Mercurial > mm7
diff Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters @ 2499:68cdef6879a0
engine folder
author | Ritor1 |
---|---|
date | Fri, 19 Sep 2014 02:57:42 +0600 |
parents | 82d5d92a097c |
children | 952025b157aa |
line wrap: on
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--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters Fri Sep 19 00:03:04 2014 +0600 +++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters Fri Sep 19 02:57:42 2014 +0600 @@ -291,105 +291,6 @@ <ClCompile Include="..\..\_deleted.cpp" /> <ClCompile Include="..\..\OSAPI.cpp" /> <ClCompile Include="..\..\OSWindow.cpp" /> - <ClCompile Include="..\..\TurnEngine.cpp"> - <Filter>Engine\TurnEngine</Filter> - </ClCompile> - <ClCompile Include="..\..\FactionTable.cpp"> - <Filter>Engine\Tables</Filter> - </ClCompile> - <ClCompile Include="..\..\FrameTableInc.cpp"> - <Filter>Engine\Tables</Filter> - </ClCompile> - <ClCompile Include="..\..\IconFrameTable.cpp"> - <Filter>Engine\Tables</Filter> - </ClCompile> - <ClCompile Include="..\..\PlayerFrameTable.cpp"> - <Filter>Engine\Tables</Filter> - </ClCompile> - <ClCompile Include="..\..\StorylineTextTable.cpp"> - <Filter>Engine\Tables</Filter> - </ClCompile> - <ClCompile Include="..\..\TileTable.cpp"> - <Filter>Engine\Tables</Filter> - </ClCompile> - <ClCompile Include="..\..\CastSpellInfo.cpp"> - <Filter>Engine\Spells</Filter> - </ClCompile> - <ClCompile Include="..\..\Spells.cpp"> - <Filter>Engine\Spells</Filter> - </ClCompile> - <ClCompile Include="..\..\Player.cpp"> - <Filter>Engine\Objects</Filter> - </ClCompile> - <ClCompile Include="..\..\SpriteObject.cpp"> - <Filter>Engine\Objects</Filter> - </ClCompile> - <ClCompile Include="..\..\Conditions.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\Events.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\Game.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\LOD.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\Log.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\LuaVM.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\MapInfo.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\mm7_7.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\mm7_data.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\mm7text_ru.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\MMT.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\OurMath.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\Party.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\Random.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\Registry.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\SaveLoad.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\stru298.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\stru6.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\texts.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\Timer.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\VectorTypes.cpp"> - <Filter>Engine</Filter> - </ClCompile> - <ClCompile Include="..\..\ZlibWrapper.cpp"> - <Filter>Engine</Filter> - </ClCompile> <ClCompile Include="..\..\Keyboard.cpp"> <Filter>IO</Filter> </ClCompile> @@ -558,18 +459,115 @@ <ClCompile Include="..\..\Engine\Objects\Chest.cpp"> <Filter>Engine\Objects</Filter> </ClCompile> + <ClCompile Include="..\..\Engine\Objects\Items.cpp"> + <Filter>Engine\Objects</Filter> + </ClCompile> <ClCompile Include="..\..\Engine\Objects\Monsters.cpp"> <Filter>Engine\Objects</Filter> </ClCompile> - <ClCompile Include="..\..\Engine\Objects\Items.cpp"> + <ClCompile Include="..\..\Engine\Objects\SpriteObject.cpp"> + <Filter>Engine\Objects</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Objects\NPC.cpp"> <Filter>Engine\Objects</Filter> </ClCompile> <ClCompile Include="..\..\Engine\Objects\ObjectList.cpp"> <Filter>Engine\Objects</Filter> </ClCompile> - <ClCompile Include="..\..\Engine\Objects\NPC.cpp"> + <ClCompile Include="..\..\Engine\Objects\Player.cpp"> <Filter>Engine\Objects</Filter> </ClCompile> + <ClCompile Include="..\..\Engine\Spells\Spells.cpp"> + <Filter>Engine\Spells</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Spells\CastSpellInfo.cpp"> + <Filter>Engine\Spells</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Tables\TileTable.cpp"> + <Filter>Engine\Tables</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Tables\FactionTable.cpp"> + <Filter>Engine\Tables</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Tables\FrameTableInc.cpp"> + <Filter>Engine\Tables</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Tables\IconFrameTable.cpp"> + <Filter>Engine\Tables</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Tables\PlayerFrameTable.cpp"> + <Filter>Engine\Tables</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Tables\StorylineTextTable.cpp"> + <Filter>Engine\Tables</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\TurnEngine\TurnEngine.cpp"> + <Filter>Engine\TurnEngine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\stru298.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\texts.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Timer.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\VectorTypes.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\ZlibWrapper.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Conditions.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Events.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Game.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\LOD.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Log.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\LuaVM.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\MapInfo.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\mm7_7.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\mm7_data.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\mm7text_ru.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\MMT.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\OurMath.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Party.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Random.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\Registry.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\Engine\SaveLoad.cpp"> + <Filter>Engine</Filter> + </ClCompile> + <ClCompile Include="..\..\stru6.cpp" /> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\lib\libavcodec\avcodec.h"> @@ -998,141 +996,6 @@ <ClInclude Include="..\..\OSAPI.h" /> <ClInclude Include="..\..\OSInfo.h" /> <ClInclude Include="..\..\OSWindow.h" /> - <ClInclude Include="..\..\TurnEngine.h"> - <Filter>Engine\TurnEngine</Filter> - </ClInclude> - <ClInclude Include="..\..\FactionTable.h"> - <Filter>Engine\Tables</Filter> - </ClInclude> - <ClInclude Include="..\..\FrameTableInc.h"> - <Filter>Engine\Tables</Filter> - </ClInclude> - <ClInclude Include="..