Mercurial > mm7
comparison Engine/Objects/Actor.cpp @ 2524:c7264ab7132f
Main menu rendered using d3d11
author | a.parshin |
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date | Fri, 10 Oct 2014 17:42:05 +0300 |
parents | 9b96a51011fb |
children | 1bcadc6dd203 |
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2523:c532d5242055 | 2524:c7264ab7132f |
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103 if ( actor->sCurrentHP < (int)actor->pMonsterInfo.uHP ) | 103 if ( actor->sCurrentHP < (int)actor->pMonsterInfo.uHP ) |
104 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP; | 104 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP; |
105 | 105 |
106 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2; | 106 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2; |
107 | 107 |
108 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52); | 108 pRenderer->SetUIClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52); |
109 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd)); | 109 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd)); |
110 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52); | 110 pRenderer->SetUIClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52); |
111 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9)); | 111 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9)); |
112 | 112 |
113 pRenderer->ResetTextureClipRect(); | 113 pRenderer->ResetUIClipRect(); |
114 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl)); | 114 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl)); |
115 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr)); | 115 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr)); |
116 } | 116 } |
117 | 117 |
118 //----- (00448A40) -------------------------------------------------------- | 118 //----- (00448A40) -------------------------------------------------------- |