view GUI/UI/UIRest.cpp @ 2573:0c67be4ec900

DrawTextureIndexed renamed to DrawTextureTransparentColorKey Changing more class Texture to class Image.
author a.parshin
date Sat, 05 Mar 2016 16:25:53 +0200
parents 3121fb54a110
children dd36326a9994
line wrap: on
line source

#define _CRTDBG_MAP_ALLOC
#include <stdlib.h>
#include <crtdbg.h>

#define _CRT_SECURE_NO_WARNINGS

#include "Engine/Engine.h"

#include "Engine/Graphics/Outdoor.h"
#include "Engine/LOD.h"
#include "Engine/Graphics/Viewport.h"
#include "Engine/Timer.h"
#include "Engine/texts.h"
#include "Engine/Party.h"

#include "GUI/UI/UIRest.h"
#include "GUI/GUIFont.h"

#include "Media/Audio/AudioPlayer.h"



void GUIWindow_RestWindow::Update()
{
    __debugbreak(); // doesnt seems to get here, check stack trace & conditions
    GUIButton GUIButton2; // [sp+28h] [bp-E0h]@133
    memset(&GUIButton2, 0, sizeof(GUIButton2));
    GUIButton2.uZ = 197;
    GUIButton2.uW = 197;
    GUIButton2.uX = 27;
    GUIButton2.uY = 161;
    GUIButton2.uWidth = 171;
    GUIButton2.uHeight = 37;
    GUIButton2.pParent = pButton_RestUI_WaitUntilDawn->pParent;
    pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0);
    pRenderer->DrawTextureTransparentColorKey(uFrameX, uFrameY, *((Texture **)ptr_1C + 15));
    viewparams->bRedrawGameUI = 1;
    GUIButton2.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, 0, 0); // Rest & Heal 8 hrs / Отдых и лечение 8 часов
    GUIButton2.pParent = 0;
    Release();
}


void PrepareToLoadRestUI()
{
    if (!_506F14_resting_stage)
        pAudioPlayer->StopChannels(-1, -1);
    if (current_screen_type != SCREEN_GAME)
    {
        pGUIWindow_CurrentMenu->Release();
        current_screen_type = SCREEN_GAME;
        viewparams->bRedrawGameUI = true;
    }
    pEventTimer->Pause();
    if (_506F14_resting_stage != 2)
        new OnButtonClick2(518, 450, 0, 0, (int)pBtn_Rest, 0);
    _506F18_num_minutes_to_sleep = 0;
    _506F14_resting_stage = 0;
    uRestUI_FoodRequiredToRest = 2;
    if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
        uRestUI_FoodRequiredToRest = pOutdoor->GetNumFoodRequiredToRestInCurrentPos(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
    if (PartyHasDragon())
    {
        for (uint i = 0; i < 4; ++i)
        {
            if (pParty->pPlayers[i].classType == PLAYER_CLASS_WARLOCK)
                ++uRestUI_FoodRequiredToRest;
        }
    }
    if (CheckHiredNPCSpeciality(Porter))
        --uRestUI_FoodRequiredToRest;
    if (CheckHiredNPCSpeciality(QuarterMaster))
        uRestUI_FoodRequiredToRest -= 2;
    if (CheckHiredNPCSpeciality(Gypsy))
        --uRestUI_FoodRequiredToRest;
    if (uRestUI_FoodRequiredToRest < 1)
        uRestUI_FoodRequiredToRest = 1;
    if (!_stricmp(pCurrentMapName, "d29.blv") && _449B57_test_bit(pParty->_quest_bits, PARTY_QUEST_HARMONDALE_REBUILT)) // d29 = Harmondale / Замок Хармондейл
        uRestUI_FoodRequiredToRest = 0;

    ++pIcons_LOD->uTexturePacksCount;
    if (!pIcons_LOD->uNumPrevLoadedFiles)
        pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
}




//----- (0041F6C1) --------------------------------------------------------
GUIWindow_Rest::GUIWindow_Rest() :
    GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr)
{

    PrepareToLoadRestUI();
    current_screen_type = SCREEN_REST;

    _507CD4_RestUI_hourglass_anim_controller = 0;
    uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE);
    uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE);
    uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE);
    uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE);
    uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE);
    uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE);

    OutdoorLocation::LoadActualSkyFrame();

    //auto wnd = new GUIWindow_Rest(0, 0, window->GetWidth(), window->GetHeight());
    pButton_RestUI_Exit = CreateButton(280, 297, 154, 37, 1, 0, UIMSG_ExitRest, 0, 0, "", pIcons_LOD->GetTexture(uTextureID_RestUI_restexit), 0);
    pButton_RestUI_Main = CreateButton(24, 154, 225, 37, 1, 0, UIMSG_Rest8Hour, 0, 'R', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb4), 0);
    pButton_RestUI_WaitUntilDawn = CreateButton(61, 232, 154, 33, 1, 0, UIMSG_AlreadyResting, 0, 'D', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb1), 0);
    pButton_RestUI_Wait1Hour = CreateButton(61, 264, 154, 33, 1, 0, UIMSG_Wait1Hour, 0, 'H', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb2), 0);
    pButton_RestUI_Wait5Minutes = CreateButton(61, 296, 154, 33, 1, 0, UIMSG_Wait5Minutes, 0, 'M', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb3), 0);
}



