Mercurial > mm7
comparison mm7_5.cpp @ 984:d982fffb8b96
CharacterUI_InventoryTab_Draw cleaned.
author | Nomad |
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date | Sat, 11 May 2013 17:56:12 +0200 |
parents | 1462a5f12b65 |
children | 9e132060ada3 c5d8ea1e6ccb |
comparison
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983:1462a5f12b65 | 984:d982fffb8b96 |
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1034 dword_50C9D8 = 0; | 1034 dword_50C9D8 = 0; |
1035 } | 1035 } |
1036 if ( ptr_50C9A4 && ptr_50C9A4->uItemID ) | 1036 if ( ptr_50C9A4 && ptr_50C9A4->uItemID ) |
1037 { | 1037 { |
1038 LOBYTE(ptr_50C9A4->uAttributes) &= 0xFu; | 1038 LOBYTE(ptr_50C9A4->uAttributes) &= 0xFu; |
1039 dword_50C9A8 = 0; | 1039 _50C9A8_item_enchantment_timer = 0; |
1040 ptr_50C9A4 = 0; | 1040 ptr_50C9A4 = 0; |
1041 } | 1041 } |
1042 if ( pGUIWindow_Settings ) | 1042 if ( pGUIWindow_Settings ) |
1043 { | 1043 { |
1044 if ( pCurrentScreen == SCREEN_CHARACTERS ) | 1044 if ( pCurrentScreen == SCREEN_CHARACTERS ) |
10280 } | 10280 } |
10281 else if ( pCurrentScreen == SCREEN_F ) | 10281 else if ( pCurrentScreen == SCREEN_F ) |
10282 { | 10282 { |
10283 pRenderer->ClearZBuffer(0, 479); | 10283 pRenderer->ClearZBuffer(0, 479); |
10284 draw_leather(); | 10284 draw_leather(); |
10285 CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); | 10285 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); |
10286 pRenderer->DrawTextureIndexed(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uExitCancelTextureId)); | 10286 pRenderer->DrawTextureIndexed(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uExitCancelTextureId)); |
10287 } | 10287 } |
10288 continue; | 10288 continue; |
10289 } | 10289 } |
10290 case WINDOW_SaveLoadButtons: | 10290 case WINDOW_SaveLoadButtons: |
10328 } | 10328 } |
10329 case WINDOW_CastSpell_InInventory: | 10329 case WINDOW_CastSpell_InInventory: |
10330 { | 10330 { |
10331 pRenderer->ClearZBuffer(0, 479); | 10331 pRenderer->ClearZBuffer(0, 479); |
10332 draw_leather(); | 10332 draw_leather(); |
10333 CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); | 10333 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); |
10334 CharacterUI_DrawPaperdoll(uActiveCharacter); | 10334 CharacterUI_DrawPaperdoll(uActiveCharacter); |
10335 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uTextureID_x_x_u)); | 10335 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uTextureID_x_x_u)); |
10336 continue; | 10336 continue; |
10337 } | 10337 } |
10338 case WINDOW_FinalWindow: | 10338 case WINDOW_FinalWindow: |
10779 LODWORD(v32) = pOut.y; | 10779 LODWORD(v32) = pOut.y; |
10780 LOBYTE(v32) = LOBYTE(pOut.y) | 0x18; | 10780 LOBYTE(v32) = LOBYTE(pOut.y) | 0x18; |
10781 HIDWORD(v27->uExpireTime) = HIDWORD(v32); | 10781 HIDWORD(v27->uExpireTime) = HIDWORD(v32); |
10782 v27->uAttributes = v32; | 10782 v27->uAttributes = v32; |
10783 } | 10783 } |
10784 dword_50C9A8 = 256; | 10784 _50C9A8_item_enchantment_timer = 256; |
10785 goto LABEL_92; | 10785 goto LABEL_92; |
10786 } | 10786 } |
10787 v36 = (70.0 - (double)pParty->pPickedItem.uEnchantmentType) * 0.01; | 10787 v36 = (70.0 - (double)pParty->pPickedItem.uEnchantmentType) * 0.01; |
10788 if ( v36 < 0.0 ) | 10788 if ( v36 < 0.0 ) |
10789 v36 = 0.0; | 10789 v36 = 0.0; |