Mercurial > mm7
diff UI/UIGuilds.cpp @ 1393:28f87f5234a1
More hardcoded UI colors moved to varibables.
author | Nomad |
---|---|
date | Thu, 18 Jul 2013 16:11:57 +0200 |
parents | bedc304ab617 |
children | 38df78aba732 |
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--- a/UI/UIGuilds.cpp Thu Jul 18 14:43:06 2013 +0200 +++ b/UI/UIGuilds.cpp Thu Jul 18 16:11:57 2013 +0200 @@ -95,7 +95,7 @@ { if ( dialog_menu_id != HOUSE_DIALOGUE_GUILD_BUY_BOOKS ) //buy skill { - if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) + if ( HouseUI_CheckIfPlayerCanInteract() ) { if ( pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] ) { @@ -151,7 +151,7 @@ ++v7; } while ( v63 < 452 ); - if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) + if ( HouseUI_CheckIfPlayerCanInteract() ) { v8 = 0; v9 = 12; @@ -199,7 +199,7 @@ pDialogueWindow->pNumPresenceButton = 0; return; } - if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) + if ( !HouseUI_CheckIfPlayerCanInteract() ) return; v61 = 0; pSkillFlag = false;