comparison UI/UIHouses.cpp @ 2334:ddb803517a48

unused local variables I commented
author Ritor1
date Wed, 02 Apr 2014 21:05:19 +0600
parents aff7a7b072b7
children 6e3ca612f132
comparison
equal deleted inserted replaced
2333:82851980e3d8 2334:ddb803517a48
763 //----- (0044622E) -------------------------------------------------------- 763 //----- (0044622E) --------------------------------------------------------
764 bool EnterHouse(enum HOUSE_ID uHouseID) 764 bool EnterHouse(enum HOUSE_ID uHouseID)
765 { 765 {
766 signed int uOpenTime; // eax@5 766 signed int uOpenTime; // eax@5
767 signed int uCloseTime; // esi@5 767 signed int uCloseTime; // esi@5
768 unsigned int v5; // esi@5 768 // unsigned int v5; // esi@5
769 int v6; // edx@5 769 // int v6; // edx@5
770 signed int am_pm_flag_open; // ecx@10 770 signed int am_pm_flag_open; // ecx@10
771 signed int am_pm_flag_close; // eax@10 771 signed int am_pm_flag_close; // eax@10
772 int v9; // esi@10 772 // int v9; // esi@10
773 int v11; // ecx@17 773 // int v11; // ecx@17
774 unsigned int v12; // kr00_4@25 774 // unsigned int v12; // kr00_4@25
775 int v14; // eax@25 775 // int v14; // eax@25
776 unsigned int v17; // eax@37 776 unsigned int v17; // eax@37
777 signed int v18; // edi@37 777 signed int v18; // edi@37
778 signed int v19; // edi@41 778 signed int v19; // edi@41
779 char pContainer[40]; // [sp+Ch] [bp-30h]@32 779 char pContainer[40]; // [sp+Ch] [bp-30h]@32
780 unsigned int v24; // [sp+34h] [bp-8h]@5 780 // unsigned int v24; // [sp+34h] [bp-8h]@5
781 781
782 GameUI_Footer_TimedString[0] = 0; 782 GameUI_Footer_TimedString[0] = 0;
783 pFooterString[0] = 0; 783 pFooterString[0] = 0;
784 ShowStatusBarString("", 2); 784 ShowStatusBarString("", 2);
785 if ( pMessageQueue_50CBD0->uNumMessages ) 785 if ( pMessageQueue_50CBD0->uNumMessages )
907 907
908 //----- (0044606A) -------------------------------------------------------- 908 //----- (0044606A) --------------------------------------------------------
909 void PrepareHouse(HOUSE_ID house) 909 void PrepareHouse(HOUSE_ID house)
910 { 910 {
911 __int16 uExitMapID; // ax@2 911 __int16 uExitMapID; // ax@2
912 int v7; // ebx@11 912 // int v7; // ebx@11
913 int v13; // [sp+30h] [bp-30h]@11 913 // int v13; // [sp+30h] [bp-30h]@11
914 int npc_id_arr[6]; // [sp+34h] [bp-2Ch]@1 914 int npc_id_arr[6]; // [sp+34h] [bp-2Ch]@1
915 int uAnimationID; // [sp+50h] [bp-10h]@1 915 int uAnimationID; // [sp+50h] [bp-10h]@1
916 916
917 917
918 uAnimationID = p2DEvents[house - 1].uAnimationID; 918 uAnimationID = p2DEvents[house - 1].uAnimationID;
1881 unsigned int pColorText; // eax@57 1881 unsigned int pColorText; // eax@57
1882 GUIButton *pButton; // eax@65 1882 GUIButton *pButton; // eax@65
1883 int pSkillCount; 1883 int pSkillCount;
1884 signed int pOptionsCount; // edi@77 1884 signed int pOptionsCount; // edi@77
1885 signed int i; // esi@79 1885 signed int i; // esi@79
1886 signed int v53; // edi@81 1886 // signed int v53; // edi@81
1887 int v54; // edi@81 1887 int v54; // edi@81
