Mercurial > mm7
comparison Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters @ 2035:cef3439340fa
.i rename
author | Ritor1 |
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date | Thu, 21 Nov 2013 15:16:25 +0600 |
parents | 68f2d9d3a1d9 |
children | ea8e801fdeab |
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2034:cc197a3b6eff | 2035:cef3439340fa |
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1 <?xml version="1.0" encoding="utf-8"?> | 1 <?xml version="1.0" encoding="utf-8"?> |
2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
3 <ItemGroup> | 3 <ItemGroup> |
4 <ClInclude Include="MM7.h" /> | 4 <ClInclude Include="..\..\Actor.h" /> |
5 <ClInclude Include="lib\legacy_dx\d3d.h"> | 5 <ClInclude Include="..\..\AIL.h" /> |
6 <Filter>lib\legacy_dx</Filter> | 6 <ClInclude Include="..\..\Arcomage.h" /> |
7 </ClInclude> | 7 <ClInclude Include="..\..\AudioPlayer.h" /> |
8 <ClInclude Include="lib\legacy_dx\d3dcaps.h"> | 8 <ClInclude Include="..\..\Autonotes.h" /> |
9 <Filter>lib\legacy_dx</Filter> | 9 <ClInclude Include="..\..\Awards.h" /> |
10 </ClInclude> | 10 <ClInclude Include="..\..\Bink_Smacker.h" /> |
11 <ClInclude Include="lib\legacy_dx\d3drm.h"> | 11 <ClInclude Include="..\..\BSPModel.h" /> |
12 <Filter>lib\legacy_dx</Filter> | 12 <ClInclude Include="..\..\CastSpellInfo.h" /> |
13 </ClInclude> | 13 <ClInclude Include="..\..\Chest.h" /> |
14 <ClInclude Include="lib\legacy_dx\d3drmdef.h"> | 14 <ClInclude Include="..\..\Conditions.h" /> |
15 <Filter>lib\legacy_dx</Filter> | 15 <ClInclude Include="..\..\CShow.h" /> |
16 </ClInclude> | 16 <ClInclude Include="..\..\DecalBuilder.h" /> |
17 <ClInclude Include="lib\legacy_dx\d3drmobj.h"> | 17 <ClInclude Include="..\..\DecorationList.h" /> |
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19 </ClInclude> | 19 <ClInclude Include="..\..\Events.h" /> |
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22 </ClInclude> | 22 <ClInclude Include="..\..\FrameTableInc.h" /> |
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116 <ClInclude Include="Spells.h" /> | 116 <ClInclude Include="..\..\Outdoor_stuff.h" /> |
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