diff UIRest.cpp @ 706:d6236f6a9882

Rough function rearranging to new files
author Gloval
date Tue, 19 Mar 2013 21:53:21 +0400
parents
children dfd683c4f538
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/UIRest.cpp	Tue Mar 19 21:53:21 2013 +0400
@@ -0,0 +1,304 @@
+#include <assert.h>
+
+#include "MM7.h"
+
+#include "MapInfo.h"
+#include "Game.h"
+#include "GUIWindow.h"
+#include "GUIFont.h"
+#include "GUIButton.h"
+#include "GUIProgressBar.h"
+#include "Party.h"
+#include "AudioPlayer.h"
+#include "Outdoor.h"
+#include "IndoorCamera.h"
+#include "Overlays.h"
+#include "Monsters.h"
+#include "Arcomage.h"
+#include "LOD.h"
+#include "Actor.h"
+#include "Allocator.h"
+#include "Events.h"
+#include "Viewport.h"
+#include "FrameTableInc.h"
+#include "Math.h"
+#include "SpriteObject.h"
+#include "ObjectList.h"
+#include "Chest.h"
+#include "PaletteManager.h"
+#include "DecorationList.h"
+#include "SaveLoad.h"
+#include "stru123.h"
+#include "Time.h"
+#include "IconFrameTable.h"
+#include "Awards.h"
+#include "Autonotes.h"
+#include "stru160.h"
+#include "stru279.h"
+#include "TurnEngine.h"
+#include "stru277.h"
+#include "Weather.h"
+#include "stru272.h"
+#include "stru298.h"
+#include "StorylineTextTable.h"
+#include "Events2D.h"
+#include "texts.h"
+#include "stru351.h"
+
+#include "mm7_data.h"
+
+
+
+//----- (0041F6C1) --------------------------------------------------------
+void __cdecl RestUI_Initialize()
+    {
+    Player *v0; // eax@10
+
+    if ( !dword_506F14 )
+        pAudioPlayer->StopChannels(-1, -1);
+    if ( pCurrentScreen )
+        {
+        pGUIWindow_CurrentMenu->Release();
+        pCurrentScreen = SCREEN_GAME;
+        viewparams->bRedrawGameUI = 1;
+        }
+    pEventTimer->Pause();
+    if ( dword_506F14 != 2 )
+        GUIWindow::Create(518u, 450u, 0, 0, (enum WindowType)90, (int)pBtn_Rest, 0);
+    _506F18_num_hours_to_sleep = 0;
+    dword_506F14 = 0;
+    uRestUI_FoodRequiredToRest = 2;
+    if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
+        uRestUI_FoodRequiredToRest = pOutdoor->GetNumFoodRequiredToRestInCurrentPos(
+        pParty->vPosition.x,
+        pParty->vPosition.y,
+        pParty->vPosition.z);
+    if ( PartyHasDragon() )
+        {
+        v0 = pParty->pPlayers;//[0].uClass;
+        while ( v0 <= &pParty->pPlayers[3] )
+            {
+            ++v0;
+            if ( v0 > &pParty->pPlayers[3] )
+                break;
+            }
+        if(v0->classType == PLAYER_CLASS_WARLOCK)
+            ++uRestUI_FoodRequiredToRest;
+        }
+    if ( CheckHiredNPCSpeciality(Porter) )
+        --uRestUI_FoodRequiredToRest;
+    if ( CheckHiredNPCSpeciality(QuarterMaster) )
+        uRestUI_FoodRequiredToRest -= 2;
+    if ( CheckHiredNPCSpeciality(Gypsy) )
+        --uRestUI_FoodRequiredToRest;
+    if ( uRestUI_FoodRequiredToRest < 1 )
+        uRestUI_FoodRequiredToRest = 1;
+    if ( !_strcmpi(pCurrentMapName, "d29.blv") && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 98) )
+        uRestUI_FoodRequiredToRest = 0;
+    ++pIcons_LOD->uTexturePacksCount;
+    if ( !pIcons_LOD->uNumPrevLoadedFiles )
+        pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
+    pCurrentScreen = SCREEN_REST;
+    _507CD4_RestUI_hourglass_anim_controller = 0;
+    uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE);
+    uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE);
+    uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE);
+    uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE);
+    uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE);
+    uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE);
+    LoadActualSkyFrame();
+    pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, (enum WindowType)16, 0, 0);
