Mercurial > mm7
diff GUI/UI/UIGuilds.cpp @ 2501:0ff6a9e9bf7f
GUI folger
author | Ritor1 |
---|---|
date | Fri, 19 Sep 2014 04:21:12 +0600 |
parents | |
children | a77c34acdbc9 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/GUI/UI/UIGuilds.cpp Fri Sep 19 04:21:12 2014 +0600 @@ -0,0 +1,273 @@ +#define _CRTDBG_MAP_ALLOC +#include <stdlib.h> +#include <crtdbg.h> + +#define _CRT_SECURE_NO_WARNINGS +#include "..\../Engine/Objects/Items.h" +#include "..\../GUIWindow.h" +#include "..\../Engine/mm7_data.h" +#include "..\../Engine/texts.h" +#include "UIHouses.h" +#include "..\../GUIFont.h" +#include "..\../Engine/Graphics/Render.h" +#include "..\../Engine/Party.h" +#include "..\../Engine/Graphics/Texture.h" +#include "..\../Mouse.h" +#include "..\../Engine/Events2D.h" +#include "..\../AudioPlayer.h" +#include "..\../Engine/LOD.h" + +//----- (004B5D7C) -------------------------------------------------------- +void GuildDialog() +{ + signed int base_teach_price; // ebx@1 + int v6; // esi@13 + signed int v7; // esi@17 + int v8; // esi@22 +// const char *statusbar_string; // ecx@26 + int v13; // ecx@30 + ItemGen *v15; // ST18_4@31 + int v17; // eax@31 + char *v18; // edx@31 + int v26; // ecx@47 + GUIButton *pButton; // eax@49 + int pTextHeight; // eax@55 + unsigned __int16 pTextColor; // ax@55 + POINT cursor; // [sp+26Ch] [bp-80h]@30 + GUIWindow working_window; // [sp+274h] [bp-78h]@1 + int v58; // [sp+2D4h] [bp-18h]@1 + bool pSkillFlag; // [sp+2DCh] [bp-10h]@35 + int v61; // [sp+2E0h] [bp-Ch]@35 + unsigned int v62; // [sp+2E4h] [bp-8h]@13 + int pPrice; // [sp+2E8h] [bp-4h]@1 + int all_text_height; + int pX; + + memcpy(&working_window, window_SpeakInHouse, sizeof(GUIWindow)); + working_window.uFrameX = 483; + working_window.uFrameWidth = 148; + working_window.uFrameZ = 334; + base_teach_price = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier * 500.0); + pPrice = base_teach_price * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; + if ( pPrice < base_teach_price / 3 ) + pPrice = base_teach_price / 3; + if ( dialog_menu_id == HOUSE_DIALOGUE_MAIN ) + { + if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)pPlayers[uActiveCharacter]->_achieved_awards_bits, + guild_mambership_flags[(unsigned int)window_SpeakInHouse->ptr_1C - 139]) ) + { //you must me member + pTextHeight = pFontArrus->CalcTextHeight(pNPCTopics[121].pText, &working_window, 0, 0); + working_window.DrawTitleText(pFontArrus, 0, (212 - pTextHeight) / 2 + 101, Color16(0xFFu, 0xFFu, 0x9Bu), pNPCTopics[121].pText, 3); + pDialogueWindow->pNumPresenceButton = 0; + return; + } + if ( !HouseUI_CheckIfPlayerCanInteract() ) + return; + if ( pDialogueWindow->pStartingPosActiveItem >= pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton ) + { + sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]); // "Seek knowledge elsewhere %s the %s" + strcat(pTmpBuf.data(), "\n \n"); + strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further." + pTextHeight = pFontArrus->CalcTextHeight(pTmpBuf.data(), &working_window, 0, 0); + working_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, Color16(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3); + return; + } + v61 = 0; + pSkillFlag = false; + all_text_height = 0; + for ( int i = pDialogueWindow->pStartingPosActiveItem; + i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i ) + { + if ( pDialogueWindow->GetControl(i)->msg_param == 18 ) + { + all_text_height += pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[400], &working_window, 0, 0); //"Buy Spells" + v61++; + } + else + { + if( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][pDialogueWindow->GetControl(i)->msg_param - 36] + && !pPlayers[uActiveCharacter]->pActiveSkills[pDialogueWindow->GetControl(i)->msg_param - 36] ) + { + all_text_height += pFontArrus->CalcTextHeight(pSkillNames[pDialogueWindow->GetControl(i)->msg_param - 36], &working_window, 0, 0); + v61++; + pSkillFlag = true; + } + } + } + if ( !v61 ) + { + sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]); // "Seek knowledge elsewhere %s the %s" + strcat(pTmpBuf.data(), "\n \n"); + strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further." + pTextHeight = pFontArrus->CalcTextHeight(pTmpBuf.data(), &working_window, 0, 0); + working_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, Color16(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3); + return; + } + if ( pSkillFlag ) + { + sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], pPrice); //"Skill Cost: %lu" + working_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3); + } + v58 = (149 - all_text_height) / v61; + if ( v58 > 32 ) + v58 = 32; + v26 = (149 - v61 * v58 - all_text_height) / 2 - v58 / 2 + 162; + for ( int i = pDialogueWindow->pStartingPosActiveItem; + i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i ) + { + pButton = pDialogueWindow->GetControl(i); + if ( pButton->msg_param == 18 ) + { + pButton->uY = v58 + v26; + pTextHeight = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[400], &working_window, 0, 0); + pButton->uHeight = pTextHeight; + v26 = pButton->uY + pTextHeight - 1; + pButton->uW = v26; + pTextColor = Color16(0xFFu, 0xFFu, 0x9Bu); + if ( pDialogueWindow->pCurrentPosActiveItem != i ) + pTextColor = Color16(0xFFu, 0xFFu, 