Mercurial > mm7
diff Items.h @ 228:46ae2602aceb
Item generation doesn't crash (thou still generates weird stuff)
author | Nomad |
---|---|
date | Sun, 17 Feb 2013 15:45:46 +0200 |
parents | 9917d3b4925e |
children | b9f4ff2f6c45 |
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--- a/Items.h Sun Feb 17 15:09:31 2013 +0200 +++ b/Items.h Sun Feb 17 15:45:46 2013 +0200 @@ -216,7 +216,7 @@ void Initialize(); void LoadPotions(); void LoadPotionNotes(); - void GenerateItem(int a2, int a3, ItemGen *pItem); + void GenerateItem(int treasure_level, int a3, ItemGen *pItem); void SetSpecialBonus(ItemGen *pItem); bool _456D43_is_material_equals_3(ItemGen *pItem); bool _456D5E_is_some_material(ItemGen *pItem);