Mercurial > mm7
diff GUI/UI/Books/QuestBook.cpp @ 2548:87e5590d034b
All Books windows are refactored into respective classes
author | a.parshin |
---|---|
date | Tue, 12 May 2015 03:24:19 +0200 |
parents | |
children | 0c67be4ec900 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/GUI/UI/Books/QuestBook.cpp Tue May 12 03:24:19 2015 +0200 @@ -0,0 +1,141 @@ +#include "Engine/Engine.h" +#include "Engine/LOD.h" +#include "Engine/Party.h" +#include "Engine/Timer.h" +#include "Engine/Awards.h" +#include "Engine/texts.h" +#include "Engine/Graphics/IRender.h" +#include "Engine/Graphics/Viewport.h" + +#include "GUI/GUIFont.h" +#include "GUI/UI/Books/QuestBook.h" + +#include "Media/Audio/AudioPlayer.h" + +GUIWindow_QuestBook::GUIWindow_QuestBook() : + GUIWindow_Book() +{ + this->ptr_1C = (void *)WINDOW_QuestBook; // inherited from GUIWindow::GUIWindow + BasicBookInitialization(); + +// -------------------------------- +// 004304E7 Game_EventLoop --- part + pEventTimer->Pause(); + pAudioPlayer->StopChannels(-1, -1); + pBooksButtonOverlay = new GUIWindow_BooksButtonOverlay(493u, 355u, 0, 0, (int)pBtn_Quests, 0); + bFlashQuestBook = 0; + +// ---------------------------------------------- +// 00411BFC GUIWindow::InitializeBookView -- part + pTexture_CurrentBook = pIcons_LOD->LoadTexturePtr("sbquiknot", TEXTURE_16BIT_PALETTE); + pSpellBookPagesTextr_10 = pIcons_LOD->LoadTexturePtr("divbar", TEXTURE_16BIT_PALETTE); + pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE); + pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("tab-an-7b", TEXTURE_16BIT_PALETTE); + pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE); + pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("tab-an-7a", TEXTURE_16BIT_PALETTE); + pBtn_Book_1 = CreateButton( + pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, + pTex_book_button1_on->uTextureWidth, pTex_book_button1_on->uTextureHeight, + 1, 0, UIMSG_ClickBooksBtn, 0xBu, 0, pGlobalTXT_LocalizationStrings[192],// "Scroll Up" + pTex_book_button1_on, 0 + ); + pBtn_Book_2 = CreateButton( + pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, + pTex_book_button2_on->uTextureHeight, pTex_book_button2_on->uTextureHeight, + 1, 0, UIMSG_ClickBooksBtn, 0xAu, 0, pGlobalTXT_LocalizationStrings[193],// "Scroll Down" + pTex_book_button2_on, 0 + ); + num_achieved_awards = 0; + memset(achieved_awards.data(), 0, 4000); + for (uint i = books_primary_item_per_page; i < 512; ++i) + { + if (_449B57_test_bit(pParty->_quest_bits, i) && pQuestTable[i]) + { + achieved_awards[num_achieved_awards] = (AwardType)i; + ++num_achieved_awards; + } + } + full_num_items_in_book = num_achieved_awards; + num_achieved_awards = 0; +} + + + +void GUIWindow_QuestBook::Update() +{ +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part +// { +// BookUI_Draw((WindowType)(int)ptr_1C); +// } + +// ----- (00413CC6) -------------------------------------------------------- +// void BookUI_Draw(WindowType book) --- part +// { + pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId)); +// BookUI_Questbook_Draw(); + +// ----- (00413126) -------------------------------------------------------- +// void BookUI_Questbook_Draw() +// { + int pTextHeight; // eax@19 + GUIWindow questbook_window; // [sp+Ch] [bp-54h]@9 + + pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_CurrentBook); + if (BtnUp_flag || !books_primary_item_per_page)//Bookmark Up(Закладка вверх) + pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 407, pViewport->uViewportTL_Y + 2, pTex_book_button1_off); + else + pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, pTex_book_button1_on); + + if (BtnDown_flag || books_primary_item_per_page + num_achieved_awards >= full_num_items_in_book)//Bookmark Down(Закладка вниз) + pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 407, pViewport->uViewportTL_Y + 38, pTex_book_button2_off); + else + pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, pTex_book_button2_on); + + //for title + questbook_window.uFrameWidth = game_viewport_width; + questbook_window.uFrameHeight = game_viewport_height; + questbook_window.uFrameX = game_viewport_x; + questbook_window.uFrameY = game_viewport_y; + questbook_window.uFrameZ = game_viewport_z; + questbook_window.uFrameW = game_viewport_w; + questbook_window.DrawTitleText(pBook2Font, 0, 22, ui_book_quests_title_color, pGlobalTXT_LocalizationStrings[174], 3); //"Current Quests" + + //for other text + questbook_window.uFrameX = 48; + questbook_window.uFrameY = 70; + questbook_window.uFrameWidth = 360; + questbook_window.uFrameHeight = 264; + questbook_window.uFrameZ = 407; + questbook_window.uFrameW = 333; + if (BtnDown_flag && books_primary_item_per_page + num_achieved_awards < full_num_items_in_book)//Click Bookmark Down(нажатие закладки вниз) + { + pAudioPlayer->PlaySound(SOUND_openbook, 0, 0, -1, 0, 0, 0, 0); + books_primary_item_per_page += num_achieved_awards; + books_num_items_per_page[books_page_number++] = num_achieved_awards; + } + if (BtnUp_flag && books_page_number)//Click Bookmark Up(Нажатие закладки вверх) + { + pAudioPlayer->PlaySound(SOUND_openbook, 0, 0, -1, 0, 0, 0, 0); + --books_page_number; + books_primary_item_per_page -= (unsigned __int8)books_num_items_per_page[books_page_number]; + } + if (!num_achieved_awards || !books_primary_item_per_page) + { + books_page_number = 0; + books_primary_item_per_page = 0; + } + BtnDown_flag = 0; + BtnUp_flag = 0; + num_achieved_awards = 0; + for (uint i = books_primary_item_per_page; i < full_num_items_in_book; ++i) + { + ++num_achieved_awards; + questbook_window.DrawText(pAutonoteFont, 1, 0, ui_book_quests_text_color, pQuestTable[achieved_awards[i]], 0, 0, 0); + pTextHeight = pAutonoteFont->CalcTextHeight(pQuestTable[achieved_awards[i]], &questbook_window, 1, 0); + if ((signed int)(questbook_window.uFrameY + pTextHeight) > (signed int)questbook_window.uFrameHeight) + break; + pRenderer->DrawTextureIndexedAlpha(100, (questbook_window.uFrameY + pTextHeight) + 12, pSpellBookPagesTextr_10); + questbook_window.uFrameY = (questbook_window.uFrameY + pTextHeight) + 24; + } +} \ No newline at end of file