diff Outdoor.h @ 0:9c0607679772

init
author Ritor1
date Sat, 12 Jan 2013 09:45:18 +0600
parents
children be3c07c98861
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Outdoor.h	Sat Jan 12 09:45:18 2013 +0600
@@ -0,0 +1,264 @@
+#pragma
+#include "BSPModel.h"
+#include "OutdoorCamera.h"
+#include "Indoor.h"
+
+
+
+/*  256 */
+#pragma pack(push, 1)
+struct ODMHeader
+{
+  int uVersion;
+  char pMagic[4];
+  unsigned int uCompressedSize;
+  unsigned int uDecompressedSize;
+};
+#pragma pack(pop)
+
+
+
+/*   78 */
+#pragma pack(push, 1)
+struct OutdoorLocationTileType
+{
+  unsigned __int16 uTileGroup;
+  unsigned __int16 uTileID;
+};
+#pragma pack(pop)
+
+
+
+
+/*   79 */
+#pragma pack(push, 1)
+struct OutdoorLocationTerrain
+{
+  //----- (0047C794) --------------------------------------------------------
+  inline OutdoorLocationTerrain()
+  {
+    this->pHeightmap = 0;
+    this->pTilemap = 0;
+    this->ptr_C = 0;
+    this->field_10 = 0;
+    this->field_12 = 0;
+
+    pAttributemap = nullptr;
+  }
+
+  void _47C7A9();
+  void Release();
+  int _47C80A(int a2, int a3, int a4, int a5);
+  int _47CB57(int a1, int a2, int a3);
+  bool ZeroLandscape();
+  bool Initialize();
+
+
+  unsigned __int8 *pHeightmap;
+  unsigned __int8 *pTilemap;
+  unsigned __int8 *pAttributemap;
+  void *ptr_C;
+  __int16 field_10;
+  __int16 field_12;
+  __int16 field_14;
+  __int16 field_16;
+  int field_18;
+  int field_1C;
+};
+#pragma pack(pop)
+
+
+/*   81 */
+#pragma pack(push, 1)
+struct ODMFace
+{
+  bool HasEventHint();
+
+  
+  static bool IsBackfaceCulled(struct ODMFace *a1, struct RenderVertexSoft *a2, struct stru148 *a3);
+  
+  inline bool Invisible() const {return uAttributes & FACE_INVISIBLE;}
+  inline bool Visible() const   {return !Invisible();}
+  inline bool TwoSided() const  {return uAttributes & FACE_TWO_SIDED;}
+
+  struct Plane_int_ pFacePlane;
+  int zCalc1;
+  int zCalc2;
+  int zCalc3;
+  unsigned int uAttributes;
+  unsigned __int16 pVertexIDs[20];
+  unsigned __int16 pTextureUIDs[20];
+  unsigned __int16 pTextureVIDs[20];
+  unsigned __int16 pXInterceptDisplacements[20];
+  unsigned __int16 pYInterceptDisplacements[20];
+  unsigned __int16 pZInterceptDisplacements[20];
+  unsigned __int16 uTextureID;
+  __int16 sTextureDeltaU;
+  __int16 sTextureDeltaV;
+  struct BBox_short_ pBoundingBox;
+  __int16 sCogNumber;
+  __int16 sCogTriggeredID;
+  __int16 sCogTriggerType;
+  char field_128;
+  char field_129;
+  unsigned __int8 uGradientVertex1;
+  unsigned __int8 uGradientVertex2;
+  unsigned __int8 uGradientVertex3;
+  unsigned __int8 uGradientVertex4;
+  unsigned __int8 uNumVertices;
+  unsigned __int8 uPolygonType;
+  unsigned __int8 uShadeType;
+  unsigned __int8 bVisible;
+  char field_132;
+  char field_133;
+};
+#pragma pack(pop)
+
+
+
+#pragma pack(push, 1)
+struct OutdoorLocation
+{
+  //----- (004626BA) --------------------------------------------------------
+  OutdoorLocation()
+  {
+    subconstuctor();
+    uLastSunlightUpdateMinute = 0;
+  }
+  //----- (004626CD) --------------------------------------------------------
+  void subconstuctor()
+  {
+    //OutdoorLocationTerrain::OutdoorLocationTerrain(&this->pTerrain);
+    field_F0 = 0;
+    field_F4 = 0x40000000u;
+    //DLVHeader::DLVHeader(&v1->ddm);
+    pSpawnPoints = 0;
+    pBModels = 0;
+    ptr_D4 = 0;
