Mercurial > mm7
comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2466:5a6cd79069ae
project and filter
author | zipi |
---|---|
date | Sun, 17 Aug 2014 20:34:56 +0100 |
parents | 1d04e48651d4 |
children | d58599b6306b |
comparison
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2465:b054ea5daf45 | 2466:5a6cd79069ae |
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102 <ClCompile Include="..\..\Conditions.cpp" /> | 102 <ClCompile Include="..\..\Conditions.cpp" /> |
103 <ClCompile Include="..\..\DecalBuilder.cpp" /> | 103 <ClCompile Include="..\..\DecalBuilder.cpp" /> |
104 <ClCompile Include="..\..\DecorationList.cpp" /> | 104 <ClCompile Include="..\..\DecorationList.cpp" /> |
105 <ClCompile Include="..\..\DirectX11.cpp" /> | 105 <ClCompile Include="..\..\DirectX11.cpp" /> |
106 <ClCompile Include="..\..\Events.cpp" /> | 106 <ClCompile Include="..\..\Events.cpp" /> |
107 <ClCompile Include="..\..\FactionTable.cpp" /> | |
107 <ClCompile Include="..\..\FrameTableInc.cpp" /> | 108 <ClCompile Include="..\..\FrameTableInc.cpp" /> |
108 <ClCompile Include="..\..\Game.cpp" /> | 109 <ClCompile Include="..\..\Game.cpp" /> |
109 <ClCompile Include="..\..\GammaControl.cpp" /> | 110 <ClCompile Include="..\..\GammaControl.cpp" /> |
110 <ClCompile Include="..\..\GUIButton.cpp" /> | 111 <ClCompile Include="..\..\GUIButton.cpp" /> |
111 <ClCompile Include="..\..\GUIFont.cpp" /> | 112 <ClCompile Include="..\..\GUIFont.cpp" /> |
184 <ClCompile Include="..\..\Log.cpp" /> | 185 <ClCompile Include="..\..\Log.cpp" /> |
185 <ClCompile Include="..\..\LuaVM.cpp" /> | 186 <ClCompile Include="..\..\LuaVM.cpp" /> |
186 <ClCompile Include="..\..\MapInfo.cpp" /> | 187 <ClCompile Include="..\..\MapInfo.cpp" /> |
187 <ClCompile Include="..\..\MediaPlayer.cpp" /> | 188 <ClCompile Include="..\..\MediaPlayer.cpp" /> |
188 <ClCompile Include="..\..\mm7text_ru.cpp" /> | 189 <ClCompile Include="..\..\mm7text_ru.cpp" /> |
189 <ClCompile Include="..\..\mm7_2.cpp" /> | |
190 <ClCompile Include="..\..\mm7_3.cpp" /> | |
191 <ClCompile Include="..\..\mm7_4.cpp" /> | |
192 <ClCompile Include="..\..\mm7_5.cpp" /> | |
193 <ClCompile Include="..\..\mm7_6.cpp" /> | |
194 <ClCompile Include="..\..\mm7_7.cpp" /> | 190 <ClCompile Include="..\..\mm7_7.cpp" /> |
195 <ClCompile Include="..\..\mm7_data.cpp" /> | 191 <ClCompile Include="..\..\mm7_data.cpp" /> |
196 <ClCompile Include="..\..\MMT.cpp" /> | 192 <ClCompile Include="..\..\MMT.cpp" /> |
197 <ClCompile Include="..\..\Monsters.cpp" /> | 193 <ClCompile Include="..\..\Monsters.cpp" /> |
198 <ClCompile Include="..\..\Mouse.cpp" /> | 194 <ClCompile Include="..\..\Mouse.cpp" /> |
207 <ClCompile Include="..\..\Overlays.cpp" /> | 203 <ClCompile Include="..\..\Overlays.cpp" /> |
208 <ClCompile Include="..\..\PaletteManager.cpp" /> | 204 <ClCompile Include="..\..\PaletteManager.cpp" /> |
209 <ClCompile Include="..\..\ParticleEngine.cpp" /> | 205 <ClCompile Include="..\..\ParticleEngine.cpp" /> |
210 <ClCompile Include="..\..\Party.cpp" /> | 206 <ClCompile Include="..\..\Party.cpp" /> |
211 <ClCompile Include="..\..\Player.cpp" /> | 207 <ClCompile Include="..\..\Player.cpp" /> |
208 <ClCompile Include="..\..\PlayerFrameTable.cpp" /> | |
212 <ClCompile Include="..\..\Random.cpp" /> | 209 <ClCompile Include="..\..\Random.cpp" /> |
213 <ClCompile Include="..\..\Registry.cpp" /> | 210 <ClCompile Include="..\..\Registry.cpp" /> |
214 <ClCompile Include="..\..\Render.cpp" /> | 211 <ClCompile Include="..\..\Render.cpp" /> |
