diff Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters @ 2499:68cdef6879a0

engine folder
author Ritor1
date Fri, 19 Sep 2014 02:57:42 +0600
parents 82d5d92a097c
children 952025b157aa
line wrap: on
line diff
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters	Fri Sep 19 00:03:04 2014 +0600
+++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters	Fri Sep 19 02:57:42 2014 +0600
@@ -291,105 +291,6 @@
     <ClCompile Include="..\..\_deleted.cpp" />
     <ClCompile Include="..\..\OSAPI.cpp" />
     <ClCompile Include="..\..\OSWindow.cpp" />
-    <ClCompile Include="..\..\TurnEngine.cpp">
-      <Filter>Engine\TurnEngine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\FactionTable.cpp">
-      <Filter>Engine\Tables</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\FrameTableInc.cpp">
-      <Filter>Engine\Tables</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\IconFrameTable.cpp">
-      <Filter>Engine\Tables</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\PlayerFrameTable.cpp">
-      <Filter>Engine\Tables</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\StorylineTextTable.cpp">
-      <Filter>Engine\Tables</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\TileTable.cpp">
-      <Filter>Engine\Tables</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\CastSpellInfo.cpp">
-      <Filter>Engine\Spells</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\Spells.cpp">
-      <Filter>Engine\Spells</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\Player.cpp">
-      <Filter>Engine\Objects</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\SpriteObject.cpp">
-      <Filter>Engine\Objects</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\Conditions.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\Events.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\Game.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\LOD.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\Log.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\LuaVM.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\MapInfo.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\mm7_7.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\mm7_data.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\mm7text_ru.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\MMT.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\OurMath.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\Party.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\Random.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\Registry.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\SaveLoad.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\stru298.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\stru6.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\texts.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\Timer.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\VectorTypes.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\ZlibWrapper.cpp">
-      <Filter>Engine</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\Keyboard.cpp">
       <Filter>IO</Filter>
     </ClCompile>
@@ -558,18 +459,115 @@
     <ClCompile Include="..\..\Engine\Objects\Chest.cpp">
       <Filter>Engine\Objects</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\Engine\Objects\Items.cpp">
+      <Filter>Engine\Objects</Filter>
+    </ClCompile>
     <ClCompile Include="..\..\Engine\Objects\Monsters.cpp">
       <Filter>Engine\Objects</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\Engine\Objects\Items.cpp">
+    <ClCompile Include="..\..\Engine\Objects\SpriteObject.cpp">
+      <Filter>Engine\Objects</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Objects\NPC.cpp">
       <Filter>Engine\Objects</Filter>
     </ClCompile>
     <ClCompile Include="..\..\Engine\Objects\ObjectList.cpp">
       <Filter>Engine\Objects</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\Engine\Objects\NPC.cpp">
+    <ClCompile Include="..\..\Engine\Objects\Player.cpp">
       <Filter>Engine\Objects</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\Engine\Spells\Spells.cpp">
+      <Filter>Engine\Spells</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Spells\CastSpellInfo.cpp">
+      <Filter>Engine\Spells</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Tables\TileTable.cpp">
+      <Filter>Engine\Tables</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Tables\FactionTable.cpp">
+      <Filter>Engine\Tables</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Tables\FrameTableInc.cpp">
+      <Filter>Engine\Tables</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Tables\IconFrameTable.cpp">
+      <Filter>Engine\Tables</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Tables\PlayerFrameTable.cpp">
+      <Filter>Engine\Tables</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Tables\StorylineTextTable.cpp">
+      <Filter>Engine\Tables</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\TurnEngine\TurnEngine.cpp">
+      <Filter>Engine\TurnEngine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\stru298.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\texts.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Timer.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\VectorTypes.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\ZlibWrapper.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Conditions.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Events.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Game.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\LOD.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Log.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\LuaVM.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\MapInfo.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\mm7_7.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\mm7_data.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\mm7text_ru.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\MMT.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\OurMath.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Party.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Random.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Registry.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\SaveLoad.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\stru6.cpp" />
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="..\..\lib\libavcodec\avcodec.h">
@@ -998,141 +996,6 @@
     <ClInclude Include="..\..\OSAPI.h" />
     <ClInclude Include="..\..\OSInfo.h" />
     <ClInclude Include="..\..\OSWindow.h" />
-    <ClInclude Include="..\..\TurnEngine.h">
-      <Filter>Engine\TurnEngine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\FactionTable.h">
-      <Filter>Engine\Tables</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\FrameTableInc.h">
-      <Filter>Engine\Tables</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\IconFrameTable.h">
