Mercurial > mm7
comparison GUI/UI/UIRest.cpp @ 2574:dd36326a9994
More texture refactoring
GetLeather -> DrawTextureCustomHeight
author | a.parshin |
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date | Mon, 07 Mar 2016 03:48:40 +0200 |
parents | 0c67be4ec900 |
children | a76d408c5132 |
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2573:0c67be4ec900 | 2574:dd36326a9994 |
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3 #include <crtdbg.h> | 3 #include <crtdbg.h> |
4 | 4 |
5 #define _CRT_SECURE_NO_WARNINGS | 5 #define _CRT_SECURE_NO_WARNINGS |
6 | 6 |
7 #include "Engine/Engine.h" | 7 #include "Engine/Engine.h" |
8 #include "Engine/AssetsManager.h" | |
8 | 9 |
9 #include "Engine/Graphics/Outdoor.h" | 10 #include "Engine/Graphics/Outdoor.h" |
10 #include "Engine/LOD.h" | 11 #include "Engine/LOD.h" |
11 #include "Engine/Graphics/Viewport.h" | 12 #include "Engine/Graphics/Viewport.h" |
12 #include "Engine/Timer.h" | 13 #include "Engine/Timer.h" |
15 | 16 |
16 #include "GUI/UI/UIRest.h" | 17 #include "GUI/UI/UIRest.h" |
17 #include "GUI/GUIFont.h" | 18 #include "GUI/GUIFont.h" |
18 | 19 |
19 #include "Media/Audio/AudioPlayer.h" | 20 #include "Media/Audio/AudioPlayer.h" |
21 | |
22 | |
23 | |
24 | |
25 Image *rest_ui_btn_4 = nullptr; | |
26 Image *rest_ui_btn_exit = nullptr; | |
27 Image *rest_ui_btn_3 = nullptr; | |
28 Image *rest_ui_btn_1 = nullptr; | |
29 Image *rest_ui_btn_2 = nullptr; | |
30 Image *rest_ui_restmain = nullptr; | |
31 | |
32 Image *rest_ui_sky_frame_current = nullptr; | |
33 Image *rest_ui_hourglass_frame_current = nullptr; | |
20 | 34 |
21 | 35 |
22 | 36 |
23 void GUIWindow_RestWindow::Update() | 37 void GUIWindow_RestWindow::Update() |
24 { | 38 { |
31 GUIButton2.uY = 161; | 45 GUIButton2.uY = 161; |
32 GUIButton2.uWidth = 171; | 46 GUIButton2.uWidth = 171; |
33 GUIButton2.uHeight = 37; | 47 GUIButton2.uHeight = 37; |
34 GUIButton2.pParent = pButton_RestUI_WaitUntilDawn->pParent; | 48 GUIButton2.pParent = pButton_RestUI_WaitUntilDawn->pParent; |
35 pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); | 49 pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); |
36 pRenderer->DrawTextureTransparentColorKey(uFrameX, uFrameY, *((Texture **)ptr_1C + 15)); | 50 pRenderer->DrawTextureTransparentColorKey(uFrameX, uFrameY, *((Texture_MM7 **)ptr_1C + 15)); |
37 viewparams->bRedrawGameUI = 1; | 51 viewparams->bRedrawGameUI = 1; |
38 GUIButton2.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, 0, 0); // Rest & Heal 8 hrs / Отдых и лечение 8 часов | 52 GUIButton2.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, 0, 0); // Rest & Heal 8 hrs / Отдых и лечение 8 часов |
39 GUIButton2.pParent = 0; | 53 GUIButton2.pParent = 0; |
40 Release(); | 54 Release(); |
41 } | 55 } |
93 | 107 |
94 PrepareToLoadRestUI(); | 108 PrepareToLoadRestUI(); |
95 current_screen_type = SCREEN_REST; | 109 current_screen_type = SCREEN_REST; |
96 | 110 |
97 _507CD4_RestUI_hourglass_anim_controller = 0; | 111 _507CD4_RestUI_hourglass_anim_controller = 0; |
98 uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE); | 112 rest_ui_restmain = assets->GetImage_16BitAlpha("restmain"); |
99 uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE); | 113 rest_ui_btn_1 = assets->GetImage_16BitAlpha("restb1"); |
100 uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE); | 114 rest_ui_btn_2 = assets->GetImage_16BitAlpha("restb2"); |
101 uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE); | 115 rest_ui_btn_3 = assets->GetImage_16BitAlpha("restb3"); |
102 uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE); | 116 rest_ui_btn_4 = assets->GetImage_16BitAlpha("restb4"); |
103 uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE); | 117 rest_ui_btn_exit = assets->GetImage_16BitAlpha("restexit"); |
104 | 118 |
105 OutdoorLocation::LoadActualSkyFrame(); | 119 OutdoorLocation::LoadActualSkyFrame(); |
106 | 120 |
107 //auto wnd = new GUIWindow_Rest(0, 0, window->GetWidth(), window->GetHeight()); | 121 //auto wnd = new GUIWindow_Rest(0, 0, window->GetWidth(), window->GetHeight()); |
108 pButton_RestUI_Exit = CreateButton(280, 297, 154, 37, 1, 0, UIMSG_ExitRest, 0, 0, "", pIcons_LOD->GetTexture(uTextureID_RestUI_restexit), 0); | 122 pButton_RestUI_Exit = CreateButton(280, 297, 154, 37, 1, 0, UIMSG_ExitRest, 0, 0, "", rest_ui_btn_exit, 0); |