215 <ClCompile Include="..\..\RenderD3D11.cpp" /> | 212 <ClCompile Include="..\..\RenderD3D11.cpp" /> |
216 <ClCompile Include="..\..\SaveLoad.cpp" /> | 213 <ClCompile Include="..\..\SaveLoad.cpp" /> |
217 <ClCompile Include="..\..\Spells.cpp" /> | 214 <ClCompile Include="..\..\Spells.cpp" /> |
218 <ClCompile Include="..\..\SpriteObject.cpp" /> | 215 <ClCompile Include="..\..\SpriteObject.cpp" /> |
219 <ClCompile Include="..\..\Sprites.cpp" /> | 216 <ClCompile Include="..\..\Sprites.cpp" /> |
220 <ClCompile Include="..\..\StorylineTextTable.cpp" /> | 217 <ClCompile Include="..\..\StorylineTextTable.cpp" /> |
221 <ClCompile Include="..\..\stru10.cpp" /> | 218 <ClCompile Include="..\..\stru10.cpp" /> |
219 <ClCompile Include="..\..\stru298.cpp" /> | |
222 <ClCompile Include="..\..\stru6.cpp" /> | 220 <ClCompile Include="..\..\stru6.cpp" /> |
223 <ClCompile Include="..\..\stru9.cpp" /> | 221 <ClCompile Include="..\..\stru9.cpp" /> |
224 <ClCompile Include="..\..\texts.cpp" /> | 222 <ClCompile Include="..\..\texts.cpp" /> |
225 <ClCompile Include="..\..\Texture.cpp" /> | 223 <ClCompile Include="..\..\Texture.cpp" /> |
226 <ClCompile Include="..\..\TileTable.cpp" /> | 224 <ClCompile Include="..\..\TileTable.cpp" /> |
278 <ClInclude Include="..\..\GUIProgressBar.h" /> | 276 <ClInclude Include="..\..\GUIProgressBar.h" /> |
279 <ClInclude Include="..\..\GUIWindow.h" /> | 277 <ClInclude Include="..\..\GUIWindow.h" /> |
280 <ClInclude Include="..\..\IconFrameTable.h" /> | 278 <ClInclude Include="..\..\IconFrameTable.h" /> |
281 <ClInclude Include="..\..\Indoor.h" /> | 279 <ClInclude Include="..\..\Indoor.h" /> |
282 <ClInclude Include="..\..\IndoorCameraD3D.h" /> | 280 <ClInclude Include="..\..\IndoorCameraD3D.h" /> |
283 <ClInclude Include="..\..\Indoor_stuff.h" /> | |
284 <ClInclude Include="..\..\IRender.h" /> | 281 <ClInclude Include="..\..\IRender.h" /> |
285 <ClInclude Include="..\..\Items.h" /> | 282 <ClInclude Include="..\..\Items.h" /> |
286 <ClInclude Include="..\..\Keyboard.h" /> | 283 <ClInclude Include="..\..\Keyboard.h" /> |
287 <ClInclude Include="..\..\Level\Decoration.h" /> | 284 <ClInclude Include="..\..\Level\Decoration.h" /> |
288 <ClInclude Include="..\..\lib\legacy_dx\d3d.h" /> | 285 <ClInclude Include="..\..\lib\legacy_dx\d3d.h" /> |
430 <ClInclude Include="..\..\Lights.h" /> | 427 <ClInclude Include="..\..\Lights.h" /> |
431 <ClInclude Include="..\..\LOD.h" /> | 428 <ClInclude Include="..\..\LOD.h" /> |
432 <ClInclude Include="..\..\Log.h" /> | 429 <ClInclude Include="..\..\Log.h" /> |
433 <ClInclude Include="..\..\LuaVM.h" /> | 430 <ClInclude Include="..\..\LuaVM.h" /> |
434 <ClInclude Include="..\..\MapInfo.h" /> | 431 <ClInclude Include="..\..\MapInfo.h" /> |
432 <ClInclude Include="..\..\MapsLongTimer.h" /> | |
435 <ClInclude Include="..\..\MediaPlayer.h" /> | 433 <ClInclude Include="..\..\MediaPlayer.h" /> |
436 <ClInclude Include="..\..\MM7.h" /> | 434 <ClInclude Include="..\..\MM7.h" /> |
437 <ClInclude Include="..\..\mm7_data.h" /> | 435 <ClInclude Include="..\..\mm7_data.h" /> |
438 <ClInclude Include="..\..\mm7_unsorted_subs.h" /> | |
439 <ClInclude Include="..\..\MMT.h" /> | 436 <ClInclude Include="..\..\MMT.h" /> |
440 <ClInclude Include="..\..\Monsters.h" /> | 437 <ClInclude Include="..\..\Monsters.h" /> |
441 <ClInclude Include="..\..\Mouse.h" /> | 438 <ClInclude Include="..\..\Mouse.h" /> |
442 <ClInclude Include="..\..\NewUI\Core\UIControl.h" /> | 439 <ClInclude Include="..\..\NewUI\Core\UIControl.h" /> |
443 <ClInclude Include="..\..\NewUI\MainMenu.h" /> | 440 <ClInclude Include="..\..\NewUI\MainMenu.h" /> |