-      <Filter>Engine\Tables</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\PlayerFrameTable.h">
-      <Filter>Engine\Tables</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\StorylineTextTable.h">
-      <Filter>Engine\Tables</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\TileFrameTable.h">
-      <Filter>Engine\Tables</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\CastSpellInfo.h">
-      <Filter>Engine\Spells</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\Spells.h">
-      <Filter>Engine\Spells</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\Player.h">
-      <Filter>Engine\Objects</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\SpriteObject.h">
-      <Filter>Engine\Objects</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\Autonotes.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\Awards.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\Conditions.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\ErrorHandling.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\Events.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\Events2D.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\Game.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\LOD.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\Log.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\LuaVM.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\MapInfo.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\MapsLongTimer.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\MM7.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\mm7_data.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\MMT.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\NZIArray.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\OurMath.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\Party.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\Random.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\Registry.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\resource.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\SaveLoad.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\stru123.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\stru159.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\stru160.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\stru298.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\stru314.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\stru367.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\stru6.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\stuff.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\texts.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\Timer.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\VectorTypes.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
-    <ClInclude Include="..\..\ZlibWrapper.h">
-      <Filter>Engine</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\Keyboard.h">
       <Filter>IO</Filter>
     </ClInclude>
@@ -1313,12 +1176,144 @@
     <ClInclude Include="..\..\Engine\Objects\Items.h">
       <Filter>Engine\Objects</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\Engine\Objects\SpriteObject.h">
+      <Filter>Engine\Objects</Filter>
+    </ClInclude>
     <ClInclude Include="..\..\Engine\Objects\NPC.h">
       <Filter>Engine\Objects</Filter>
     </ClInclude>
     <ClInclude Include="..\..\Engine\Objects\ObjectList.h">
       <Filter>Engine\Objects</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\Engine\Objects\Player.h">
+      <Filter>Engine\Objects</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Spells\CastSpellInfo.h">
+      <Filter>Engine\Spells</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Spells\Spells.h">
+      <Filter>Engine\Spells</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Tables\StorylineTextTable.h">
+      <Filter>Engine\Tables</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Tables\TileFrameTable.h">
+      <Filter>Engine\Tables</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Tables\FactionTable.h">
+      <Filter>Engine\Tables</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Tables\FrameTableInc.h">
+      <Filter>Engine\Tables</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Tables\IconFrameTable.h">
+      <Filter>Engine\Tables</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Tables\PlayerFrameTable.h">
+      <Filter>Engine\Tables</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\TurnEngine\TurnEngine.h">
+      <Filter>Engine\TurnEngine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\stru160.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\stru298.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\stru314.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\stru367.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\stuff.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\texts.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Timer.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\VectorTypes.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\ZlibWrapper.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Autonotes.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Awards.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Conditions.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\ErrorHandling.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Events.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Events2D.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Game.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\LOD.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Log.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\LuaVM.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\MapInfo.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\MapsLongTimer.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\MM7.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\mm7_data.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\MMT.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\NZIArray.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\OurMath.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Party.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Random.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\Registry.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\resource.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\SaveLoad.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\stru123.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\Engine\stru159.h">
+      <Filter>Engine</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def">
@@ -1351,7 +1346,7 @@
     <None Include="..\..\lib\swig.bat">
       <Filter>lib</Filter>
     </None>
-    <None Include="..\..\Player.swig">
+    <None Include="..\..\Engine\Objects\Player.swig">
       <Filter>Engine\Objects</Filter>
     </None>
   </ItemGroup>