Mercurial > mm7
diff GUI/GUIWindow.h @ 2552:ac16f4a3a91e
Load from MainMenu logic separated from MainMenu window
author | a.parshin |
---|---|
date | Wed, 13 May 2015 01:33:20 +0200 |
parents | 4008b2f34be0 |
children | f2a8ed07e921 |
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--- a/GUI/GUIWindow.h Tue May 12 12:03:30 2015 +0200 +++ b/GUI/GUIWindow.h Wed May 13 01:33:20 2015 +0200 @@ -37,7 +37,7 @@ UIMSG_MainMenu_ShowLoadWindow = 55, UIMSG_ShowCredits = 56, UIMSG_ExitToWindows = 57, - UIMSG_3A = 58, + UIMSG_DebugBlv = 58, UIMSG_PlayerCreationChangeName = 60, @@ -134,7 +134,7 @@ UIMSG_PlayerCreation_FacePrev = 171, UIMSG_PlayerCreation_FaceNext = 172, UIMSG_AD = 173, - UIMSG_AE = 174, + UIMSG_DebugBlv2 = 174, UIMSG_ClickNPCTopic = 175, UIMSG_CycleCharacters = 176, UIMSG_OnCastLloydsBeacon = 177, @@ -606,7 +606,7 @@ extern enum WindowType current_character_screen_window; extern struct GUIWindow *pWindow_MMT_MainMenu; extern struct GUIWindow *pWindow_MainMenu; -extern std::array<struct GUIWindow *, 20> pWindowList; +extern std::array<struct GUIWindow *, 50> pWindowList;