Mercurial > mm7
diff UI/UIGuilds.cpp @ 1300:bedc304ab617
new files in UI
author | Ritor1 |
---|---|
date | Thu, 20 Jun 2013 15:24:09 +0600 |
parents | |
children | 28f87f5234a1 |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/UI/UIGuilds.cpp Thu Jun 20 15:24:09 2013 +0600 @@ -0,0 +1,347 @@ +#include "..\Items.h" +#include "..\GUIWindow.h" +#include "..\mm7_data.h" +#include "..\texts.h" +#include "UIHouses.h" +#include "..\GUIFont.h" +#include "..\Render.h" +#include "..\Party.h" +#include "..\Texture.h" +#include "..\Mouse.h" +#include "..\Events2D.h" +#include "..\AudioPlayer.h" +#include "..\LOD.h" + +//----- (004B5D7C) -------------------------------------------------------- +void GuildDialog() +{ + signed int base_teach_price; // ebx@1 + int v3; // edi@6 + int result; // eax@11 + int v6; // esi@13 + signed int v7; // esi@17 + int v8; // esi@22 + signed int v9; // ecx@22 + char *v10; // eax@22 + const char *statusbar_string; // ecx@26 + POINT *v12; // esi@30 + int v13; // ecx@30 + void *v14; // ST1C_4@31 + ItemGen *v15; // ST18_4@31 + int v16; // ST10_4@31 + int v17; // eax@31 + char *v18; // edx@31 + int v19; // eax@32 + int pActiveItem; // esi@35 + int v22; // eax@35 + unsigned int v23; // eax@36 + int v24; // eax@39 + int v25; // eax@40 + int v26; // ecx@47 + GUIButton *pButton; // eax@49 + unsigned int v29; // eax@49 + char *pText; // eax@52 + int pTextHeight; // eax@55 + unsigned int v32; // ecx@55 + int v33; // eax@55 + unsigned __int16 pTextColor; // ax@55 + int v35; // eax@58 + const char *v36; // ST20_4@61 + unsigned __int16 v37; // ST1C_2@61 + int v38; // eax@61 + int v40; // [sp-14h] [bp-300h]@31 + int v41; // [sp-10h] [bp-2FCh]@31 + unsigned __int16 v42; // [sp-Ch] [bp-2F8h]@31 + char *v43; // [sp-8h] [bp-2F4h]@31 + unsigned int v44; // [sp-4h] [bp-2F0h]@31 + char Dest[100]; // [sp+Ch] [bp-2E0h]@3 + char v46[100]; // [sp+70h] [bp-27Ch]@3 + char v47[100]; // [sp+D4h] [bp-218h]@3 + char v48[100]; // [sp+138h] [bp-1B4h]@3 + char v49[100]; // [sp+19Ch] [bp-150h]@3 + POINT v50; // [sp+264h] [bp-88h]@30 + POINT v51; // [sp+26Ch] [bp-80h]@30 + GUIWindow working_window; // [sp+274h] [bp-78h]@1 + signed int v53; // [sp+27Ch] [bp-70h]@1 + signed int v54; // [sp+284h] [bp-68h]@1 + int pColorWhite; // [sp+2CCh] [bp-20h]@1 + int pColorYellow; // [sp+2D0h] [bp-1Ch]@1 + int v58; // [sp+2D4h] [bp-18h]@1 + unsigned __int8 uPlayerID; // [sp+2DBh] [bp-11h]@31 + bool pSkillFlag; // [sp+2DCh] [bp-10h]@35 + int v61; // [sp+2E0h] [bp-Ch]@35 + int pItemNum; + unsigned int v62; // [sp+2E4h] [bp-8h]@13 + int v63; // [sp+2E8h] [bp-4h]@1 + int pNumActivItem; + int all_text_height; + + memcpy(&working_window, window_SpeakInHouse, sizeof(GUIWindow)); + working_window.uFrameX = 483; + working_window.uFrameWidth = 148; + working_window.uFrameZ = 334; + pColorWhite = TargetColor(0xFFu, 0xFFu, 0xFFu); + pColorYellow = TargetColor(0xFFu, 0xFFu, 0x9Bu); + base_teach_price = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier * 500.0); + v63 = base_teach_price * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; + if ( v63 < base_teach_price / 3 ) + v63 = base_teach_price / 3; + strcpy(Dest, ""); + strcpy(v46, ""); + strcpy(v47, ""); + strcpy(v48, ""); + strcpy(v49, ""); + if ( dialog_menu_id != HOUSE_DIALOGUE_MAIN ) + { + if ( dialog_menu_id != HOUSE_DIALOGUE_GUILD_BUY_BOOKS ) //buy skill + { + if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) + { + if ( pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] ) + { + sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[403], pClassNames[dialog_menu_id - 16]); //"You already know the %s skill" + ShowStatusBarString(pTmpBuf.data(), 2); + pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); + } + else + { + if ( pParty->uNumGold < v63 ) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); //"You don't have enough gold" + PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, HouseSound_NotEnoughMoney_TrainingSuccessful); + } + else + { + Party::TakeGold(v63); + pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] = 1; + } + } + } + pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); + return; + } + pRenderer->DrawTextureIndexed(8, 8, ShopTexture); + v6 = 0; + v62 = 0; + v63 = 32; + do + { + if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v6].uItemID) + { + pRenderer->DrawTextureTransparent(v63, 0x5Au, ItemsInShopTexture[v6]); + ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 230528), ItemsInShopTexture[v6], v6 + 1); + } + v63 += 70; + v62 += 280; + ++v6; + } + while ( v63 < 452 ); + v62 = 1680; + v7 = 6; + v63 = 32; + do + { + if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v7].uItemID) + { + pRenderer->DrawTextureTransparent(v63, 0xFAu, ItemsInShopTexture[v7]); + ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 638448), ItemsInShopTexture[v7], v7 + 1); + } + v63 += 70; + v62 += 280; + ++v7; + } + while ( v63 < 452 ); + if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) + { + v8 = 0; + v9 = 12; + do + { + if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v9].uItemID ) + ++v8; + --v9; + } + while ( v9 ); + GetAsyncKeyState(17); + statusbar_string = pGlobalTXT_LocalizationStrings[195]; //"Select the Item to Buy" + if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) + statusbar_string = pGlobalTXT_LocalizationStrings[196]; //"Select the Special Item to Buy" + DrawTextAtStatusBar(statusbar_string, 0); + if ( !v8 ) + { + working_window.DrawCurrentTime(__PAIR__( *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)window_SpeakInHouse->ptr_1C + 44472], + *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)window_SpeakInHouse->ptr_1C + 44468]) - pParty->uTimePlayed); + return; + } + v12 = pMouse->GetCursorPos(&v51); + result = v12->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v50)->y]; + v13 = pRenderer->pActiveZBuffer[result] & 0xFFFF; + if ( pRenderer->pActiveZBuffer[result] & 0xFFFF ) + { + v14 = window_SpeakInHouse->ptr_1C; + v15 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v13 + 12 * (int)v14)); + v16 = (int)window_SpeakInHouse->ptr_1C; + uPlayerID = uActiveCharacter - 1; + v17 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction( (ItemGen *)&pParty->pPlayers[1].uExpressionTimeLength + v13 + 12 * (int)v14, BildingType_MagicShop, v16, 2); + v18 = BuilDialogueString((char *)pMerchantsBuyPhrases[v17], uPlayerID, v15, (char *)v14, 2, 0); + v19 = pFontArrus->CalcTextHeight(v18, &working_window, 0, 0); + working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, pColorWhite, v18, 3); + return; + } + } + return; + } + if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)pPlayers[uActiveCharacter]->_guilds_member_bits, + guild_mambership_flags[(unsigned int)window_SpeakInHouse->ptr_1C-139]) ) + { //you must me member + v38 = pFontArrus->CalcTextHeight(pNPCTopics[121].pText, &working_window, 0, 0); + working_window.DrawTitleText(pFontArrus, 0, (212 - v38) / 2 + 101, pColorYellow, pNPCTopics[121].pText, 3u); + pDialogueWindow->pNumPresenceButton = 0; + return; + } + if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) + return; + v61 = 0; + pSkillFlag = false; + pActiveItem = pDialogueWindow->pStartingPosActiveItem; + v22 = pActiveItem + pDialogueWindow->pNumPresenceButton; + pItemNum = 0; + if ( pDialogueWindow->pStartingPosActiveItem >= pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton ) + { + sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]); // "Seek knowledge elsewhere %s the %s" + strcat(pTmpBuf.data(), "\n \n"); + strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further." + v19 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &working_window, 0, 0); + working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, pColorYellow, pTmpBuf.data(), 3); + return; + } + all_text_height = 0; + do + { + v23 = pDialogueWindow->GetControl(pActiveItem)->msg_param; + if ( v23 == 18 ) + { + all_text_height += pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[400], &working_window, 0, 0); //"Buy Spells" + v61++; + } + else + { + if( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v23 - 36] + && !pPlayers[uActiveCharacter]->pActiveSkills[v23 - 36] ) + { + all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v23 - 36], &working_window, 0, 0); + v61++; + pSkillFlag = true; + } + } + ++pActiveItem; + } + while ( pActiveItem < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); + if ( !v61 ) + { + sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]); // "Seek knowledge elsewhere %s the %s" + strcat(pTmpBuf.data(), "\n \n"); + strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further." + v19 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &working_window, 0, 0); + working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, pColorYellow, pTmpBuf.data(), 3); + return; + } + if ( pSkillFlag ) + { + sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], v63); //"Skill Cost: %lu" + working_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3); + } + v58 = (149 - all_text_height) / v61; + if ( v58 > 32 ) + v58 = 32; + v26 = (149 - v61 * v58 - all_text_height) / 2 - v58 / 2 + 162; + pNumActivItem = pDialogueWindow->pStartingPosActiveItem; + if (pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton ) + { + pItemNum = 2; + do + { + pButton = pDialogueWindow->GetControl(pItemNum); + v29 = pButton->msg_param; + if ( v29 == 18 ) + { + pText = pGlobalTXT_LocalizationStrings[400]; //"Buy Spells" + pButton->uY = v58 + v26; + pTextHeight = pFontArrus->CalcTextHeight(pText, &working_window, 0, 0); + v32 = pButton->uY; + pButton->uHeight = pTextHeight; + v33 = v32 + pTextHeight - 1; + pButton->uW = v33; + v26 = v33; + pTextColor = pColorYellow; + if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) + pTextColor = pColorWhite; + working_window.DrawTitleText(pFontArrus, 0, v32, pTextColor, pText, 3); + } + else + { + if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v29 - 36] + && !pPlayers[uActiveCharacter]->pActiveSkills[v29 - 36] ) + { + pButton->uY = v58 + v26; + pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v29 - 36], &working_window, 0, 0); + v32 = pButton->uY; + pButton->uHeight = pTextHeight; + v33 = v32 + pTextHeight - 1; + pButton->uW = v33; + v26 = v33; + pTextColor = pColorYellow; + if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) + pTextColor = pColorWhite; + working_window.DrawTitleText(pFontArrus, 0, v32, pTextColor, pSkillNames[v29 - 36], 3); + } + else + { + pButton->uW = 0; + pButton->uHeight = 0; + pButton->uY = 0; + } + } + ++pItemNum; + } + while ( pItemNum < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); + } + return; +} +//----- (004BC8D5) -------------------------------------------------------- +void SpellBookGenerator()//for GuildDialogs +{ + int pItemNum; // esi@1 + int v4; // esi@7 + + for( int i = 0; i < 12; ++i ) + { + if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType >= 5 ) + { + if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType <= 13 ) + pItemNum = rand() % word_4F0F30[(signed int)window_SpeakInHouse->par1C - 139] + 11 * p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].uType + 345; + else + { + if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 14 ) + v4 = rand() % 4; + else if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 15 ) + v4 = rand() % 3 + 4; + else if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 16 ) + v4 = rand() % 2 + 7; + if( p2DEvents[window_SpeakInHouse->par1C - 1].uType <= 16 ) + pItemNum = rand() % word_4F0F30[(signed int)window_SpeakInHouse->par1C - 139] + 11 * v4 + 400; + } + } + if ( pItemNum == 487 ) + { + if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) ) + pItemNum = 486; + } + ItemGen * item_spellbook = &pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i]; + item_spellbook->Reset(); + pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i].uItemID = pItemNum; + pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i].Identified(); + ItemsInShopTexture[i] = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[pItemNum].pIconName, TEXTURE_16BIT_PALETTE); + } + return; +} \ No newline at end of file