diff mm7_data.h @ 629:59713bb36033

houses func moved to uihouses
author Gloval
date Sun, 10 Mar 2013 20:57:52 +0400
parents bd9f43d4fc3d
children ccf8b4815a1f
line wrap: on
line diff
--- a/mm7_data.h	Sun Mar 10 17:00:50 2013 +0400
+++ b/mm7_data.h	Sun Mar 10 20:57:52 2013 +0400
@@ -1316,7 +1316,7 @@
 extern __int64 _5773B8_event_timer; // weak
 extern int dword_5773C0; // weak
 
-extern int dword_591080; // weak
+
 extern int dword_591084; // weak
 extern struct Actor *pDialogue_SpeakingActor;
 extern unsigned int uDialogueType;
@@ -1333,9 +1333,7 @@
 extern int dword_59117C_teleportx; // weak
 extern char byte_591180[600]; // idb
 extern struct NPCData *HouseNPCData[6];
-extern int pDialogueNPCCount;
-extern struct Texture *pDialogueNPCPortraits[6];
-extern int uNumDialogueNPCPortraits; // weak
+
 extern struct Texture *pTexture_591428;
 extern struct Texture *pTexture_outside; // idb
 extern struct Texture *pTexture_Dialogue_Background;
@@ -1367,7 +1365,7 @@
 extern int bDialogueUI_InitializeActor_NPC_ID; // weak
 extern int dword_5C35C8; // weak
 extern char *p2DEventsTXT_Raw;
-extern int uHouse_ExitPic; // weak
+
 extern int dword_5C35D4; // weak
 extern char *aAMPMNames[2];
 extern char byte_5C45AF[]; // weak
@@ -1577,7 +1575,7 @@
 extern int dword_723E80_award_related[]; // weak
 extern int dword_723E84[]; // weak
 extern int dword_7241C8; // weak
-extern struct NPCStats *pNPCStats;
+
 extern char *aNPCProfessionNames[59];
 extern char *pAwardsTXT_Raw;
 extern char *pScrollsTXT_Raw;
@@ -2300,7 +2298,7 @@
 void __cdecl sub_4B1A2D();
 void __stdcall RestAndHeal(__int64 uNumMinutes); // idb
 void __cdecl sub_4B1D27();
-void __fastcall HousePlaySomeSound(unsigned int uHouseID, int a2); // idb
+
 void __cdecl sub_4B1ECE();
 void __fastcall ClickNPCTopic(signed int uMessageParam);
 char *__thiscall _4B254D_SkillMasteryTeacher(int _this);
@@ -2318,21 +2316,7 @@
 void  _4B4224_UpdateNPCTopics(int _this);
 char __fastcall DrawTextAtStatusBar(const char *Str, int a5);
 int __fastcall sub_4B46F8(int a1);
-int __cdecl TrainingDialog();
-char *__cdecl JailDialog();
-void  MagicShopDialog();
-void  GuildDialog();
-int __cdecl sub_4B6478();
-bool __fastcall sub_4B68EA(int a1);
-void __cdecl TravelByTransport();
-void TempleDialog();
-void __cdecl TownHallDialog();
-void __cdecl BankDialog();
-void __cdecl TavernDialog();
 
-void __cdecl WeaponShopDialog();
-POINT *__cdecl AlchemistDialog();
-void __cdecl ArmorShopDialog();
 signed int __fastcall sub_4BB756(signed int a1);
 const char *sub_4BBA85_bounties();
 void __cdecl sub_4BBCDD();