1888 const char *pText; // [sp-4h] [bp-278h]@93 1888 const char *pText; // [sp-4h] [bp-278h]@93
1889 char pTopic1[100]; // [sp+Ch] [bp-268h]@55 1889 char pTopic1[100]; // [sp+Ch] [bp-268h]@55
1890 char pTopic4[100]; // [sp+70h] [bp-204h]@59 1890 char pTopic4[100]; // [sp+70h] [bp-204h]@59
1891 char pTopic2[100]; // [sp+D4h] [bp-1A0h]@57 1891 char pTopic2[100]; // [sp+D4h] [bp-1A0h]@57
2201 unsigned __int16 pTextColor; // ax@21 2201 unsigned __int16 pTextColor; // ax@21
2202 DDM_DLV_Header *v26; // edi@29 2202 DDM_DLV_Header *v26; // edi@29
2203 unsigned int v30; // edx@36 2203 unsigned int v30; // edx@36
2204 int v35; // edi@50 2204 int v35; // edi@50
2205 GUIButton *pButton; // edi@64 2205 GUIButton *pButton; // edi@64
2206 int v47; // edi@71 2206 // int v47; // edi@71
2207 GUIWindow tample_window; // [sp+13Ch] [bp-88h]@1 2207 GUIWindow tample_window; // [sp+13Ch] [bp-88h]@1
2208 unsigned __int8 index; // [sp+1B7h] [bp-Dh]@64 2208 unsigned __int8 index; // [sp+1B7h] [bp-Dh]@64
2209 int v64; // [sp+1B8h] [bp-Ch]@6 2209 int v64; // [sp+1B8h] [bp-Ch]@6
2210 unsigned int pCurrentItem; // [sp+1BCh] [bp-8h]@6 2210 unsigned int pCurrentItem; // [sp+1BCh] [bp-8h]@6
2211 int all_text_height; // [sp+1C0h] [bp-4h]@6 2211 int all_text_height; // [sp+1C0h] [bp-4h]@6
2464 int v8; // edx@4 2464 int v8; // edx@4
2465 double v9; // st7@6 2465 double v9; // st7@6
2466 signed int v10; // esi@6 2466 signed int v10; // esi@6
2467 int pPrice; // ecx@6 2467 int pPrice; // ecx@6
2468 signed int v14; // esi@14 2468 signed int v14; // esi@14
2469 int v16; // eax@16 2469 // int v16; // eax@16
2470 int v19; // ecx@24 2470 int v19; // ecx@24
2471 int v33; // eax@36 2471 int v33; // eax@36
2472 unsigned int v36; // eax@38 2472 unsigned int v36; // eax@38
2473 unsigned int v42; // eax@46 2473 unsigned int v42; // eax@46
2474 int index; 2474 int index;
2695 unsigned int v2; // eax@1 2695 unsigned int v2; // eax@1
2696 signed int v3; // esi@1 2696 signed int v3; // esi@1
2697 int pPrice; // ebx@1 2697 int pPrice; // ebx@1
2698 unsigned int v5; // esi@5 2698 unsigned int v5; // esi@5
2699 int v6; // edi@6 2699 int v6; // edi@6
2700 int result; // eax@13 2700 // int result; // eax@13
2701 int all_text_height; // eax@20 2701 int all_text_height; // eax@20
2702 int v13; // eax@21 2702 // int v13; // eax@21
2703 GUIButton *pButton; // esi@27 2703 GUIButton *pButton; // esi@27
2704 unsigned int v16; // eax@28 2704 // unsigned int v16; // eax@28
2705 int pTextHeight; // eax@29 2705 int pTextHeight; // eax@29
2706 unsigned __int16 pTextColor; // ax@29 2706 unsigned __int16 pTextColor; // ax@29
2707 unsigned __int16 v22; // ST14_2@36 2707 // unsigned __int16 v22; // ST14_2@36
2708 int v27; // [sp-4h] [bp-80h]@8 2708 int v27; // [sp-4h] [bp-80h]@8
2709 GUIWindow dialog_window; // [sp+Ch] [bp-70h]@1 2709 GUIWindow dialog_window; // [sp+Ch] [bp-70h]@1
2710 int v32; // [sp+6Ch] [bp-10h]@1 2710 int v32; // [sp+6Ch] [bp-10h]@1
2711 int index; // [sp+74h] [bp-8h]@17 2711 int index; // [sp+74h] [bp-8h]@17
2712 2712