448 <ClInclude Include="..\..\OSAPI.h" /> | 445 <ClInclude Include="..\..\OSAPI.h" /> |
449 <ClInclude Include="..\..\OSInfo.h" /> | 446 <ClInclude Include="..\..\OSInfo.h" /> |
450 <ClInclude Include="..\..\OSWindow.h" /> | 447 <ClInclude Include="..\..\OSWindow.h" /> |
451 <ClInclude Include="..\..\OurMath.h" /> | 448 <ClInclude Include="..\..\OurMath.h" /> |
452 <ClInclude Include="..\..\Outdoor.h" /> | 449 <ClInclude Include="..\..\Outdoor.h" /> |
453 <ClInclude Include="..\..\Outdoor_stuff.h" /> | |
454 <ClInclude Include="..\..\Overlays.h" /> | 450 <ClInclude Include="..\..\Overlays.h" /> |
455 <ClInclude Include="..\..\PaletteManager.h" /> | 451 <ClInclude Include="..\..\PaletteManager.h" /> |
456 <ClInclude Include="..\..\ParticleEngine.h" /> | 452 <ClInclude Include="..\..\ParticleEngine.h" /> |
457 <ClInclude Include="..\..\Party.h" /> | 453 <ClInclude Include="..\..\Party.h" /> |
458 <ClInclude Include="..\..\Player.h" /> | 454 <ClInclude Include="..\..\Player.h" /> |
460 <ClInclude Include="..\..\Random.h" /> | 456 <ClInclude Include="..\..\Random.h" /> |
461 <ClInclude Include="..\..\Registry.h" /> | 457 <ClInclude Include="..\..\Registry.h" /> |
462 <ClInclude Include="..\..\Render.h" /> | 458 <ClInclude Include="..\..\Render.h" /> |
463 <ClInclude Include="..\..\RenderD3D11.h" /> | 459 <ClInclude Include="..\..\RenderD3D11.h" /> |
464 <ClInclude Include="..\..\RenderStruct.h" /> | 460 <ClInclude Include="..\..\RenderStruct.h" /> |
461 <ClInclude Include="..\..\resource.h" /> | |
465 <ClInclude Include="..\..\SaveLoad.h" /> | 462 <ClInclude Include="..\..\SaveLoad.h" /> |
466 <ClInclude Include="..\..\Spells.h" /> | 463 <ClInclude Include="..\..\Spells.h" /> |
467 <ClInclude Include="..\..\SpriteObject.h" /> | 464 <ClInclude Include="..\..\SpriteObject.h" /> |
468 <ClInclude Include="..\..\Sprites.h" /> | 465 <ClInclude Include="..\..\Sprites.h" /> |
469 <ClInclude Include="..\..\StorylineTextTable.h" /> | 466 <ClInclude Include="..\..\StorylineTextTable.h" /> |
470 <ClInclude Include="..\..\stru10.h" /> | 467 <ClInclude Include="..\..\stru10.h" /> |
471 <ClInclude Include="..\..\stru123.h" /> | 468 <ClInclude Include="..\..\stru123.h" /> |
472 <ClInclude Include="..\..\stru159.h" /> | 469 <ClInclude Include="..\..\stru159.h" /> |
473 <ClInclude Include="..\..\stru160.h" /> | 470 <ClInclude Include="..\..\stru160.h" /> |
474 <ClInclude Include="..\..\MapsLongTimer.h" /> | |
475 <ClInclude Include="..\..\stru298.h" /> | 471 <ClInclude Include="..\..\stru298.h" /> |
476 <ClInclude Include="..\..\stru314.h" /> | 472 <ClInclude Include="..\..\stru314.h" /> |
477 <ClInclude Include="..\..\stru367.h" /> | 473 <ClInclude Include="..\..\stru367.h" /> |
478 <ClInclude Include="..\..\stru6.h" /> | 474 <ClInclude Include="..\..\stru6.h" /> |
479 <ClInclude Include="..\..\stru9.h" /> | 475 <ClInclude Include="..\..\stru9.h" /> |
480 <ClInclude Include="..\..\stuff.h" /> | 476 <ClInclude Include="..\..\stuff.h" /> |
481 <ClInclude Include="..\..\TestClass.h" /> | |
482 <ClInclude Include="..\..\texts.h" /> | 477 <ClInclude Include="..\..\texts.h" /> |
483 <ClInclude Include="..\..\Texture.h" /> | 478 <ClInclude Include="..\..\Texture.h" /> |
484 <ClInclude Include="..\..\TileFrameTable.h" /> | 479 <ClInclude Include="..\..\TileFrameTable.h" /> |
485 <ClInclude Include="..\..\Timer.h" /> | 480 <ClInclude Include="..\..\Timer.h" /> |
486 <ClInclude Include="..\..\TurnEngine.h" /> | 481 <ClInclude Include="..\..\TurnEngine.h" /> |