Mercurial > mm7
diff Game.cpp @ 107:23b213c3f8e1
Слияние
author | Ritor1 |
---|---|
date | Fri, 08 Feb 2013 18:34:09 +0600 |
parents | 2fb33d31ca0d |
children | fe0e317c0de0 4e35bb416dea |
line wrap: on
line diff
--- a/Game.cpp Fri Feb 08 18:33:54 2013 +0600 +++ b/Game.cpp Fri Feb 08 18:34:09 2013 +0600 @@ -75,7 +75,7 @@ else { if ( pParty->vPosition.x != pParty->vPrevPosition.x | pParty->sRotationY != pParty->sPrevRotationY | pParty->vPosition.y != pParty->vPrevPosition.y - | pParty->sRotationX != pParty->sPrevRotationX | pParty->vPosition.z != pParty->vPrevPosition.z | pParty->sEyelevel != pParty->sPrevEyelevel ) + | pParty->sRotationX != pParty->sPrevRotationX | pParty->vPosition.z != pParty->vPrevPosition.z | pParty->sEyelevel != pParty->sPrevEyelevel ) pParty->uFlags |= 2u; pParty->vPrevPosition = pParty->vPosition; pParty->vPrevPosition.y = pParty->vPosition.y; @@ -145,7 +145,7 @@ pOtherOverlayList->field_3EC = 0; viewparams->bRedrawGameUI = v5; GameUI_DrawPartySpells(); - //if (v4 || pParty->pHirelings[0].evtc || pParty->pHirelings[1].evtc ) + //if (v4 || pParty->pHirelings[0].evtc || pParty->pHirelings[1].evtc ) //DrawHiredNPCs();//Ritor1: it's temporarily GameUI_DrawPortraits(v4); GameUI_DrawLifeManaBars();