comparison GUI/GUIWindow.h @ 2552:ac16f4a3a91e

Load from MainMenu logic separated from MainMenu window
author a.parshin
date Wed, 13 May 2015 01:33:20 +0200
parents 4008b2f34be0
children f2a8ed07e921
comparison
equal deleted inserted replaced
2551:4008b2f34be0 2552:ac16f4a3a91e
35 UIMSG_35 = 53, 35 UIMSG_35 = 53,
36 UIMSG_MainMenu_ShowPartyCreationWnd = 54, 36 UIMSG_MainMenu_ShowPartyCreationWnd = 54,
37 UIMSG_MainMenu_ShowLoadWindow = 55, 37 UIMSG_MainMenu_ShowLoadWindow = 55,
38 UIMSG_ShowCredits = 56, 38 UIMSG_ShowCredits = 56,
39 UIMSG_ExitToWindows = 57, 39 UIMSG_ExitToWindows = 57,
40 UIMSG_3A = 58, 40 UIMSG_DebugBlv = 58,
41 41
42 UIMSG_PlayerCreationChangeName = 60, 42 UIMSG_PlayerCreationChangeName = 60,
43 43
44 UIMSG_PlayerCreationClickPlus = 62, 44 UIMSG_PlayerCreationClickPlus = 62,
45 UIMSG_PlayerCreationClickMinus = 63, 45 UIMSG_PlayerCreationClickMinus = 63,
132 UIMSG_ClickAwardsUpBtn = 169, 132 UIMSG_ClickAwardsUpBtn = 169,
133 UIMSG_ClickAwardsDownBtn = 170, 133 UIMSG_ClickAwardsDownBtn = 170,
134 UIMSG_PlayerCreation_FacePrev = 171, 134 UIMSG_PlayerCreation_FacePrev = 171,
135 UIMSG_PlayerCreation_FaceNext = 172, 135 UIMSG_PlayerCreation_FaceNext = 172,
136 UIMSG_AD = 173, 136 UIMSG_AD = 173,
137 UIMSG_AE = 174, 137 UIMSG_DebugBlv2 = 174,
138 UIMSG_ClickNPCTopic = 175, 138 UIMSG_ClickNPCTopic = 175,
139 UIMSG_CycleCharacters = 176, 139 UIMSG_CycleCharacters = 176,
140 UIMSG_OnCastLloydsBeacon = 177, 140 UIMSG_OnCastLloydsBeacon = 177,
141 UIMSG_LloydsBeacon_FlippingBtn = 178, 141 UIMSG_LloydsBeacon_FlippingBtn = 178,
142 UIMSG_InstallBeacon = 179, 142 UIMSG_InstallBeacon = 179,
604 604
605 605
606 extern enum WindowType current_character_screen_window; 606 extern enum WindowType current_character_screen_window;
607 extern struct GUIWindow *pWindow_MMT_MainMenu; 607 extern struct GUIWindow *pWindow_MMT_MainMenu;
608 extern struct GUIWindow *pWindow_MainMenu; 608 extern struct GUIWindow *pWindow_MainMenu;
609 extern std::array<struct GUIWindow *, 20> pWindowList; 609 extern std::array<struct GUIWindow *, 50> pWindowList;
610 610
611 611
612 612
613 613
614 614