\..\IconFrameTable.h"> - <Filter>Engine\Tables</Filter> - </ClInclude> - <ClInclude Include="..\..\PlayerFrameTable.h"> - <Filter>Engine\Tables</Filter> - </ClInclude> - <ClInclude Include="..\..\StorylineTextTable.h"> - <Filter>Engine\Tables</Filter> - </ClInclude> - <ClInclude Include="..\..\TileFrameTable.h"> - <Filter>Engine\Tables</Filter> - </ClInclude> - <ClInclude Include="..\..\CastSpellInfo.h"> - <Filter>Engine\Spells</Filter> - </ClInclude> - <ClInclude Include="..\..\Spells.h"> - <Filter>Engine\Spells</Filter> - </ClInclude> - <ClInclude Include="..\..\Player.h"> - <Filter>Engine\Objects</Filter> - </ClInclude> - <ClInclude Include="..\..\SpriteObject.h"> - <Filter>Engine\Objects</Filter> - </ClInclude> - <ClInclude Include="..\..\Autonotes.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\Awards.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\Conditions.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\ErrorHandling.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\Events.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\Events2D.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\Game.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\LOD.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\Log.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\LuaVM.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\MapInfo.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\MapsLongTimer.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\MM7.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\mm7_data.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\MMT.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\NZIArray.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\OurMath.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\Party.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\Random.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\Registry.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\resource.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\SaveLoad.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\stru123.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\stru159.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\stru160.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\stru298.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\stru314.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\stru367.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\stru6.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\stuff.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\texts.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\Timer.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\VectorTypes.h"> - <Filter>Engine</Filter> - </ClInclude> - <ClInclude Include="..\..\ZlibWrapper.h"> - <Filter>Engine</Filter> - </ClInclude> <ClInclude Include="..\..\Keyboard.h"> <Filter>IO</Filter> </ClInclude> @@ -1313,12 +1176,144 @@ <ClInclude Include="..\..\Engine\Objects\Items.h"> <Filter>Engine\Objects</Filter> </ClInclude> + <ClInclude Include="..\..\Engine\Objects\SpriteObject.h"> + <Filter>Engine\Objects</Filter> + </ClInclude> <ClInclude Include="..\..\Engine\Objects\NPC.h"> <Filter>Engine\Objects</Filter> </ClInclude> <ClInclude Include="..\..\Engine\Objects\ObjectList.h"> <Filter>Engine\Objects</Filter> </ClInclude> + <ClInclude Include="..\..\Engine\Objects\Player.h"> + <Filter>Engine\Objects</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Spells\CastSpellInfo.h"> + <Filter>Engine\Spells</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Spells\Spells.h"> + <Filter>Engine\Spells</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Tables\StorylineTextTable.h"> + <Filter>Engine\Tables</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Tables\TileFrameTable.h"> + <Filter>Engine\Tables</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Tables\FactionTable.h"> + <Filter>Engine\Tables</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Tables\FrameTableInc.h"> + <Filter>Engine\Tables</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Tables\IconFrameTable.h"> + <Filter>Engine\Tables</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Tables\PlayerFrameTable.h"> + <Filter>Engine\Tables</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\TurnEngine\TurnEngine.h"> + <Filter>Engine\TurnEngine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\stru160.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\stru298.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\stru314.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\stru367.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\stuff.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\texts.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Timer.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\VectorTypes.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\ZlibWrapper.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Autonotes.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Awards.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Conditions.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\ErrorHandling.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Events.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Events2D.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Game.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\LOD.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Log.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\LuaVM.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\MapInfo.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\MapsLongTimer.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\MM7.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\mm7_data.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\MMT.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\NZIArray.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\OurMath.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Party.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Random.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\Registry.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\resource.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\SaveLoad.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\stru123.h"> + <Filter>Engine</Filter> + </ClInclude> + <ClInclude Include="..\..\Engine\stru159.h"> + <Filter>Engine</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def"> @@ -1351,7 +1346,7 @@ <None Include="..\..\lib\swig.bat"> <Filter>lib</Filter> </None> - <None Include="..\..\Player.swig"> + <None Include="..\..\Engine\Objects\Player.swig"> <Filter>Engine\Objects</Filter> </None> </ItemGroup>