+    pButton_RestUI_Exit = pGUIWindow_CurrentMenu->CreateButton(
+        280u,
+        297u,
+        154u,
+        37u,
+        1,
+        0,
+        0xA7u,
+        0,
+        0,
+        "",
+        (Texture *)(uTextureID_RestUI_restexit != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restexit] : 0),
+        0);
+    pButton_RestUI_Main = pGUIWindow_CurrentMenu->CreateButton(
+        24u,
+        154u,
+        225u,
+        37u,
+        1,
+        0,
+        0x61u,
+        0,
+        0x52u,
+        "",
+        (Texture *)(uTextureID_RestUI_restb4 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb4] : 0),
+        0);
+    pButton_RestUI_WaitUntilDawn = pGUIWindow_CurrentMenu->CreateButton(
+        61u,
+        232u,
+        154u,
+        33u,
+        1,
+        0,
+        0x6Du,
+        0,
+        0x44u,
+        "",
+        (Texture *)(uTextureID_RestUI_restb1 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb1] : 0),
+        0);
+    pButton_RestUI_Wait1Hour = pGUIWindow_CurrentMenu->CreateButton(
+        61u,
+        264u,
+        154u,
+        33u,
+        1,
+        0,
+        0x60u,
+        0,
+        0x48u,
+        "",
+        (Texture *)(uTextureID_RestUI_restb2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb2] : 0),
+        0);
+    pButton_RestUI_Wait5Minutes = pGUIWindow_CurrentMenu->CreateButton(
+        61u,
+        296u,
+        154u,
+        33u,
+        1,
+        0,
+        0x5Fu,
+        0,
+        0x4Du,
+        "",
+        (Texture *)(uTextureID_RestUI_restb3 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb3] : 0),
+        0);
+    }
+
+//----- (0041FA01) --------------------------------------------------------
+void __cdecl RestUI_Draw()
+    {
+    int v0; // esi@1
+    Player **ppPlayers; // ecx@1
+    Player *pPlayer; // eax@2
+    unsigned int v3; // eax@15
+    //char v4; // al@17
+    bool v5; // eax@21
+    GUIButton Dst; // [sp+8h] [bp-DCh]@19
+    //double v7; // [sp+C4h] [bp-20h]@17
+    float v8; // [sp+CCh] [bp-18h]@17
+    __int64 v9; // [sp+D0h] [bp-14h]@17
+    unsigned int v10; // [sp+D8h] [bp-Ch]@9
+    __int16 a9[2]; // [sp+DCh] [bp-8h]@1
+    int a5; // [sp+E0h] [bp-4h]@1
+
+    v0 = 0;
+    a5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xAu, 0, 0);
+    *(int *)a9 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE6u, 0xD6u, 0xC1u);
+    ppPlayers = &pPlayers[1];
+    do
+        {
+        pPlayer = *ppPlayers;
+        if ( !(*ppPlayers)->pConditions[14] && !pPlayer->pConditions[16] && pPlayer->sHealth > 0 )
+            ++v0;
+        ++ppPlayers;
+        }
+        while ( (signed int)ppPlayers <= (signed int)&pPlayers[4] );
+        if ( v0 )
+            {
+            pRenderer->DrawTextureIndexed(
+                8u,
+                8u,
+                (Texture *)(uTextureID_RestUI_restmain != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restmain] : 0));
+            v10 = pParty->uCurrentHour;
+            dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem;
+            if ( (signed int)pParty->uCurrentHour <= 12 )
+                {
+                if ( !v10 )
+                    v10 = 12;
+                }
+            else
+                {
+                v10 -= 12;
+                }
+            pRenderer->DrawTextureIndexed(16u, 26u, pTexture_RestUI_CurrentSkyFrame);
+            if ( pTexture_RestUI_CurrentHourglassFrame )
+                {
+                pTexture_RestUI_CurrentHourglassFrame->Release();
+                pIcons_LOD->_40F9C5();
+                }
+            v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller;
+            _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed;
+            if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 )