0xFFu); + working_window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pGlobalTXT_LocalizationStrings[400], 3);//"Buy Spells" + } + else + { + if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][pButton->msg_param - 36] + && !pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param - 36] ) + { + pButton->uY = v58 + v26; + pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[pButton->msg_param - 36], &working_window, 0, 0); + pButton->uHeight = pTextHeight; + v26 = pButton->uY + pTextHeight - 1; + pButton->uW = v26; + pTextColor = Color16(0xFFu, 0xFFu, 0x9Bu); + if ( pDialogueWindow->pCurrentPosActiveItem != i ) + pTextColor = Color16(0xFFu, 0xFFu, 0xFFu); + working_window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pSkillNames[pButton->msg_param - 36], 3); + } + else + { + pButton->uW = 0; + pButton->uHeight = 0; + pButton->uY = 0; + } + } + } + return; + } + if ( dialog_menu_id == HOUSE_DIALOGUE_GUILD_BUY_BOOKS ) //buy skill + { + pRenderer->DrawTextureIndexed(8, 8, ShopTexture); + v6 = 0; + v62 = 0; + for ( pX = 32; pX < 452; pX += 70 )//расположение в верхнем ряду + { + if ( pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v6].uItemID ) + { + pRenderer->DrawTextureTransparent(pX, 90, ItemsInShopTexture[v6]); + ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 230528), ItemsInShopTexture[v6], v6 + 1); + } + v62 += 280; + ++v6; + } + v62 = 1680; + v7 = 6; + for ( pX = 32; pX < 452; pX += 70 )//расположение в нижнем ряду + { + if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v7].uItemID) + { + pRenderer->DrawTextureTransparent(pX, 250, ItemsInShopTexture[v7]); + ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 638448), ItemsInShopTexture[v7], v7 + 1); + } + v62 += 280; + ++v7; + } + if ( HouseUI_CheckIfPlayerCanInteract() ) + { + v8 = 0; + for ( uint i = 0; i < 12; ++i ) + { + if ( pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C - 139][i].uItemID > 0 ) + ++v8; + } + GetAsyncKeyState(VK_CONTROL); + DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[195], 0);//"Select the Item to Buy" + if ( !v8 ) + { + working_window.DrawShops_next_generation_time_string(pParty->PartyTimes.Shops_next_generation_time[window_SpeakInHouse->par1C - 139] - pParty->uTimePlayed);//"Приходите через 14 дней" + return; + } + pMouse->GetCursorPos(&cursor); + v13 = pRenderer->pActiveZBuffer[cursor.x + pSRZBufferLineOffsets[cursor.y]] & 0xFFFF; + if ( v13 ) + { + v15 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v13 + 12 * (int)window_SpeakInHouse->ptr_1C)); + v17 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction( (ItemGen *)&pParty->pPlayers[1].uExpressionTimeLength + v13 + 12 * (int)window_SpeakInHouse->ptr_1C, BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 2); + v18 = BuildDialogueString(pMerchantsBuyPhrases[v17], uActiveCharacter - 1, v15, (char *)window_SpeakInHouse->ptr_1C, 2, 0); + pTextHeight = pFontArrus->CalcTextHeight(v18, &working_window, 0, 0); + working_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, Color16(0xFFu, 0xFFu, 0xFFu), v18, 3); + return; + } + } + return; + } + if ( HouseUI_CheckIfPlayerCanInteract() ) + { + if ( pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] ) + { + sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[403], pSkillNames[dialog_menu_id-36]); //"You already know the %s skill" + ShowStatusBarString(pTmpBuf.data(), 2); + pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); + } + else + { + if ( pParty->uNumGold < pPrice ) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2); //"You don't have enough gold" + PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, HouseSound_NotEnoughMoney_TrainingSuccessful); + } + else + { + Party::TakeGold(pPrice); + pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] = 1; + } + } + } + pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0); + return; +} +//----- (004BC8D5) -------------------------------------------------------- +void SpellBookGenerator()//for GuildDialogs +{ + int pItemNum; // esi@1 + int v4; // esi@7 + + for( int i = 0; i < 12; ++i ) + { + if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType >= 5 ) + { + if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType <= 13 ) + pItemNum = rand() % word_4F0F30[(signed int)window_SpeakInHouse->par1C - 139] + 11 * p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].uType + 345; + else + { + if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 14 ) + v4 = rand() % 4; + else if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 15 ) + v4 = rand() % 3 + 4; + else if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 16 ) + v4 = rand() % 2 + 7; + if( p2DEvents[window_SpeakInHouse->par1C - 1].uType <= 16 ) + pItemNum = rand() % word_4F0F30[(signed int)window_SpeakInHouse->par1C - 139] + 11 * v4 + 400; + } + } + if ( pItemNum == 487 ) + { + if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) ) + pItemNum = 486; + } + ItemGen * item_spellbook = &pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i]; + item_spellbook->Reset(); + pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i].uItemID = pItemNum; + pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i].IsIdentified(); + ItemsInShopTexture[i] = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[pItemNum].pIconName, TEXTURE_16BIT_PALETTE); + } + return; +} \ No newline at end of file