diff Actor.h @ 416:233f9cfc32a3

Merge
author Gloval
date Sat, 23 Feb 2013 19:35:32 +0400
parents d8b3056df4e2
children 55684f4eda73
line wrap: on
line diff
--- a/Actor.h	Sat Feb 23 19:35:15 2013 +0400
+++ b/Actor.h	Sat Feb 23 19:35:32 2013 +0400
@@ -209,7 +209,7 @@
   static void PlaySound(unsigned int uActorID, unsigned int uSoundID);
   static void Die(unsigned int uActorID);
   static void Resurrect(unsigned int uActorID);
-  static void _402F87(unsigned int uActorID, unsigned int uObjID, struct AIDirection *a4);
+  static void AI_Bored(unsigned int uActorID, unsigned int uObjID, struct AIDirection *a4);
   static void _4030AD(unsigned int uActorID, signed int edx0, int arg0);
   static char __fastcall _4031C1_update_job(unsigned int uActorID, signed int a2, int a3);
   static void _4032B2(unsigned int a1, unsigned int a2, int a3, int uActionLength);
@@ -220,7 +220,7 @@
   static void _403C6C(unsigned int uActorID, signed int edx0, struct AIDirection *arg0);
   static void __fastcall StandAwhile(unsigned int uActorID);
   static void AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, struct AIDirection *a4);
-  static void _403F58(unsigned int uActorID, signed int uObjID, int uActionLength, struct AIDirection *a4);
+  static void AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, struct AIDirection *a4);
   static void FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, struct AIDirection *a4);
   static struct AIDirection *__fastcall GetDirectionInfo(unsigned int uObj1ID, unsigned int uObj2ID, struct AIDirection *pOut, int a4);
   static signed int __fastcall Explode(unsigned int uActorID);