comparison UI/UiGame.cpp @ 2334:ddb803517a48

unused local variables I commented
author Ritor1
date Wed, 02 Apr 2014 21:05:19 +0600
parents b9adf4f414f6
children d6887ee81068
comparison
equal deleted inserted replaced
2333:82851980e3d8 2334:ddb803517a48
355 signed int index; // esi@99 355 signed int index; // esi@99
356 int v42; // edi@102 356 int v42; // edi@102
357 int v45; 357 int v45;
358 unsigned __int16 pTextColor; // ax@104 358 unsigned __int16 pTextColor; // ax@104
359 GUIWindow window; // [sp+ACh] [bp-68h]@42 359 GUIWindow window; // [sp+ACh] [bp-68h]@42
360 GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39 360 // GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
361 const char *pInString=NULL; // [sp+110h] [bp-4h]@32 361 const char *pInString=NULL; // [sp+110h] [bp-4h]@32
362 362
363 if ( !pDialogueWindow ) 363 if ( !pDialogueWindow )
364 return; 364 return;
365 365
1145 int v1; // ebx@6 1145 int v1; // ebx@6
1146 GUIWindow *pWindow; // edi@7 1146 GUIWindow *pWindow; // edi@7
1147 GUIButton *pButton; // ecx@11 1147 GUIButton *pButton; // ecx@11
1148 int v7; // ecx@19 1148 int v7; // ecx@19
1149 enum UIMessageType pMessageType1; // esi@24 1149 enum UIMessageType pMessageType1; // esi@24
1150 int v14; // eax@41 1150 // int v14; // eax@41
1151 ItemGen *pItemGen; // ecx@44 1151 ItemGen *pItemGen; // ecx@44
1152 int v16; // ecx@46 1152 int v16; // ecx@46
1153 signed int v18; // eax@55 1153 signed int v18; // eax@55
1154 signed int v18b; 1154 signed int v18b;
1155 signed int v19; // ecx@63 1155 signed int v19; // ecx@63
1156 const char *pText; // ecx@79 1156 const char *pText; // ecx@79
1157 char *v28; // esi@82 1157 // char *v28; // esi@82
1158 enum UIMessageType pMessageType2; // esi@110 1158 // enum UIMessageType pMessageType2; // esi@110
1159 enum UIMessageType pMessageType3; // edx@117 1159 // enum UIMessageType pMessageType3; // edx@117
1160 char Str1[200]; // [sp+Ch] [bp-D4h]@129 1160 char Str1[200]; // [sp+Ch] [bp-D4h]@129
1161 unsigned int pX; // [sp+D4h] [bp-Ch]@1 1161 unsigned int pX; // [sp+D4h] [bp-Ch]@1
1162 unsigned int pY; // [sp+D8h] [bp-8h]@1 1162 unsigned int pY; // [sp+D8h] [bp-8h]@1
1163 unsigned int v45; // [sp+DCh] [bp-4h]@21 1163 // unsigned int v45; // [sp+DCh] [bp-4h]@21
1164 1164
1165 int interaction_distance_limit = 512; 1165 int interaction_distance_limit = 512;
1166 int monster_info_distance_limit = 5120; 1166 int monster_info_distance_limit = 5120;
1167 1167
1168 pMouse->uPointingObjectID = 0; 1168 pMouse->uPointingObjectID = 0;