diff Items.h @ 228:46ae2602aceb

Item generation doesn't crash (thou still generates weird stuff)
author Nomad
date Sun, 17 Feb 2013 15:45:46 +0200
parents 9917d3b4925e
children b9f4ff2f6c45
line wrap: on
line diff
--- a/Items.h	Sun Feb 17 15:09:31 2013 +0200
+++ b/Items.h	Sun Feb 17 15:45:46 2013 +0200
@@ -216,7 +216,7 @@
   void Initialize();
   void LoadPotions();
   void LoadPotionNotes();
-  void GenerateItem(int a2, int a3, ItemGen *pItem);
+  void GenerateItem(int treasure_level, int a3, ItemGen *pItem);
   void SetSpecialBonus(ItemGen *pItem);
   bool _456D43_is_material_equals_3(ItemGen *pItem);
   bool _456D5E_is_some_material(ItemGen *pItem);