Mercurial > mm7
diff Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2466:5a6cd79069ae
project and filter
author | zipi |
---|---|
date | Sun, 17 Aug 2014 20:34:56 +0100 |
parents | 1d04e48651d4 |
children | d58599b6306b |
line wrap: on
line diff
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj Sun Aug 17 20:23:06 2014 +0100 +++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj Sun Aug 17 20:34:56 2014 +0100 @@ -104,6 +104,7 @@ <ClCompile Include="..\..\DecorationList.cpp" /> <ClCompile Include="..\..\DirectX11.cpp" /> <ClCompile Include="..\..\Events.cpp" /> + <ClCompile Include="..\..\FactionTable.cpp" /> <ClCompile Include="..\..\FrameTableInc.cpp" /> <ClCompile Include="..\..\Game.cpp" /> <ClCompile Include="..\..\GammaControl.cpp" /> @@ -186,11 +187,6 @@ <ClCompile Include="..\..\MapInfo.cpp" /> <ClCompile Include="..\..\MediaPlayer.cpp" /> <ClCompile Include="..\..\mm7text_ru.cpp" /> - <ClCompile Include="..\..\mm7_2.cpp" /> - <ClCompile Include="..\..\mm7_3.cpp" /> - <ClCompile Include="..\..\mm7_4.cpp" /> - <ClCompile Include="..\..\mm7_5.cpp" /> - <ClCompile Include="..\..\mm7_6.cpp" /> <ClCompile Include="..\..\mm7_7.cpp" /> <ClCompile Include="..\..\mm7_data.cpp" /> <ClCompile Include="..\..\MMT.cpp" /> @@ -209,6 +205,7 @@ <ClCompile Include="..\..\ParticleEngine.cpp" /> <ClCompile Include="..\..\Party.cpp" /> <ClCompile Include="..\..\Player.cpp" /> + <ClCompile Include="..\..\PlayerFrameTable.cpp" /> <ClCompile Include="..\..\Random.cpp" /> <ClCompile Include="..\..\Registry.cpp" /> <ClCompile Include="..\..\Render.cpp" /> @@ -219,6 +216,7 @@ <ClCompile Include="..\..\Sprites.cpp" /> <ClCompile Include="..\..\StorylineTextTable.cpp" /> <ClCompile Include="..\..\stru10.cpp" /> + <ClCompile Include="..\..\stru298.cpp" /> <ClCompile Include="..\..\stru6.cpp" /> <ClCompile Include="..\..\stru9.cpp" /> <ClCompile Include="..\..\texts.cpp" /> @@ -280,7 +278,6 @@ <ClInclude Include="..\..\IconFrameTable.h" /> <ClInclude Include="..\..\Indoor.h" /> <ClInclude Include="..\..\IndoorCameraD3D.h" /> - <ClInclude Include="..\..\Indoor_stuff.h" /> <ClInclude Include="..\..\IRender.h" /> <ClInclude Include="..\..\Items.h" /> <ClInclude Include="..\..\Keyboard.h" /> @@ -432,10 +429,10 @@ <ClInclude Include="..\..\Log.h" /> <ClInclude Include="..\..\LuaVM.h" /> <ClInclude Include="..\..\MapInfo.h" /> + <ClInclude Include="..\..\MapsLongTimer.h" /> <ClInclude Include="..\..\MediaPlayer.h" /> <ClInclude Include="..\..\MM7.h" /> <ClInclude Include="..\..\mm7_data.h" /> - <ClInclude Include="..\..\mm7_unsorted_subs.h" /> <ClInclude Include="..\..\MMT.h" /> <ClInclude Include="..\..\Monsters.h" /> <ClInclude Include="..\..\Mouse.h" /> @@ -450,7 +447,6 @@ <ClInclude Include="..\..\OSWindow.h" /> <ClInclude Include="..\..\OurMath.h" /> <ClInclude Include="..\..\Outdoor.h" /> - <ClInclude Include="..\..\Outdoor_stuff.h" /> <ClInclude Include="..\..\Overlays.h" /> <ClInclude Include="..\..\PaletteManager.h" /> <ClInclude Include="..\..\ParticleEngine.h" /> @@ -462,6 +458,7 @@ <ClInclude Include="..\..\Render.h" /> <ClInclude Include="..\..\RenderD3D11.h" /> <ClInclude Include="..\..\RenderStruct.h" /> + <ClInclude Include="..\..\resource.h" /> <ClInclude Include="..\..\SaveLoad.h" /> <ClInclude Include="..\..\Spells.h" /> <ClInclude Include="..\..\SpriteObject.h" /> @@ -471,14 +468,12 @@ <ClInclude Include="..\..\stru123.h" /> <ClInclude Include="..\..\stru159.h" /> <ClInclude Include="..\..\stru160.h" /> - <ClInclude Include="..\..\MapsLongTimer.h" /> <ClInclude Include="..\..\stru298.h" /> <ClInclude Include="..\..\stru314.h" /> <ClInclude Include="..\..\stru367.h" /> <ClInclude Include="..\..\stru6.h" /> <ClInclude Include="..\..\stru9.h" /> <ClInclude Include="..\..\stuff.h" /> - <ClInclude Include="..\..\TestClass.h" /> <ClInclude Include="..\..\texts.h" /> <ClInclude Include="..\..\Texture.h" /> <ClInclude Include="..\..\TileFrameTable.h" />