Mercurial > mm7
diff Render.cpp @ 1496:ab6bf38b2940
UIGame.cpp cleaning(continue)
author | Ritor1 |
---|---|
date | Sun, 01 Sep 2013 17:10:29 +0600 |
parents | 934074e7fcc1 |
children | 19890e50e2f6 |
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--- a/Render.cpp Fri Aug 30 01:49:29 2013 +0600 +++ b/Render.cpp Sun Sep 01 17:10:29 2013 +0600 @@ -7359,20 +7359,13 @@ } //----- (004A6A68) -------------------------------------------------------- -void Render::_4A6A68(unsigned int a2, unsigned int a3, Texture *a4, __int16 height) -{ - Render *v5; // ebx@1 - unsigned __int16 v6; // ax@1 - - v5 = this; - +void Render::GetLeather(unsigned int a2, unsigned int a3, Texture *a4, __int16 height) +{ Texture tex; // [sp+Ch] [bp-48h]@1 - //Texture::Texture(&tex); - - v6 = a4->uTextureHeight - height; + memcpy(&tex, a4, sizeof(tex)); - tex.uTextureHeight = v6; - if ( (signed __int16)v6 > 0 ) + tex.uTextureHeight = a4->uTextureHeight - height; + if ( (signed __int16)tex.uTextureHeight > 0 ) DrawTextureIndexed(a2, a3, &tex); }