+    pFaceIDLIST = 0;
+    pOMAP = 0;
+  }
+
+  void ExecDraw(unsigned int bRedraw);
+  unsigned int DrawActors();
+  void CreateDebugLocation();
+  void Release();
+  bool Load(char *pFilename, ODMFace *File, size_t a4, int thisa);
+  int _47ECC1(signed int a2);
+  unsigned int DoGetTileTexture(unsigned int uX, unsigned int uZ);
+  int _47ED83(signed int a2, signed int a3);
+  int ActuallyGetSomeOtherTileInfo(unsigned int uX, unsigned int uY);
+  int DoGetHeightOnTerrain(unsigned int uX, unsigned int uZ);
+  int _47EE49(signed int a2, signed int a3, int a4);
+  int _47EF60(int a2, int a3, int a4);
+  bool _47F04C(signed int a2, signed int a3);
+  bool _47F097(signed int a2, signed int a3);
+  bool _47F0E2();
+  bool PrepareDecorations();
+  int _47F223_LooksLikeGenerateMonsterLoot();
+  bool InitalizeActors(int a1);
+  bool _47F3EA();
+  bool LoadTileGroupIds();
+  double GetFogDensityByTime();
+  int GetSomeOtherTileInfo(int sX, int sY);
+  unsigned int GetTileTexture(int sX, int sZ);
+  int GetHeightOnTerrain(int sX, int sZ);
+  bool Initialize(const char *pFilename, int File, size_t uRespawnInterval, int thisa);
+  bool Release2();
+  bool GetTravelDestination(signed int sPartyX, signed int sPartyZ, char *pOut, signed int a5);
+  void MessWithLUN();
+  unsigned int UpdateSunlightVectors();
+  void UpdateFog();
+  int GetNumFoodRequiredToRestInCurrentPos(int x, signed int y, int z);
+  int SetFog();
+  void Draw();
+
+
+  char pLevelFilename[32];
+  char pLocationFileName[32];
+  char pLocationFileDescription[32];
+  char pSkyTextureName[32];
+  char pGroundTileset[32];
+  OutdoorLocationTileType pTileTypes[4];
+  unsigned int uNumBModels;
+  struct OutdoorLocationTerrain pTerrain;
+  void *ptr_D4;
+  struct BSPModel *pBModels;
+  unsigned int numFaceIDListElems;
+  unsigned __int16 *pFaceIDLIST;
+  unsigned int *pOMAP;
+  unsigned int uSky_TextureID;
+  unsigned int uMainTile_BitmapID;
+  __int16 field_F0;
+  __int16 field_F2;
+  int field_F4;
+  char field_F8[968];
+  unsigned int uNumSpawnPoints;
+  struct SpawnPointMM7 *pSpawnPoints;
+  struct DDM_DLV_Header ddm;
+  unsigned __int64 uLastVisitDay;
+  char field_4F8[12];
+  int day_attrib;
+  int day_fogrange_1;
+  int day_fogrange_2;
+  char field_510[24];
+  char array_528[968];
+  char array_8F0[968];
+  int field_CB8;
+  int field_CBC_terrain_triangles_shade_type;
+  int field_CC0;
+  unsigned int pSpriteIDs_LUN[8];
+  unsigned int uSpriteID_LUNFULL;
+  int field_CE8;
+  unsigned int uSpriteID_LUN3_4_cp;
+  int field_CF0;
+  unsigned int uSpriteID_LUN1_2_cp;
+  int field_CF8;
+  unsigned int uSpriteID_LUN1_4_cp;
+  int field_D00;
+  unsigned __int16 uSpriteID_LUN_SUN;
+  __int16 field_D06;
+  int field_D08;
+  int field_D0C;
+  int field_D10;
+  int field_D14;
+  int field_D18;
+  int field_D1C;
+  int field_D20;
+  int field_D24;
+  int field_D28;
+  int field_D2C;
+  Vec3_int_ vSunlight;
+  int field_D3C;
+  int field_D40;
+  int field_D44;
+  int field_D48;
+  int field_D4C;
+  float field_D50;
+  int field_D54;
+  int field_D58;
+  int field_D5C;
+  int field_D60;
+  int field_D64;
+  char field_D68[111900];
+  float fFogDensity;
+  int uLastSunlightUpdateMinute;
+};
+#pragma pack(pop)
+
+
+extern struct OutdoorLocation *pOutdoor;
+
+
+
+
+
+
+
+
+
+
+
+
+
+#include "Outdoor_stuff.h"
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