Mercurial > mm7
diff Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters @ 2497:82d5d92a097c
for MVS2012
author | Ritor1 |
---|---|
date | Thu, 18 Sep 2014 23:59:29 +0600 |
parents | d58599b6306b |
children | 68cdef6879a0 |
line wrap: on
line diff
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters Thu Sep 18 17:38:54 2014 +0600 +++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters Thu Sep 18 23:59:29 2014 +0600 @@ -291,72 +291,6 @@ <ClCompile Include="..\..\_deleted.cpp" /> <ClCompile Include="..\..\OSAPI.cpp" /> <ClCompile Include="..\..\OSWindow.cpp" /> - <ClCompile Include="..\..\Arcomage.cpp"> - <Filter>Arcomage</Filter> - </ClCompile> - <ClCompile Include="..\..\ArcomageCards.cpp"> - <Filter>Arcomage</Filter> - </ClCompile> - <ClCompile Include="..\..\Level\Decoration.cpp"> - <Filter>Engine\Graphics\Level</Filter> - </ClCompile> - <ClCompile Include="..\..\BSPModel.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\DecalBuilder.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\DecorationList.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\GammaControl.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Indoor.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\IndoorCameraD3D.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\LightmapBuilder.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\LightsStack.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Outdoor.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Overlays.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\PaletteManager.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\ParticleEngine.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Render.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\RenderD3D11.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Sprites.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Texture.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Viewport.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Vis.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> - <ClCompile Include="..\..\Weather.cpp"> - <Filter>Engine\Graphics</Filter> - </ClCompile> <ClCompile Include="..\..\TurnEngine.cpp"> <Filter>Engine\TurnEngine</Filter> </ClCompile> @@ -384,24 +318,6 @@ <ClCompile Include="..\..\Spells.cpp"> <Filter>Engine\Spells</Filter> </ClCompile> - <ClCompile Include="..\..\Actor.cpp"> - <Filter>Engine\Objects</Filter> - </ClCompile> - <ClCompile Include="..\..\Chest.cpp"> - <Filter>Engine\Objects</Filter> - </ClCompile> - <ClCompile Include="..\..\Items.cpp"> - <Filter>Engine\Objects</Filter> - </ClCompile> - <ClCompile Include="..\..\Monsters.cpp"> - <Filter>Engine\Objects</Filter> - </ClCompile> - <ClCompile Include="..\..\NPC.cpp"> - <Filter>Engine\Objects</Filter> - </ClCompile> - <ClCompile Include="..\..\ObjectList.cpp"> - <Filter>Engine\Objects</Filter> - </ClCompile> <ClCompile Include="..\..\Player.cpp"> <Filter>Engine\Objects</Filter> </ClCompile> @@ -564,12 +480,96 @@ <ClCompile Include="..\..\UI\Books\UISpellBook.cpp"> <Filter>GUI\UI\Books</Filter> </ClCompile> - <ClCompile Include="..\..\stru9.cpp"> + <ClCompile Include="..\..\Arcomage\Arcomage.cpp"> + <Filter>Arcomage</Filter> + </ClCompile> + <ClCompile Include="..\..\Arcomage\ArcomageCards.cpp"> + <Filter>Arcomage</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\Level\Decoration.cpp"> + <Filter>Engine\Graphics\Level</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\BSPModel.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\DecorationList.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\DecalBuilder.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\Indoor.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\IndoorCameraD3D.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\GammaControl.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\LightmapBuilder.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\LightsStack.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\Render.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\RenderD3D11.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\Outdoor.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\Overlays.cpp"> <Filter>Engine\Graphics</Filter> </ClCompile> - <ClCompile Include="..\..\stru10.cpp"> + <ClCompile Include="..\..\Engine\Graphics\PaletteManager.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\ParticleEngine.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\stru10.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\Texture.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\Sprites.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\stru9.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\Weather.cpp"> <Filter>Engine\Graphics</Filter> </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\Viewport.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Graphics\Vis.cpp"> + <Filter>Engine\Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Objects\Actor.cpp"> + <Filter>Engine\Objects</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Objects\Chest.cpp"> + <Filter>Engine\Objects</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Objects\Monsters.cpp"> + <Filter>Engine\Objects</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Objects\Items.cpp"> + <Filter>Engine\Objects</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Objects\ObjectList.cpp"> + <Filter>Engine\Objects</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Objects\NPC.cpp"> + <Filter>Engine\Objects</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\lib\libavcodec\avcodec.h"> @@ -998,75 +998,6 @@ <ClInclude Include="..