diff GUI/GUIWindow.h @ 2552:ac16f4a3a91e

Load from MainMenu logic separated from MainMenu window
author a.parshin
date Wed, 13 May 2015 01:33:20 +0200
parents 4008b2f34be0
children f2a8ed07e921
line wrap: on
line diff
--- a/GUI/GUIWindow.h	Tue May 12 12:03:30 2015 +0200
+++ b/GUI/GUIWindow.h	Wed May 13 01:33:20 2015 +0200
@@ -37,7 +37,7 @@
   UIMSG_MainMenu_ShowLoadWindow = 55,
   UIMSG_ShowCredits = 56,
   UIMSG_ExitToWindows = 57,
-  UIMSG_3A = 58,
+  UIMSG_DebugBlv = 58,
 
   UIMSG_PlayerCreationChangeName = 60,
 
@@ -134,7 +134,7 @@
   UIMSG_PlayerCreation_FacePrev = 171,
   UIMSG_PlayerCreation_FaceNext = 172,
   UIMSG_AD = 173,
-  UIMSG_AE = 174,
+  UIMSG_DebugBlv2 = 174,
   UIMSG_ClickNPCTopic = 175,
   UIMSG_CycleCharacters = 176,
   UIMSG_OnCastLloydsBeacon = 177,
@@ -606,7 +606,7 @@
 extern enum WindowType current_character_screen_window;
 extern struct GUIWindow *pWindow_MMT_MainMenu;
 extern struct GUIWindow *pWindow_MainMenu;
-extern std::array<struct GUIWindow *, 20> pWindowList;
+extern std::array<struct GUIWindow *, 50> pWindowList;