Mercurial > mm7
diff SpriteObject.h @ 1119:aa706cde7fda
* dark spells working
* found aoe apply buff function
* round() moved
* some global variable fixes
* DecalBuilder::ApplyDecals_OutdoorFace() clean
author | zipi |
---|---|
date | Wed, 29 May 2013 22:51:00 +0100 |
parents | 39eaa6b00141 |
children | 96a81634669e |
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--- a/SpriteObject.h Wed May 29 20:12:22 2013 +0100 +++ b/SpriteObject.h Wed May 29 22:51:00 2013 +0100 @@ -16,7 +16,7 @@ SpriteObject(); int Create(int yaw, int pitch, int a4, int a5); - void _46BEF1_apply_spells(); + void _46BEF1_apply_spells_aoe(); void _438E35(); static void UpdateObject_fn0_BLV(unsigned int uLayingItemID);