@ -139,11 +153,11 @@ } else am_pm_hours -= 12; - pRenderer->DrawTextureTransparentColorKey(16, 26, pTexture_RestUI_CurrentSkyFrame); - if ( pTexture_RestUI_CurrentHourglassFrame ) + pRenderer->DrawTextureAlphaNew(16/640.0f, 26/480.0f, rest_ui_sky_frame_current); + if ( rest_ui_hourglass_frame_current ) { - pTexture_RestUI_CurrentHourglassFrame->Release(); - pIcons_LOD->SyncLoadedFilesCount(); + rest_ui_hourglass_frame_current->Release(); + rest_ui_hourglass_frame_current = nullptr; } v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller; _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed; @@ -156,9 +170,15 @@ if (hourglass_icon_idx >= 120 ) hourglass_icon_idx = 1; - sprintf(pTmpBuf.data(), "hglas%03d", hourglass_icon_idx); - pTexture_RestUI_CurrentHourglassFrame = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE); - pRenderer->DrawTextureTransparentColorKey(267, 159, pTexture_RestUI_CurrentHourglassFrame); + { + wchar_t name[1024]; + sprintf(pTmpBuf.data(), "hglas%03d", hourglass_icon_idx); + swprintf(name, L"hglas%03d", hourglass_icon_idx); + rest_ui_hourglass_frame_current = assets->GetImage_16BitColorKey(name, 0x7FF); + + pRenderer->DrawTextureAlphaNew(267/640.0f, 159/480.0f, rest_ui_hourglass_frame_current); + } + memset(&tmp_button, 0, sizeof(GUIButton)); tmp_button.uX = 24; tmp_button.uY = 154;