Mercurial > mm7
diff Player.h @ 1791:9f610f471283
Player::AddVariable adding helper functions
author | Grumpy7 |
---|---|
date | Thu, 03 Oct 2013 08:53:25 +0200 |
parents | 421e826f4477 |
children | 253194aba8b8 |
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--- a/Player.h Thu Oct 03 08:32:59 2013 +0200 +++ b/Player.h Thu Oct 03 08:53:25 2013 +0200 @@ -603,8 +603,11 @@ bool WearsItemAnyWhere(int item_id); float GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float param2, float param3, float param4, float param5 ); void SetSkillByEvent(unsigned __int16 Player::* skillToSet, unsigned __int16 skillValue, int currPlayerId); + void AddSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 addSkillValue, int currPlayerId ); + void PlayAwardSound_Anim(int currPlayerId); void PlayAwardSound_Anim_Face(int currPlayerId, PlayerSpeech speech); - void PlayAwardSound_Anim(int currPlayerId); + void PlayAwardSound_Anim97(int currPlayerId); + void PlayAwardSound_Anim97_Face(int currPlayerId, PlayerSpeech speech); bool IsWeak(); bool IsDead();