Mercurial > mm7
comparison UI/UiGame.cpp @ 2334:ddb803517a48
unused local variables I commented
author | Ritor1 |
---|---|
date | Wed, 02 Apr 2014 21:05:19 +0600 |
parents | b9adf4f414f6 |
children | d6887ee81068 |
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2333:82851980e3d8 | 2334:ddb803517a48 |
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355 signed int index; // esi@99 | 355 signed int index; // esi@99 |
356 int v42; // edi@102 | 356 int v42; // edi@102 |
357 int v45; | 357 int v45; |
358 unsigned __int16 pTextColor; // ax@104 | 358 unsigned __int16 pTextColor; // ax@104 |
359 GUIWindow window; // [sp+ACh] [bp-68h]@42 | 359 GUIWindow window; // [sp+ACh] [bp-68h]@42 |
360 GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39 | 360 // GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39 |
361 const char *pInString=NULL; // [sp+110h] [bp-4h]@32 | 361 const char *pInString=NULL; // [sp+110h] [bp-4h]@32 |
362 | 362 |
363 if ( !pDialogueWindow ) | 363 if ( !pDialogueWindow ) |
364 return; | 364 return; |
365 | 365 |
1145 int v1; // ebx@6 | 1145 int v1; // ebx@6 |
1146 GUIWindow *pWindow; // edi@7 | 1146 GUIWindow *pWindow; // edi@7 |
1147 GUIButton *pButton; // ecx@11 | 1147 GUIButton *pButton; // ecx@11 |
1148 int v7; // ecx@19 | 1148 int v7; // ecx@19 |
1149 enum UIMessageType pMessageType1; // esi@24 | 1149 enum UIMessageType pMessageType1; // esi@24 |
1150 int v14; // eax@41 | 1150 // int v14; // eax@41 |
1151 ItemGen *pItemGen; // ecx@44 | 1151 ItemGen *pItemGen; // ecx@44 |
1152 int v16; // ecx@46 | 1152 int v16; // ecx@46 |
1153 signed int v18; // eax@55 | 1153 signed int v18; // eax@55 |
1154 signed int v18b; | 1154 signed int v18b; |
1155 signed int v19; // ecx@63 | 1155 signed int v19; // ecx@63 |
1156 const char *pText; // ecx@79 | 1156 const char *pText; // ecx@79 |
1157 char *v28; // esi@82 | 1157 // char *v28; // esi@82 |
1158 enum UIMessageType pMessageType2; // esi@110 | 1158 // enum UIMessageType pMessageType2; // esi@110 |
1159 enum UIMessageType pMessageType3; // edx@117 | 1159 // enum UIMessageType pMessageType3; // edx@117 |
1160 char Str1[200]; // [sp+Ch] [bp-D4h]@129 | 1160 char Str1[200]; // [sp+Ch] [bp-D4h]@129 |
1161 unsigned int pX; // [sp+D4h] [bp-Ch]@1 | 1161 unsigned int pX; // [sp+D4h] [bp-Ch]@1 |
1162 unsigned int pY; // [sp+D8h] [bp-8h]@1 | 1162 unsigned int pY; // [sp+D8h] [bp-8h]@1 |
1163 unsigned int v45; // [sp+DCh] [bp-4h]@21 | 1163 // unsigned int v45; // [sp+DCh] [bp-4h]@21 |
1164 | 1164 |
1165 int interaction_distance_limit = 512; | 1165 int interaction_distance_limit = 512; |
1166 int monster_info_distance_limit = 5120; | 1166 int monster_info_distance_limit = 5120; |
1167 | 1167 |
1168 pMouse->uPointingObjectID = 0; | 1168 pMouse->uPointingObjectID = 0; |