Mercurial > mm7
comparison Render.cpp @ 1496:ab6bf38b2940
UIGame.cpp cleaning(continue)
author | Ritor1 |
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date | Sun, 01 Sep 2013 17:10:29 +0600 |
parents | 934074e7fcc1 |
children | 19890e50e2f6 |
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1488:f62e6d06acac | 1496:ab6bf38b2940 |
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7357 } | 7357 } |
7358 } | 7358 } |
7359 } | 7359 } |
7360 | 7360 |
7361 //----- (004A6A68) -------------------------------------------------------- | 7361 //----- (004A6A68) -------------------------------------------------------- |
7362 void Render::_4A6A68(unsigned int a2, unsigned int a3, Texture *a4, __int16 height) | 7362 void Render::GetLeather(unsigned int a2, unsigned int a3, Texture *a4, __int16 height) |
7363 { | 7363 { |
7364 Render *v5; // ebx@1 | |
7365 unsigned __int16 v6; // ax@1 | |
7366 | |
7367 v5 = this; | |
7368 | |
7369 Texture tex; // [sp+Ch] [bp-48h]@1 | 7364 Texture tex; // [sp+Ch] [bp-48h]@1 |
7370 //Texture::Texture(&tex); | 7365 |
7371 | |
7372 v6 = a4->uTextureHeight - height; | |
7373 memcpy(&tex, a4, sizeof(tex)); | 7366 memcpy(&tex, a4, sizeof(tex)); |
7374 tex.uTextureHeight = v6; | 7367 tex.uTextureHeight = a4->uTextureHeight - height; |
7375 if ( (signed __int16)v6 > 0 ) | 7368 if ( (signed __int16)tex.uTextureHeight > 0 ) |
7376 DrawTextureIndexed(a2, a3, &tex); | 7369 DrawTextureIndexed(a2, a3, &tex); |
7377 } | 7370 } |
7378 | 7371 |
7379 //----- (004A6AB1) -------------------------------------------------------- | 7372 //----- (004A6AB1) -------------------------------------------------------- |
7380 void Render::DrawTextPalette( int x, int y, unsigned char* font_pixels, int a5, unsigned int uFontHeight, unsigned __int16 *pPalette, int a8 ) | 7373 void Render::DrawTextPalette( int x, int y, unsigned char* font_pixels, int a5, unsigned int uFontHeight, unsigned __int16 *pPalette, int a8 ) |