comparison mm7_1.cpp @ 984:d982fffb8b96

CharacterUI_InventoryTab_Draw cleaned.
author Nomad
date Sat, 11 May 2013 17:56:12 +0200
parents 1462a5f12b65
children 9e132060ada3 c5d8ea1e6ccb
comparison
equal deleted inserted replaced
983:1462a5f12b65 984:d982fffb8b96
1358 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); 1358 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC");
1359 pIconsFrameTable->InitializeAnimation(pUIAnum_Torchlight->uIconID); 1359 pIconsFrameTable->InitializeAnimation(pUIAnum_Torchlight->uIconID);
1360 1360
1361 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-c", 2); 1361 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-c", 2);
1362 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-c", 2); 1362 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-c", 2);
1363 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-c", 2); 1363 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven-c", 2);
1364 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); 1364 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2);
1365 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-c", 2); 1365 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-c", 2);
1366 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-c", 2); 1366 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-c", 2);
1367 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-c", 2); 1367 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-c", 2);
1368 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-c", 2); 1368 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-c", 2);
1398 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-c", TEXTURE_16BIT_PALETTE); 1398 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-c", TEXTURE_16BIT_PALETTE);
1399 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-c", TEXTURE_16BIT_PALETTE); 1399 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-c", TEXTURE_16BIT_PALETTE);
1400 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-c", TEXTURE_16BIT_PALETTE); 1400 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-c", TEXTURE_16BIT_PALETTE);
1401 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-c", TEXTURE_16BIT_PALETTE); 1401 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-c", TEXTURE_16BIT_PALETTE);
1402 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc-c", TEXTURE_16BIT_PALETTE); 1402 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc-c", TEXTURE_16BIT_PALETTE);
1403 uTextureID_507958 = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); 1403 uTextureID_CharacterUI_InventoryBackground = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE);
1404 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); 1404 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC");
1405 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); 1405 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
1406 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); 1406 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC");
1407 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); 1407 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
1408 } 1408 }
1443 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); 1443 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
1444 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); 1444 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA");
1445 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); 1445 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
1446 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-a", 2); 1446 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-a", 2);
1447 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc", 2); 1447 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc", 2);
1448 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven", 2); 1448 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven", 2);
1449 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); 1449 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2);
1450 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll", 2); 1450 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll", 2);
1451 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr", 2); 1451 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr", 2);
1452 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul", 2); 1452 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul", 2);
1453 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur", 2); 1453 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur", 2);
1483 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-a", TEXTURE_16BIT_PALETTE); 1483 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-a", TEXTURE_16BIT_PALETTE);
1484 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-a", TEXTURE_16BIT_PALETTE); 1484 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-a", TEXTURE_16BIT_PALETTE);
1485 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-a", TEXTURE_16BIT_PALETTE); 1485 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-a", TEXTURE_16BIT_PALETTE);
1486 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-a", TEXTURE_16BIT_PALETTE); 1486 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-a", TEXTURE_16BIT_PALETTE);
1487 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc", TEXTURE_16BIT_PALETTE); 1487 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc", TEXTURE_16BIT_PALETTE);
1488 uTextureID_507958 = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); 1488 uTextureID_CharacterUI_InventoryBackground = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE);
1489 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); 1489 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA");
1490 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); 1490 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
1491 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); 1491 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA");
1492 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); 1492 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
1493 uTextureID_Parchment = pIcons_LOD->LoadTexture("parchment", TEXTURE_16BIT_PALETTE); 1493 uTextureID_Parchment = pIcons_LOD->LoadTexture("parchment", TEXTURE_16BIT_PALETTE);
1539 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); 1539 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
1540 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchB"); 1540 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchB");
1541 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); 1541 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
1542 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-b", 2); 1542 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-b", 2);
1543 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-b", 2); 1543 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-b", 2);
1544 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-b", 2); 1544 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven-b", 2);
1545 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); 1545 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2);
1546 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-b", 2); 1546 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-b", 2);
1547 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-b", 2); 1547 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-b", 2);
1548 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-b", 2); 1548 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-b", 2);
1549 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-b", 2); 1549 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-b", 2);