+                {
+                v3 = 0;
+                _507CD4_RestUI_hourglass_anim_controller = 0;
+                }
+            v9 = v3;
+            v8 = (double)v3 / 512.0 * 120.0;
+            //v7 = v8 + 6.7553994e15;
+            HIDWORD(v9) = floorf(v8 + 0.5f);//LODWORD(v7);
+            hourglass_icon_idx = (int)floorf(v8 + 0.5f) % 256 + 1;//LOBYTE(v7) + 1;
+            //hourglass_icon_idx = v4;
+            if (hourglass_icon_idx >= 120 )
+                {
+                //v4 = 1;
+                hourglass_icon_idx = 1;
+                }
+            sprintf(pTmpBuf, "hglas%03d", hourglass_icon_idx);
+            pTexture_RestUI_CurrentHourglassFrame = pIcons_LOD->LoadTexturePtr(pTmpBuf, TEXTURE_16BIT_PALETTE);
+            pRenderer->DrawTextureIndexed(0x10Bu, 0x9Fu, pTexture_RestUI_CurrentHourglassFrame);
+            memset(&Dst, 0, 0xBCu);
+            Dst.uX = 24;
+            Dst.uY = 154;
+            Dst.uWidth = 171;
+            Dst.uHeight = 37;
+            Dst.uZ = 194;
+            Dst.uW = 190;
+            Dst.pParent = pButton_RestUI_WaitUntilDawn->pParent;
+            Dst.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, a5, *(int **)a9);
+            Dst.pParent = 0;
+            sprintf(pTmpBuf, "\r408%d", uRestUI_FoodRequiredToRest);
+            pGUIWindow_CurrentMenu->DrawText(pFontCreate, 0, 164, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
+            pButton_RestUI_WaitUntilDawn->DrawLabel(
+                pGlobalTXT_LocalizationStrings[237],
+                pFontCreate,
+                a5,
+                *(int **)a9);
+            pButton_RestUI_Wait1Hour->DrawLabel(pGlobalTXT_LocalizationStrings[239], pFontCreate, a5, *(int **)a9);
+            pButton_RestUI_Wait5Minutes->DrawLabel(pGlobalTXT_LocalizationStrings[238], pFontCreate, a5, *(int **)a9);
+            pButton_RestUI_Exit->DrawLabel(pGlobalTXT_LocalizationStrings[81], pFontCreate, a5, *(int **)a9);
+            memset(&Dst, 0, 0xBCu);
+            Dst.uX = 45;
+            Dst.uY = 199;
+            Dst.uWidth = 185;
+            Dst.uHeight = 30;
+            Dst.uZ = 229;
+            Dst.uW = 228;
+            Dst.pParent = pButton_RestUI_WaitUntilDawn->pParent;
+            Dst.DrawLabel(pGlobalTXT_LocalizationStrings[236], pFontCreate, a5, *(int **)a9);
+            Dst.pParent = 0;
+            v5 = pParty->uCurrentHour >= 0xC && pParty->uCurrentHour < 0x18;
+            sprintf(pTmpBuf, "%d:%02d %s", v10, pParty->uCurrentMinute, aAMPMNames[v5]);
+            pGUIWindow_CurrentMenu->DrawText(pFontCreate, 368, 168, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
+            sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[56], pParty->uDaysPlayed + 1);
+            pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 190, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
+            sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[146], pParty->uCurrentMonth + 1);
+            pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 222, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
+            sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear);
+            pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 254, a5, pTmpBuf, 0, 0, *(unsigned int *)a9);
+            if ( dword_506F14 )
+                Sleep6Hours();
+            }
+        else
+            {
+            GUIWindow::Create(
+                pButton_RestUI_Exit->uX,
+                pButton_RestUI_Exit->uY,
+                0,
+                0,
+                (enum WindowType)96,
+                (int)pButton_RestUI_Exit,
+                (int)pGlobalTXT_LocalizationStrings[81]);
+            }
+    }
\ No newline at end of file