//----- (0041FA01) --------------------------------------------------------
void GUIWindow_Rest::Update()
{
  int live_characters; // esi@1
  unsigned int v3; // eax@15
  GUIButton tmp_button; // [sp+8h] [bp-DCh]@19
  unsigned int am_pm_hours; // [sp+D8h] [bp-Ch]@9

  live_characters = 0;
  for( int i = 1; i < 5; ++i )
    if ( !pPlayers[i]->IsDead() && !pPlayers[i]->IsEradicated() && pPlayers[i]->sHealth > 0 )
      ++live_characters;

  if ( live_characters )
  {
    pRenderer->DrawTextureTransparentColorKey(8, 8, pIcons_LOD->GetTexture(uTextureID_RestUI_restmain));
    am_pm_hours = pParty->uCurrentHour;
    dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem;
    if ( (signed int)pParty->uCurrentHour <= 12 )
    {
      if ( !am_pm_hours )
        am_pm_hours = 12;
    }
    else
      am_pm_hours -= 12;
    pRenderer->DrawTextureTransparentColorKey(16, 26, pTexture_RestUI_CurrentSkyFrame);
    if ( pTexture_RestUI_CurrentHourglassFrame )
    {
      pTexture_RestUI_CurrentHourglassFrame->Release();
      pIcons_LOD->SyncLoadedFilesCount();
    }
    v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller;
    _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed;
    if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 )
    {
      v3 = 0;
      _507CD4_RestUI_hourglass_anim_controller = 0;
    }
    hourglass_icon_idx = (int)floorf(((double)v3 / 512.0 * 120.0) + 0.5f) % 256 + 1;
    if (hourglass_icon_idx >= 120 )
      hourglass_icon_idx = 1;

    sprintf(pTmpBuf.data(), "hglas%03d", hourglass_icon_idx);
    pTexture_RestUI_CurrentHourglassFrame = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE);
    pRenderer->DrawTextureTransparentColorKey(267, 159, pTexture_RestUI_CurrentHourglassFrame);
    memset(&tmp_button, 0, sizeof(GUIButton));
    tmp_button.uX = 24;
    tmp_button.uY = 154;
    tmp_button.uZ = 194;
    tmp_button.uW = 190;
    tmp_button.uWidth = 171;
    tmp_button.uHeight = 37;
    tmp_button.pParent = pButton_RestUI_WaitUntilDawn->pParent;
    tmp_button.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Отдых и лечение 8 часов
    tmp_button.pParent = 0;

    sprintf(pTmpBuf.data(), "\r408%d", uRestUI_FoodRequiredToRest);
    pGUIWindow_CurrentMenu->DrawText(pFontCreate, 0, 164, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193));

    pButton_RestUI_WaitUntilDawn->DrawLabel(pGlobalTXT_LocalizationStrings[237], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Ждать до рассвета
    pButton_RestUI_Wait1Hour->DrawLabel(pGlobalTXT_LocalizationStrings[239], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Ждать 1 час
    pButton_RestUI_Wait5Minutes->DrawLabel(pGlobalTXT_LocalizationStrings[238], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Ждать 5 минут
    pButton_RestUI_Exit->DrawLabel(pGlobalTXT_LocalizationStrings[81], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Закончить отдыхать
    memset(&tmp_button, 0, sizeof(GUIButton));
    tmp_button.uX = 45;
    tmp_button.uY = 199;

    tmp_button.uZ = 229;
    tmp_button.uW = 228;

    tmp_button.uWidth = 185;
    tmp_button.uHeight = 30;

    tmp_button.pParent = pButton_RestUI_WaitUntilDawn->pParent;
    tmp_button.DrawLabel(pGlobalTXT_LocalizationStrings[236], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Ждать без лечения
    tmp_button.pParent = 0;
    sprintf(pTmpBuf.data(), "%d:%02d %s", am_pm_hours, pParty->uCurrentMinute, aAMPMNames[(pParty->uCurrentHour >= 12 && pParty->uCurrentHour < 24)? 1:0]);
    pGUIWindow_CurrentMenu->DrawText(pFontCreate, 368, 168, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193));
    sprintf(pTmpBuf.data(), "%s\r190%d", pGlobalTXT_LocalizationStrings[56], pParty->uDaysPlayed + 1);//День
    pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 190, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193));
    sprintf(pTmpBuf.data(), "%s\r190%d", pGlobalTXT_LocalizationStrings[146], pParty->uCurrentMonth + 1);//Месяц
    pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 222, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193));
    sprintf(pTmpBuf.data(), "%s\r190%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear);//Год
    pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 254, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193));
    if ( _506F14_resting_stage )
      Party::Sleep6Hours();
  }
  else
      new OnCancel(pButton_RestUI_Exit->uX, pButton_RestUI_Exit->uY, 0, 0, (int)pButton_RestUI_Exit, pGlobalTXT_LocalizationStrings[81]); // "Exit Rest"
}