comparison Build/Visual Studio 2010/World of Might and Magic.vcxproj @ 2068:a290d9fbdc95

ODM_GetFloorLevel small fix
author Ritor1
date Tue, 03 Dec 2013 16:35:57 +0600
parents f7e5b9f236ae
children feeb7bfcb19e
comparison
equal deleted inserted replaced
2067:2e08496c40c2 2068:a290d9fbdc95
184 <ClCompile Include="..\..\Overlays.cpp" /> 184 <ClCompile Include="..\..\Overlays.cpp" />
185 <ClCompile Include="..\..\PaletteManager.cpp" /> 185 <ClCompile Include="..\..\PaletteManager.cpp" />
186 <ClCompile Include="..\..\ParticleEngine.cpp" /> 186 <ClCompile Include="..\..\ParticleEngine.cpp" />
187 <ClCompile Include="..\..\Party.cpp" /> 187 <ClCompile Include="..\..\Party.cpp" />
188 <ClCompile Include="..\..\Player.cpp" /> 188 <ClCompile Include="..\..\Player.cpp" />
189 <ClCompile Include="..\..\Player_wrap.cxx">
190 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
191 </ClCompile>
189 <ClCompile Include="..\..\Random.cpp" /> 192 <ClCompile Include="..\..\Random.cpp" />
190 <ClCompile Include="..\..\Render.cpp" /> 193 <ClCompile Include="..\..\Render.cpp" />
191 <ClCompile Include="..\..\SaveLoad.cpp" /> 194 <ClCompile Include="..\..\SaveLoad.cpp" />
192 <ClCompile Include="..\..\Spells.cpp" /> 195 <ClCompile Include="..\..\Spells.cpp" />
193 <ClCompile Include="..\..\SpriteObject.cpp" /> 196 <ClCompile Include="..\..\SpriteObject.cpp" />
385 <FileType>Document</FileType> 388 <FileType>Document</FileType>
386 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command> 389 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command>
387 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs> 390 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs>
388 </CustomBuild> 391 </CustomBuild>
389 <None Include="..\..\lib\swig\swigwin-2.0.11\UIControlModule.swig" /> 392 <None Include="..\..\lib\swig\swigwin-2.0.11\UIControlModule.swig" />
393 <None Include="..\..\Player.swig" />
390 </ItemGroup> 394 </ItemGroup>
391 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> 395 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
392 <ImportGroup Label="ExtensionTargets"> 396 <ImportGroup Label="ExtensionTargets">
393 </ImportGroup> 397 </ImportGroup>
394 </Project> 398 </Project>