diff GUI/GUIWindow.cpp @ 2525:4cc81f981afb

Everything except game can use d3d11
author a.parshin
date Fri, 10 Oct 2014 18:28:04 +0300
parents c7264ab7132f
children e72e62ec9273
line wrap: on
line diff
--- a/GUI/GUIWindow.cpp	Fri Oct 10 17:42:05 2014 +0300
+++ b/GUI/GUIWindow.cpp	Fri Oct 10 18:28:04 2014 +0300
@@ -1203,7 +1203,7 @@
                   pRenderer->DrawText(v12, v13, (unsigned __int8 *)v17, v16, LOBYTE(v10->uFontHeight),
                     v10->pFontPalettes[0], uFontColor, uFontShadowColor);
                 else
-                  pRenderer->DrawTextPalette(v12, v13, (unsigned char*)v17, v16, LOBYTE(v10->uFontHeight),
+                  pRenderer->DrawTextAlpha(v12, v13, (unsigned char*)v17, v16, LOBYTE(v10->uFontHeight),
                     v10->pFontPalettes[0], a7);
                 LOBYTE(v11) = v30;
                 v12 += v28;
@@ -1353,7 +1353,7 @@
           if ( uColor )
               pRenderer->DrawText(v13, v14,  v21, v20, pFont->uFontHeight, pFont->pFontPalettes[0], uColor, 0);
           else
-              pRenderer->DrawTextPalette(v13, v14, v21, v20, pFont->uFontHeight, pFont->pFontPalettes[0], 0);
+              pRenderer->DrawTextAlpha(v13, v14, v21, v20, pFont->uFontHeight, pFont->pFontPalettes[0], false);
           v13 += v20;
           if ( i < (signed int)pNumLen )
               v13 += pFont->pMetrics[v15].uRightSpacing;