diff GUI/UI/UiGame.cpp @ 2516:56b6d74ce716

.
author Ritor1
date Thu, 02 Oct 2014 22:01:06 +0600
parents 491f0babd563
children c7264ab7132f
line wrap: on
line diff
--- a/GUI/UI/UiGame.cpp	Thu Oct 02 21:16:27 2014 +0600
+++ b/GUI/UI/UiGame.cpp	Thu Oct 02 22:01:06 2014 +0600
@@ -1911,19 +1911,19 @@
   unsigned int rotate = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
   if ( (signed int)rotate <= 1920 )
     arrow_idx = 6;
-  else if ( (signed int)rotate < 1664 )
+  if ( (signed int)rotate < 1664 )
     arrow_idx = 5;
-  else if ( (signed int)rotate <= 1408 )
+  if ( (signed int)rotate <= 1408 )
     arrow_idx = 4;
-  else if ( (signed int)rotate < 1152 )
+  if ( (signed int)rotate < 1152 )
     arrow_idx = 3;
-  else if ( (signed int)rotate <= 896 )
+  if ( (signed int)rotate <= 896 )
     arrow_idx = 2;
-  else if ( (signed int)rotate < 640 )
+  if ( (signed int)rotate < 640 )
     arrow_idx = 1;
-  else if ( (signed int)rotate <= 384 )
+  if ( (signed int)rotate <= 384 )
     arrow_idx = 0;
-  else if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
+  if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
     arrow_idx = 7;
   pRenderer->DrawTextureTransparent(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));//стрелка