Mercurial > mm7
diff mm7_data.h @ 629:59713bb36033
houses func moved to uihouses
author | Gloval |
---|---|
date | Sun, 10 Mar 2013 20:57:52 +0400 |
parents | bd9f43d4fc3d |
children | ccf8b4815a1f |
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--- a/mm7_data.h Sun Mar 10 17:00:50 2013 +0400 +++ b/mm7_data.h Sun Mar 10 20:57:52 2013 +0400 @@ -1316,7 +1316,7 @@ extern __int64 _5773B8_event_timer; // weak extern int dword_5773C0; // weak -extern int dword_591080; // weak + extern int dword_591084; // weak extern struct Actor *pDialogue_SpeakingActor; extern unsigned int uDialogueType; @@ -1333,9 +1333,7 @@ extern int dword_59117C_teleportx; // weak extern char byte_591180[600]; // idb extern struct NPCData *HouseNPCData[6]; -extern int pDialogueNPCCount; -extern struct Texture *pDialogueNPCPortraits[6]; -extern int uNumDialogueNPCPortraits; // weak + extern struct Texture *pTexture_591428; extern struct Texture *pTexture_outside; // idb extern struct Texture *pTexture_Dialogue_Background; @@ -1367,7 +1365,7 @@ extern int bDialogueUI_InitializeActor_NPC_ID; // weak extern int dword_5C35C8; // weak extern char *p2DEventsTXT_Raw; -extern int uHouse_ExitPic; // weak + extern int dword_5C35D4; // weak extern char *aAMPMNames[2]; extern char byte_5C45AF[]; // weak @@ -1577,7 +1575,7 @@ extern int dword_723E80_award_related[]; // weak extern int dword_723E84[]; // weak extern int dword_7241C8; // weak -extern struct NPCStats *pNPCStats; + extern char *aNPCProfessionNames[59]; extern char *pAwardsTXT_Raw; extern char *pScrollsTXT_Raw; @@ -2300,7 +2298,7 @@ void __cdecl sub_4B1A2D(); void __stdcall RestAndHeal(__int64 uNumMinutes); // idb void __cdecl sub_4B1D27(); -void __fastcall HousePlaySomeSound(unsigned int uHouseID, int a2); // idb + void __cdecl sub_4B1ECE(); void __fastcall ClickNPCTopic(signed int uMessageParam); char *__thiscall _4B254D_SkillMasteryTeacher(int _this); @@ -2318,21 +2316,7 @@ void _4B4224_UpdateNPCTopics(int _this); char __fastcall DrawTextAtStatusBar(const char *Str, int a5); int __fastcall sub_4B46F8(int a1); -int __cdecl TrainingDialog(); -char *__cdecl JailDialog(); -void MagicShopDialog(); -void GuildDialog(); -int __cdecl sub_4B6478(); -bool __fastcall sub_4B68EA(int a1); -void __cdecl TravelByTransport(); -void TempleDialog(); -void __cdecl TownHallDialog(); -void __cdecl BankDialog(); -void __cdecl TavernDialog(); -void __cdecl WeaponShopDialog(); -POINT *__cdecl AlchemistDialog(); -void __cdecl ArmorShopDialog(); signed int __fastcall sub_4BB756(signed int a1); const char *sub_4BBA85_bounties(); void __cdecl sub_4BBCDD();