109 pButton_RestUI_Main = CreateButton(24, 154, 225, 37, 1, 0, UIMSG_Rest8Hour, 0, 'R', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb4), 0); | 123 pButton_RestUI_Main = CreateButton(24, 154, 225, 37, 1, 0, UIMSG_Rest8Hour, 0, 'R', "", rest_ui_btn_4, 0); |
110 pButton_RestUI_WaitUntilDawn = CreateButton(61, 232, 154, 33, 1, 0, UIMSG_AlreadyResting, 0, 'D', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb1), 0); | 124 pButton_RestUI_WaitUntilDawn = CreateButton(61, 232, 154, 33, 1, 0, UIMSG_AlreadyResting, 0, 'D', "", rest_ui_btn_1, 0); |
111 pButton_RestUI_Wait1Hour = CreateButton(61, 264, 154, 33, 1, 0, UIMSG_Wait1Hour, 0, 'H', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb2), 0); | 125 pButton_RestUI_Wait1Hour = CreateButton(61, 264, 154, 33, 1, 0, UIMSG_Wait1Hour, 0, 'H', "", rest_ui_btn_2, 0); |
112 pButton_RestUI_Wait5Minutes = CreateButton(61, 296, 154, 33, 1, 0, UIMSG_Wait5Minutes, 0, 'M', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb3), 0); | 126 pButton_RestUI_Wait5Minutes = CreateButton(61, 296, 154, 33, 1, 0, UIMSG_Wait5Minutes, 0, 'M', "", rest_ui_btn_3, 0); |
113 } | 127 } |
114 | 128 |
115 | 129 |
116 | 130 |
117 //----- (0041FA01) -------------------------------------------------------- | 131 //----- (0041FA01) -------------------------------------------------------- |
127 if ( !pPlayers[i]->IsDead() && !pPlayers[i]->IsEradicated() && pPlayers[i]->sHealth > 0 ) | 141 if ( !pPlayers[i]->IsDead() && !pPlayers[i]->IsEradicated() && pPlayers[i]->sHealth > 0 ) |
128 ++live_characters; | 142 ++live_characters; |
129 | 143 |
130 if ( live_characters ) | 144 if ( live_characters ) |
131 { | 145 { |
132 pRenderer->DrawTextureTransparentColorKey(8, 8, pIcons_LOD->GetTexture(uTextureID_RestUI_restmain)); | 146 pRenderer->DrawTextureAlphaNew(8/640.0f, 8/480.0f, rest_ui_restmain); |
133 am_pm_hours = pParty->uCurrentHour; | 147 am_pm_hours = pParty->uCurrentHour; |
134 dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; | 148 dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; |
135 if ( (signed int)pParty->uCurrentHour <= 12 ) | 149 if ( (signed int)pParty->uCurrentHour <= 12 ) |
136 { | 150 { |
137 if ( !am_pm_hours ) | 151 if ( !am_pm_hours ) |
138 am_pm_hours = 12; | 152 am_pm_hours = 12; |
139 } | 153 } |
140 else | 154 else |
141 am_pm_hours -= 12; | 155 am_pm_hours -= 12; |
142 pRenderer->DrawTextureTransparentColorKey(16, 26, pTexture_RestUI_CurrentSkyFrame); | 156 pRenderer->DrawTextureAlphaNew(16/640.0f, 26/480.0f, rest_ui_sky_frame_current); |
143 if ( pTexture_RestUI_CurrentHourglassFrame ) | 157 if ( rest_ui_hourglass_frame_current ) |
144 { | 158 { |
145 pTexture_RestUI_CurrentHourglassFrame->Release(); | 159 rest_ui_hourglass_frame_current->Release(); |
146 pIcons_LOD->SyncLoadedFilesCount(); | 160 rest_ui_hourglass_frame_current = nullptr; |
147 } | 161 } |
148 v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller; | 162 v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller; |
149 _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed; | 163 _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed; |
150 if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 ) | 164 if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 ) |
151 { | 165 { |
154 } | 168 } |
155 hourglass_icon_idx = (int)floorf(((double)v3 / 512.0 * 120.0) + 0.5f) % 256 + 1; | 169 hourglass_icon_idx = (int)floorf(((double)v3 / 512.0 * 120.0) + 0.5f) % 256 + 1; |
156 if (hourglass_icon_idx >= 120 ) | 170 if (hourglass_icon_idx >= 120 ) |
157 hourglass_icon_idx = 1; | 171 hourglass_icon_idx = 1; |
158 | 172 |
159 sprintf(pTmpBuf.data(), "hglas%03d", hourglass_icon_idx); | 173 { |
160 pTexture_RestUI_CurrentHourglassFrame = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE); | 174 wchar_t name[1024]; |
161 pRenderer->DrawTextureTransparentColorKey(267, 159, pTexture_RestUI_CurrentHourglassFrame); | 175 sprintf(pTmpBuf.data(), "hglas%03d", hourglass_icon_idx); |
176 swprintf(name, L"hglas%03d", hourglass_icon_idx); | |
177 rest_ui_hourglass_frame_current = assets->GetImage_16BitColorKey(name, 0x7FF); | |
178 | |
179 pRenderer->DrawTextureAlphaNew(267/640.0f, 159/480.0f, rest_ui_hourglass_frame_current); | |
180 } | |
181 | |
162 memset(&tmp_button, 0, sizeof(GUIButton)); | 182 memset(&tmp_button, 0, sizeof(GUIButton)); |
163 tmp_button.uX = 24; | 183 tmp_button.uX = 24; |
164 tmp_button.uY = 154; | 184 tmp_button.uY = 154; |
165 tmp_button.uZ = 194; | 185 tmp_button.uZ = 194; |
166 tmp_button.uW = 190; | 186 tmp_button.uW = 190; |