diff GUI/UI/UIMainMenu.cpp @ 2524:c7264ab7132f

Main menu rendered using d3d11
author a.parshin
date Fri, 10 Oct 2014 17:42:05 +0300
parents 491f0babd563
children a902abdfc7f2
line wrap: on
line diff
--- a/GUI/UI/UIMainMenu.cpp	Thu Oct 09 23:33:36 2014 +0300
+++ b/GUI/UI/UIMainMenu.cpp	Fri Oct 10 17:42:05 2014 +0300
@@ -33,8 +33,6 @@
   for (uint i = 0; i < window->GetHeight(); ++i)
     pSRZBufferLineOffsets[i] = window->GetWidth() * i;
 
-  pRenderer->ResetTextureClipRect();
-
   uTextureID_FONTPAL = pIcons_LOD->LoadTexture("FONTPAL", TEXTURE_16BIT_PALETTE);
 
   pFontArrus = LoadFont("arrus.fnt", "FONTPAL", nullptr);
@@ -321,10 +319,10 @@
     {
       pRenderer->BeginScene();
       pRenderer->DrawTextureRGB(0, 0, &mm6title_texture);
-      pRenderer->SetTextureClipRect(credit_window.uFrameX, credit_window.uFrameY, credit_window.uFrameX + credit_window.uFrameWidth,
+      pRenderer->SetUIClipRect(credit_window.uFrameX, credit_window.uFrameY, credit_window.uFrameX + credit_window.uFrameWidth,
            credit_window.uFrameY + credit_window.uFrameHeight);
       pRenderer->CreditsTextureScroll(credit_window.uFrameX, credit_window.uFrameY, 0, move_Y, &cred_texture);
-      pRenderer->ResetTextureClipRect();
+      pRenderer->ResetUIClipRect();
       pRenderer->EndScene();
       ++move_Y;
       if ( move_Y >= cred_texture.uHeight )