diff Indoor.cpp @ 683:d4497b76a863

m
author Ritor1
date Fri, 15 Mar 2013 18:28:37 +0600
parents ee978b573798
children 08b6d89d6a10
line wrap: on
line diff
--- a/Indoor.cpp	Wed Mar 13 18:54:30 2013 +0600
+++ b/Indoor.cpp	Fri Mar 15 18:28:37 2013 +0600
@@ -1405,16 +1405,9 @@
               //}
               //while ( v23 < a2 );
             }
-            pGame->pIndoorCameraD3D->_437285_prolly_colide_vertices_against_frustrum(
-              static_subAddFaceToRenderList_d3d_stru_F7AA08,
-              (unsigned int *)&a2,
-              static_subAddFaceToRenderList_d3d_stru_F79E08,
-              p->std__vector_0007AC,
-              4,
-              0,
-              0);
-            v29 = pGame->pStru10Instance->_49C5DA(pFace, static_subAddFaceToRenderList_d3d_stru_F79E08, &a2,
-                    pSectors[pNumSectors].std__vector_0007AC,
+            pGame->pIndoorCameraD3D->_437285_prolly_colide_vertices_against_frustrum(static_subAddFaceToRenderList_d3d_stru_F7AA08,
+              (unsigned int *)&a2, static_subAddFaceToRenderList_d3d_stru_F79E08, p->std__vector_0007AC, 4, 0, 0);
+            v29 = pGame->pStru10Instance->_49C5DA(pFace, static_subAddFaceToRenderList_d3d_stru_F79E08, &a2, pSectors[pNumSectors].std__vector_0007AC,
                     pSectors[pNumSectors].pVertices);
           }
           if ( v29 )