comparison UI/UICharacter.cpp @ 2334:ddb803517a48

unused local variables I commented
author Ritor1
date Wed, 02 Apr 2014 21:05:19 +0600
parents 60293358b4b3
children d6887ee81068
comparison
equal deleted inserted replaced
2333:82851980e3d8 2334:ddb803517a48
731 ItemGen *item; // edi@38 731 ItemGen *item; // edi@38
732 int item_X; // ebx@38 732 int item_X; // ebx@38
733 int index; // eax@65 733 int index; // eax@65
734 int v59; // ebx@129 734 int v59; // ebx@129
735 unsigned int v75; // ebx@170 735 unsigned int v75; // ebx@170
736 int pArmorShoulderNum; // eax@197 736 // int pArmorShoulderNum; // eax@197
737 int v94; // ebx@214 737 int v94; // ebx@214
738 unsigned int v127; // ebx@314 738 unsigned int v127; // ebx@314
739 unsigned int v153; // eax@370 739 unsigned int v153; // eax@370
740 char *v166; // [sp-8h] [bp-54h]@16 740 char *v166; // [sp-8h] [bp-54h]@16
741 const char *container; // [sp-8h] [bp-54h]@79 741 const char *container; // [sp-8h] [bp-54h]@79
1539 1539
1540 //----- (0041A2D1) -------------------------------------------------------- 1540 //----- (0041A2D1) --------------------------------------------------------
1541 void CharacterUI_InventoryTab_Draw(Player *player, bool a2) 1541 void CharacterUI_InventoryTab_Draw(Player *player, bool a2)
1542 { 1542 {
1543 Texture *pTexture; // esi@6 1543 Texture *pTexture; // esi@6
1544 int v13; // eax@13 1544 // int v13; // eax@13
1545 //int v15; // eax@13 1545 //int v15; // eax@13
1546 unsigned int v17; // edi@15 1546 unsigned int v17; // edi@15
1547 unsigned int uCellX; // [sp+30h] [bp-8h]@5 1547 unsigned int uCellX; // [sp+30h] [bp-8h]@5
1548 unsigned int uCellY; // [sp+34h] [bp-4h]@5 1548 unsigned int uCellY; // [sp+34h] [bp-4h]@5
1549 1549
1672 //----- (0043BCA7) -------------------------------------------------------- 1672 //----- (0043BCA7) --------------------------------------------------------
1673 void CharacterUI_LoadPaperdollTextures() 1673 void CharacterUI_LoadPaperdollTextures()
1674 { 1674 {
1675 int v3; // ebx@10 1675 int v3; // ebx@10
1676 Player *pPlayer; // edi@12 1676 Player *pPlayer; // edi@12
1677 int v6; // edi@16 1677 // int v6; // edi@16
1678 unsigned int v7; // eax@16 1678 // unsigned int v7; // eax@16
1679 Player *pPlayer2; // ebx@16 1679 // Player *pPlayer2; // ebx@16
1680 char *v9; // ebx@16 1680 // char *v9; // ebx@16
1681 unsigned int v22; // eax@76 1681 // unsigned int v22; // eax@76
1682 int v23; // ecx@76 1682 // int v23; // ecx@76
1683 unsigned int v24; // eax@78 1683 // unsigned int v24; // eax@78
1684 int v25; // ecx@78 1684 // int v25; // ecx@78
1685 unsigned int v27; // eax@80 1685 // unsigned int v27; // eax@80
1686 int v28; // ecx@80 1686 // int v28; // ecx@80
1687 signed int v32; // [sp+10h] [bp-28h]@75 1687 signed int v32; // [sp+10h] [bp-28h]@75
1688 signed int v33; // [sp+10h] [bp-28h]@77 1688 signed int v33; // [sp+10h] [bp-28h]@77
1689 int v34; // [sp+10h] [bp-28h]@79 1689 // int v34; // [sp+10h] [bp-28h]@79
1690 int pItemTXTNum; // [sp+14h] [bp-24h]@75 1690 int pItemTXTNum; // [sp+14h] [bp-24h]@75
1691 int v37; // [sp+14h] [bp-24h]@77 1691 // int v37; // [sp+14h] [bp-24h]@77
1692 signed int v38; // [sp+14h] [bp-24h]@79 1692 signed int v38; // [sp+14h] [bp-24h]@79
1693 char pContainer[128]; // [sp+24h] [bp-14h]@12 1693 char pContainer[128]; // [sp+24h] [bp-14h]@12
1694 1694
1695 uTextureID_MAGNIF_B = pIcons_LOD->LoadTexture("MAGNIF-B", TEXTURE_16BIT_PALETTE); 1695 uTextureID_MAGNIF_B = pIcons_LOD->LoadTexture("MAGNIF-B", TEXTURE_16BIT_PALETTE);
1696 //if ( !pParty->uAlignment || pParty->uAlignment == 1 || pParty->uAlignment == 2 ) 1696 //if ( !pParty->uAlignment || pParty->uAlignment == 1 || pParty->uAlignment == 2 )
2327 int v7; // esi@27 2327 int v7; // esi@27
2328 int v8; // eax@29 2328 int v8; // eax@29
2329 int v17; // eax@44 2329 int v17; // eax@44
2330 unsigned int v18; // ecx@55 2330 unsigned int v18; // ecx@55
2331 unsigned int v19; // eax@55 2331 unsigned int v19; // eax@55
2332 unsigned int v22; // eax@61 2332 // unsigned int v22; // eax@61
2333 int v23; // eax@62 2333 int v23; // eax@62
2334 int v26; // eax@69 2334 int v26; // eax@69
2335 int v34; // esi@90 2335 int v34; // esi@90
2336 ItemGen _this; // [sp+Ch] [bp-40h]@1 2336 ItemGen _this; // [sp+Ch] [bp-40h]@1
2337 unsigned int v48; // [sp+30h] [bp-1Ch]@88 2337 // unsigned int v48; // [sp+30h] [bp-1Ch]@88
2338 unsigned int v50; // [sp+38h] [bp-14h]@50 2338 unsigned int v50; // [sp+38h] [bp-14h]@50
2339 int v51; // [sp+3Ch] [bp-10h]@1 2339 int v51; // [sp+3Ch] [bp-10h]@1
2340 int v52; // [sp+40h] [bp-Ch]@5 2340 int v52; // [sp+40h] [bp-Ch]@5
2341 ITEM_EQUIP_TYPE pEquipType; 2341 ITEM_EQUIP_TYPE pEquipType;
2342 CastSpellInfo *pSpellInfo; 2342 CastSpellInfo *pSpellInfo;