comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2524:c7264ab7132f

Main menu rendered using d3d11
author a.parshin
date Fri, 10 Oct 2014 17:42:05 +0300
parents a77c34acdbc9
children bbef1435eb8d
comparison
equal deleted inserted replaced
2523:c532d5242055 2524:c7264ab7132f
500 <ClInclude Include="..\..\OSInfo.h" /> 500 <ClInclude Include="..\..\OSInfo.h" />
501 <ClInclude Include="..\..\OSWindow.h" /> 501 <ClInclude Include="..\..\OSWindow.h" />
502 <ClInclude Include="..\..\stru6.h" /> 502 <ClInclude Include="..\..\stru6.h" />
503 </ItemGroup> 503 </ItemGroup>
504 <ItemGroup> 504 <ItemGroup>
505 <None Include="..\..\Engine\Graphics\Shaders\UI.hlsl" />
505 <None Include="..\..\Engine\Objects\Player.swig" /> 506 <None Include="..\..\Engine\Objects\Player.swig" />
506 <None Include="..\..\GUI\NewUI\Core\UIControlModule.swig" /> 507 <None Include="..\..\GUI\NewUI\Core\UIControlModule.swig" />
507 <None Include="..\..\lib\legacy_dx\d3dvec.inl" /> 508 <None Include="..\..\lib\legacy_dx\d3dvec.inl" />
508 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def" /> 509 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def" />
509 <None Include="..\..\lib\OpenAL\lib\x86\avdevice-55.def" /> 510 <None Include="..\..\lib\OpenAL\lib\x86\avdevice-55.def" />