\..\OSAPI.h" /> <ClInclude Include="..\..\OSInfo.h" /> <ClInclude Include="..\..\OSWindow.h" /> - <ClInclude Include="..\..\Arcomage.h"> - <Filter>Arcomage</Filter> - </ClInclude> - <ClInclude Include="..\..\Level\Decoration.h"> - <Filter>Engine\Graphics\Level</Filter> - </ClInclude> - <ClInclude Include="..\..\BSPModel.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\DecalBuilder.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\DecorationList.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\GammaControl.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Indoor.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\IndoorCameraD3D.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\IRender.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\LightmapBuilder.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Lights.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Outdoor.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Overlays.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\PaletteManager.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\ParticleEngine.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Render.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\RenderD3D11.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\RenderStruct.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Sprites.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Texture.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Viewport.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Vis.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> - <ClInclude Include="..\..\Weather.h"> - <Filter>Engine\Graphics</Filter> - </ClInclude> <ClInclude Include="..\..\TurnEngine.h"> <Filter>Engine\TurnEngine</Filter> </ClInclude> @@ -1094,24 +1025,6 @@ <ClInclude Include="..\..\Spells.h"> <Filter>Engine\Spells</Filter> </ClInclude> - <ClInclude Include="..\..\Actor.h"> - <Filter>Engine\Objects</Filter> - </ClInclude> - <ClInclude Include="..\..\Chest.h"> - <Filter>Engine\Objects</Filter> - </ClInclude> - <ClInclude Include="..\..\Items.h"> - <Filter>Engine\Objects</Filter> - </ClInclude> - <ClInclude Include="..\..\Monsters.h"> - <Filter>Engine\Objects</Filter> - </ClInclude> - <ClInclude Include="..\..\NPC.h"> - <Filter>Engine\Objects</Filter> - </ClInclude> - <ClInclude Include="..\..\ObjectList.h"> - <Filter>Engine\Objects</Filter> - </ClInclude> <ClInclude Include="..\..\Player.h"> <Filter>Engine\Objects</Filter> </ClInclude> @@ -1313,12 +1226,99 @@ <ClInclude Include="..\..\UI\Books\UISpellBook.h"> <Filter>GUI\UI\Books</Filter> </ClInclude> - <ClInclude Include="..\..\stru9.h"> + <ClInclude Include="..\..\Arcomage\Arcomage.h"> + <Filter>Arcomage</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\Level\Decoration.h"> + <Filter>Engine\Graphics\Level</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\BSPModel.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\DecorationList.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\DecalBuilder.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\Indoor.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\IndoorCameraD3D.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\GammaControl.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\IRender.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\LightmapBuilder.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\Lights.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\ParticleEngine.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\Render.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\RenderD3D11.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\RenderStruct.h"> <Filter>Engine\Graphics</Filter> </ClInclude> - <ClInclude Include="..\..\stru10.h"> + <ClInclude Include="..\..\Engine\Graphics\Outdoor.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\Overlays.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\PaletteManager.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\stru10.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\Texture.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\Sprites.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\stru9.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\Vis.h"> <Filter>Engine\Graphics</Filter> </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\Weather.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Graphics\Viewport.h"> + <Filter>Engine\Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Objects\Actor.h"> + <Filter>Engine\Objects</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Objects\Chest.h"> + <Filter>Engine\Objects</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Objects\Monsters.h"> + <Filter>Engine\Objects</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Objects\Items.h"> + <Filter>Engine\Objects</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Objects\NPC.h"> + <Filter>Engine\Objects</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Objects\ObjectList.h"> + <Filter>Engine\Objects</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def">