Mercurial > mm7
comparison Outdoor.h @ 0:9c0607679772
init
author | Ritor1 |
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date | Sat, 12 Jan 2013 09:45:18 +0600 |
parents | |
children | be3c07c98861 |
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-1:000000000000 | 0:9c0607679772 |
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1 #pragma | |
2 #include "BSPModel.h" | |
3 #include "OutdoorCamera.h" | |
4 #include "Indoor.h" | |
5 | |
6 | |
7 | |
8 /* 256 */ | |
9 #pragma pack(push, 1) | |
10 struct ODMHeader | |
11 { | |
12 int uVersion; | |
13 char pMagic[4]; | |
14 unsigned int uCompressedSize; | |
15 unsigned int uDecompressedSize; | |
16 }; | |
17 #pragma pack(pop) | |
18 | |
19 | |
20 | |
21 /* 78 */ | |
22 #pragma pack(push, 1) | |
23 struct OutdoorLocationTileType | |
24 { | |
25 unsigned __int16 uTileGroup; | |
26 unsigned __int16 uTileID; | |
27 }; | |
28 #pragma pack(pop) | |
29 | |
30 | |
31 | |
32 | |
33 /* 79 */ | |
34 #pragma pack(push, 1) | |
35 struct OutdoorLocationTerrain | |
36 { | |
37 //----- (0047C794) -------------------------------------------------------- | |
38 inline OutdoorLocationTerrain() | |
39 { | |
40 this->pHeightmap = 0; | |
41 this->pTilemap = 0; | |
42 this->ptr_C = 0; | |
43 this->field_10 = 0; | |
44 this->field_12 = 0; | |
45 | |
46 pAttributemap = nullptr; | |
47 } | |
48 | |
49 void _47C7A9(); | |
50 void Release(); | |
51 int _47C80A(int a2, int a3, int a4, int a5); | |
52 int _47CB57(int a1, int a2, int a3); | |
53 bool ZeroLandscape(); | |
54 bool Initialize(); | |
55 | |
56 | |
57 unsigned __int8 *pHeightmap; | |
58 unsigned __int8 *pTilemap; | |
59 unsigned __int8 *pAttributemap; | |
60 void *ptr_C; | |
61 __int16 field_10; | |
62 __int16 field_12; | |
63 __int16 field_14; | |
64 __int16 field_16; | |
65 int field_18; | |
66 int field_1C; | |
67 }; | |
68 #pragma pack(pop) | |
69 | |
70 | |
71 /* 81 */ | |
72 #pragma pack(push, 1) | |
73 struct ODMFace | |
74 { | |
75 bool HasEventHint(); | |
76 | |
77 | |
78 static bool IsBackfaceCulled(struct ODMFace *a1, struct RenderVertexSoft *a2, struct stru148 *a3); | |
79 | |
80 inline bool Invisible() const {return uAttributes & FACE_INVISIBLE;} | |
81 inline bool Visible() const {return !Invisible();} | |
82 inline bool TwoSided() const {return uAttributes & FACE_TWO_SIDED;} | |
83 | |
84 struct Plane_int_ pFacePlane; | |
85 int zCalc1; | |
86 int zCalc2; | |
87 int zCalc3; | |
88 unsigned int uAttributes; | |
89 unsigned __int16 pVertexIDs[20]; | |
90 unsigned __int16 pTextureUIDs[20]; | |
91 unsigned __int16 pTextureVIDs[20]; | |
92 unsigned __int16 pXInterceptDisplacements[20]; | |
93 unsigned __int16 pYInterceptDisplacements[20]; | |
94 unsigned __int16 pZInterceptDisplacements[20]; | |
95 unsigned __int16 uTextureID; | |
96 __int16 sTextureDeltaU; | |
97 __int16 sTextureDeltaV; | |
98 struct BBox_short_ pBoundingBox; | |
99 __int16 sCogNumber; | |
100 __int16 sCogTriggeredID; | |
101 __int16 sCogTriggerType; | |
102 char field_128; | |
103 char field_129; | |
104 unsigned __int8 uGradientVertex1; | |
105 unsigned __int8 uGradientVertex2; | |
106 unsigned __int8 uGradientVertex3; | |
107 unsigned __int8 uGradientVertex4; | |
108 unsigned __int8 uNumVertices; | |
109 unsigned __int8 uPolygonType; | |
110 unsigned __int8 uShadeType; | |
111 unsigned __int8 bVisible; | |
112 char field_132; | |
113 char field_133; | |
114 }; | |
115 #pragma pack(pop) | |
116 | |
117 | |
118 | |
119 #pragma pack(push, 1) | |
120 struct OutdoorLocation | |
121 { | |
122 //----- (004626BA) -------------------------------------------------------- | |
123 OutdoorLocation() | |
124 { | |
125 subconstuctor(); | |
126 uLastSunlightUpdateMinute = 0; | |
127 } | |
128 //----- (004626CD) -------------------------------------------------------- | |
129 void subconstuctor() | |
130 { | |
131 //OutdoorLocationTerrain::OutdoorLocationTerrain(&this->pTerrain); | |
132 field_F0 = 0; | |
133 field_F4 = 0x40000000u; | |
134 //DLVHeader::DLVHeader(&v1->ddm); | |
