diff Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2341:d6407efaa4ea

Moving registry access stuff to Registry.h/cpp
author Grumpy7
date Sun, 06 Apr 2014 12:56:49 +0200
parents 9551756f46c4
children 4100fb5c4913
line wrap: on
line diff
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj	Sun Apr 06 12:50:35 2014 +0200
+++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj	Sun Apr 06 12:56:49 2014 +0200
@@ -210,6 +210,7 @@
     <ClCompile Include="..\..\Party.cpp" />
     <ClCompile Include="..\..\Player.cpp" />
     <ClCompile Include="..\..\Random.cpp" />
+    <ClCompile Include="..\..\Registry.cpp" />
     <ClCompile Include="..\..\Render.cpp" />
     <ClCompile Include="..\..\SaveLoad.cpp" />
     <ClCompile Include="..\..\Spells.cpp" />
@@ -453,6 +454,7 @@
     <ClInclude Include="..\..\Player.h" />
     <ClInclude Include="..\..\PlayerFrameTable.h" />
     <ClInclude Include="..\..\Random.h" />
+    <ClInclude Include="..\..\Registry.h" />
     <ClInclude Include="..\..\Render.h" />
     <ClInclude Include="..\..\SaveLoad.h" />
     <ClInclude Include="..\..\Spells.h" />