diff GUI/UI/UIHouses.cpp @ 2534:1bcadc6dd203

enum SOUND_
author Ritor1
date Mon, 09 Feb 2015 19:17:12 +0600
parents 9ec6b8be16fe
children a902abdfc7f2
line wrap: on
line diff
--- a/GUI/UI/UIHouses.cpp	Mon Jan 19 23:10:30 2015 +0600
+++ b/GUI/UI/UIHouses.cpp	Mon Feb 09 19:17:12 2015 +0600
@@ -2302,7 +2302,7 @@
         pPlayers[uActiveCharacter]->uVoiceID = pPlayers[uActiveCharacter]->uPrevVoiceID;
         ReloadPlayerPortraits(uActiveCharacter - 1, pPlayers[uActiveCharacter]->uPrevFace);
       }
-      pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x2), -1, 0, -1, 0, 0, 0, 0);
+      pAudioPlayer->PlaySound((SoundID)SOUND_heal, -1, 0, -1, 0, 0, 0, 0);
       pPlayers[uActiveCharacter]->PlaySound(SPEECH_82, 0);
       pOtherOverlayList->_4418B1(20, uActiveCharacter + 99, 0, 65536);
       pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0);
@@ -2315,7 +2315,7 @@
       if ( !pPlayers[uActiveCharacter]->pConditions[Condition_Eradicated]
         && !pPlayers[uActiveCharacter]->pConditions[Condition_Pertified] && !pPlayers[uActiveCharacter]->pConditions[Condition_Dead] )
       {
-        pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x2), -1, 0, -1, 0, 0, 0, 0);
+        pAudioPlayer->PlaySound((SoundID)SOUND_heal, -1, 0, -1, 0, 0, 0, 0);
         pPlayers[uActiveCharacter]->PlaySound(SPEECH_82, 0);
         pOtherOverlayList->_4418B1(20, uActiveCharacter + 99, 0, 65536);
         pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0);
@@ -2332,7 +2332,7 @@
     }
     //HIDWORD(pPlayers[uActiveCharacter]->pConditions[Condition_Zombie]) = (int)v39;
     pPlayers[uActiveCharacter]->pConditions[Condition_Zombie] = pParty->uTimePlayed;
-    pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x2), -1, 0, -1, 0, 0, 0, 0);
+    pAudioPlayer->PlaySound((SoundID)SOUND_heal, -1, 0, -1, 0, 0, 0, 0);
     pPlayers[uActiveCharacter]->PlaySound(SPEECH_82, 0);
     pOtherOverlayList->_4418B1(20, uActiveCharacter + 99, 0, 65536);
     pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0);