135 pSpawnPoints = 0; | |
136 pBModels = 0; | |
137 ptr_D4 = 0; | |
138 pFaceIDLIST = 0; | |
139 pOMAP = 0; | |
140 } | |
141 | |
142 void ExecDraw(unsigned int bRedraw); | |
143 unsigned int DrawActors(); | |
144 void CreateDebugLocation(); | |
145 void Release(); | |
146 bool Load(char *pFilename, ODMFace *File, size_t a4, int thisa); | |
147 int _47ECC1(signed int a2); | |
148 unsigned int DoGetTileTexture(unsigned int uX, unsigned int uZ); | |
149 int _47ED83(signed int a2, signed int a3); | |
150 int ActuallyGetSomeOtherTileInfo(unsigned int uX, unsigned int uY); | |
151 int DoGetHeightOnTerrain(unsigned int uX, unsigned int uZ); | |
152 int _47EE49(signed int a2, signed int a3, int a4); | |
153 int _47EF60(int a2, int a3, int a4); | |
154 bool _47F04C(signed int a2, signed int a3); | |
155 bool _47F097(signed int a2, signed int a3); | |
156 bool _47F0E2(); | |
157 bool PrepareDecorations(); | |
158 int _47F223_LooksLikeGenerateMonsterLoot(); | |
159 bool InitalizeActors(int a1); | |
160 bool _47F3EA(); | |
161 bool LoadTileGroupIds(); | |
162 double GetFogDensityByTime(); | |
163 int GetSomeOtherTileInfo(int sX, int sY); | |
164 unsigned int GetTileTexture(int sX, int sZ); | |
165 int GetHeightOnTerrain(int sX, int sZ); | |
166 bool Initialize(const char *pFilename, int File, size_t uRespawnInterval, int thisa); | |
167 bool Release2(); | |
168 bool GetTravelDestination(signed int sPartyX, signed int sPartyZ, char *pOut, signed int a5); | |
169 void MessWithLUN(); | |
170 unsigned int UpdateSunlightVectors(); | |
171 void UpdateFog(); | |
172 int GetNumFoodRequiredToRestInCurrentPos(int x, signed int y, int z); | |
173 int SetFog(); | |
174 void Draw(); | |
175 | |
176 | |
177 char pLevelFilename[32]; | |
178 char pLocationFileName[32]; | |
179 char pLocationFileDescription[32]; | |
180 char pSkyTextureName[32]; | |
181 char pGroundTileset[32]; | |
182 OutdoorLocationTileType pTileTypes[4]; | |
183 unsigned int uNumBModels; | |
184 struct OutdoorLocationTerrain pTerrain; | |
185 void *ptr_D4; | |
186 struct BSPModel *pBModels; | |
187 unsigned int numFaceIDListElems; | |
188 unsigned __int16 *pFaceIDLIST; | |
189 unsigned int *pOMAP; | |
190 unsigned int uSky_TextureID; | |
191 unsigned int uMainTile_BitmapID; | |
192 __int16 field_F0; | |
193 __int16 field_F2; | |
194 int field_F4; | |
195 char field_F8[968]; | |
196 unsigned int uNumSpawnPoints; | |
197 struct SpawnPointMM7 *pSpawnPoints; | |
198 struct DDM_DLV_Header ddm; | |
199 unsigned __int64 uLastVisitDay; | |
200 char field_4F8[12]; | |
201 int day_attrib; | |
202 int day_fogrange_1; | |
203 int day_fogrange_2; | |
204 char field_510[24]; | |
205 char array_528[968]; | |
206 char array_8F0[968]; | |
207 int field_CB8; | |
208 int field_CBC_terrain_triangles_shade_type; | |
209 int field_CC0; | |
210 unsigned int pSpriteIDs_LUN[8]; | |
211 unsigned int uSpriteID_LUNFULL; | |
212 int field_CE8; | |
213 unsigned int uSpriteID_LUN3_4_cp; | |
214 int field_CF0; | |
215 unsigned int uSpriteID_LUN1_2_cp; | |
216 int field_CF8; | |
217 unsigned int uSpriteID_LUN1_4_cp; | |
218 int field_D00; | |
219 unsigned __int16 uSpriteID_LUN_SUN; | |
220 __int16 field_D06; | |
221 int field_D08; | |
222 int field_D0C; | |
223 int field_D10; | |
224 int field_D14; | |
225 int field_D18; | |
226 int field_D1C; | |
227 int field_D20; | |
228 int field_D24; | |
229 int field_D28; | |
230 int field_D2C; | |
231 Vec3_int_ vSunlight; | |
232 int field_D3C; | |
233 int field_D40; | |
234 int field_D44; | |
235 int field_D48; | |
236 int field_D4C; | |
237 float field_D50; | |
238 int field_D54; | |
239 int field_D58; | |
240 int field_D5C; | |
241 int field_D60; | |
242 int field_D64; | |
243 char field_D68[111900]; | |
244 float fFogDensity; | |
245 int uLastSunlightUpdateMinute; | |
246 }; | |
247 #pragma pack(pop) | |
248 | |
249 | |
250 extern struct OutdoorLocation *pOutdoor; | |
251 | |
252 | |
253 | |
254 | |
255 | |
256 | |
257 | |
258 | |
259 | |
260 | |
261 | |
262 | |
263 | |
264 #include "Outdoor_stuff.h" |