Mercurial > mm7
diff mm7_3.cpp @ 910:8cd0b155bebe
Rings
author | Ritor1 |
---|---|
date | Mon, 22 Apr 2013 17:34:36 +0600 |
parents | d3228f46ef68 |
children | 34ed2d5e7cfb |
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line diff
--- a/mm7_3.cpp Mon Apr 22 09:25:22 2013 +0600 +++ b/mm7_3.cpp Mon Apr 22 17:34:36 2013 +0600 @@ -11495,7 +11495,7 @@ // 4E28F8: using guessed type int pCurrentScreen; //----- (00441A4E) -------------------------------------------------------- -__int16 __fastcall sub_441A4E(int a1) +__int16 __fastcall sub_441A4E(int a1)//for blessing { __int16 result; // ax@1 int v2; // ebx@1 @@ -12251,7 +12251,7 @@ pRenderer->DrawTextureIndexed(0x1DDu, 0, pTexture_Dialogue_Background); pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, pIcons_LOD->GetTexture(uTextureID_50795C)); pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pTexture_outside); - uTextureID_507B04 = uTextureID_right_panel; + uTextureID_right_panel_loop = uTextureID_right_panel; pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_right_panel)); pRenderer->DrawTextureIndexed(556, 451, pIcons_LOD->GetTexture(uTextureID_x_x_u)); pRenderer->DrawTextureIndexed(476, 451, pIcons_LOD->GetTexture(uTextureID_x_ok_u)); @@ -12364,7 +12364,7 @@ pOutdoor->GetTravelDestination(pParty->vPosition.x, pParty->vPosition.y, pDestinationMapName, 20); v0 = pMapStats->GetMapInfo(pDestinationMapName); pRenderer->DrawTextureIndexed(0x1DDu, 0, pTexture_Dialogue_Background); - pRenderer->DrawTextureTransparent(0x1D4u, 0, &pIcons_LOD->pTextures[uTextureID_507B04]); + pRenderer->DrawTextureTransparent(0x1D4u, 0, &pIcons_LOD->pTextures[uTextureID_right_panel_loop]); pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pTexture_outside); pRenderer->DrawTextureIndexed(0x22Cu, 0x1C3u, pIcons_LOD->GetTexture(uTextureID_x_x_u)); pRenderer->DrawTextureIndexed(0x1DCu, 0x1C3u, pIcons_LOD->GetTexture(uTextureID_x_ok_u)); @@ -12585,7 +12585,7 @@ GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u); v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0x15u, 0x99u, 0xE9u); pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background); - pRenderer->DrawTextureTransparent(468, 0, (Texture *)(uTextureID_507B04 != -1 ? &pIcons_LOD->pTextures[uTextureID_507B04] : 0)); + pRenderer->DrawTextureTransparent(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0)); pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0)); pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);