Mercurial > mm7
comparison UiGame.cpp @ 991:c5d8ea1e6ccb
CharacterUI cleanings.
author | Nomad |
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date | Mon, 13 May 2013 17:01:20 +0200 |
parents | 9a5db2cf999a |
children | 3a3ab572eff5 |
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984:d982fffb8b96 | 991:c5d8ea1e6ccb |
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45 | 45 |
46 #include "mm7_data.h" | 46 #include "mm7_data.h" |
47 | 47 |
48 | 48 |
49 | 49 |
50 | |
51 | |
52 //----- (0041A57E) -------------------------------------------------------- | |
53 void GameUI_QuickRef_Draw() | |
54 { | |
55 unsigned int v0; // ebx@1 | |
56 //unsigned int v1; // eax@1 | |
57 Player *pPlayer; // ebp@2 | |
58 int v3; // eax@6 | |
59 int v4; // edi@6 | |
60 unsigned int v5; // eax@7 | |
61 unsigned int v6; // edi@9 | |
62 unsigned int v7; // edi@11 | |
63 signed int v8; // eax@13 | |
64 unsigned int v9; // eax@13 | |
65 unsigned int v10; // edi@13 | |
66 int v11; // eax@15 | |
67 unsigned int v12; // eax@15 | |
68 unsigned int v13; // edi@15 | |
69 int v14; // eax@17 | |
70 int v15; // ST18_4@17 | |
71 int v16; // ebx@17 | |
72 int v17; // eax@17 | |
73 unsigned int v18; // eax@17 | |
74 unsigned int v19; // edi@17 | |
75 int v20; // eax@19 | |
76 unsigned int v21; // edi@19 | |
77 char *v22; // eax@21 | |
78 unsigned int v23; // edi@21 | |
79 int v24; // eax@23 | |
80 unsigned int v25; // edi@23 | |
81 char *v26; // eax@25 | |
82 unsigned int v27; // edi@25 | |
83 int v28; // ecx@27 | |
84 char *v29; // eax@27 | |
85 signed int v30; // edx@27 | |
86 unsigned int v31; // edi@31 | |
87 unsigned int v32; // edi@33 | |
88 const char *v33; // ST10_4@35 | |
89 unsigned int v34; // eax@35 | |
90 unsigned int v35; // edi@35 | |
91 unsigned __int8 v36; // al@37 | |
92 char *v37; // eax@38 | |
93 int v38; // eax@41 | |
94 signed int v39; // edi@42 | |
95 char *v40; // eax@45 | |
96 unsigned int v41; // eax@45 | |
97 signed int v43; // [sp+10h] [bp-1Ch]@1 | |
98 unsigned int v44; // [sp+14h] [bp-18h]@2 | |
99 int v45; // [sp+18h] [bp-14h]@1 | |
100 unsigned int v46; // [sp+1Ch] [bp-10h]@1 | |
101 unsigned int v47; // [sp+20h] [bp-Ch]@1 | |
102 unsigned int v48; // [sp+24h] [bp-8h]@33 | |
103 //unsigned int v49; // [sp+28h] [bp-4h]@1 | |
104 | |
105 v0 = 0; | |
106 v47 = TargetColor(0xFFu, 0xFFu, 0x9Bu); | |
107 //v49 = TargetColor(0xFFu, 0, 0); | |
108 v46 = TargetColor(0, 0xFFu, 0); | |
109 //v1 = pIcons_LOD->LoadTexture("quikref", TEXTURE_16BIT_PALETTE); | |
110 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE)); | |
111 v43 = 0; | |
112 v45 = LOBYTE(pFontArrus->uFontHeight) + 1; | |
113 do | |
114 { | |
115 pPlayer = &pParty->pPlayers[v43]; | |
116 v44 = 94 * v43 + 89; | |
117 if ( v43 == v0 ) | |
118 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, 0x12u, v0, pGlobalTXT_LocalizationStrings[149], 60, v0);//Name | |
119 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * v43 + 89, 0x12u, v47, pPlayer->pName, 84, v0); | |
120 if ( v43 == v0 ) | |
121 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, 0x2Fu, v0, pGlobalTXT_LocalizationStrings[131], 60, v0); //Уров. | |
122 v3 = pPlayer->GetActualLevel(); | |
123 sprintf(pTmpBuf, "%lu", v3); | |
124 v4 = pPlayer->GetBaseLevel(); | |
125 if ( pPlayer->GetActualLevel() <= v4 ) | |
126 v5 = pPlayer->GetExperienceDisplayColor(); | |
127 else | |
128 v5 = TargetColor(0, 0xFFu, v0); | |
129 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, 0x2Fu, v5, pTmpBuf, 84, v0); | |
130 v6 = v45 + 47; | |
131 if ( v43 == v0 ) | |
132 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v45 + 47, v0, pGlobalTXT_LocalizationStrings[41], 60, v0);//Класс | |
133 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v6, v0, pClassNames[pPlayer->classType], 84, v0); | |
134 v7 = v45 + v6; | |
135 if ( v43 == v0 ) | |
136 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v7, v0, pGlobalTXT_LocalizationStrings[107], 60, v0);//Здор. | |
137 sprintf(pTmpBuf, "%d", pPlayer->sHealth); | |
138 v8 = pPlayer->GetMaxHealth(); | |
139 v9 = UI_GetHealthManaStringColor(pPlayer->sHealth, v8); | |
140 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v7, v9, pTmpBuf, 84, v0); | |
141 v10 = v45 + v7; | |
142 if ( v43 == v0 ) | |
143 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v10, v0, pGlobalTXT_LocalizationStrings[209], 60, v0);//Мана | |
144 sprintf(pTmpBuf, "%d", pPlayer->sMana); | |
145 v11 = pPlayer->GetMaxMana(); | |
146 v12 = UI_GetHealthManaStringColor(pPlayer->sMana, v11); | |
147 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v10, v12, pTmpBuf, 84, v0); | |
148 v13 = v45 + v10; | |
149 if ( v43 == v0 ) | |
150 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v13, v0, pGlobalTXT_LocalizationStrings[0], 60, v0);//Класс брони | |
151 v14 = pPlayer->GetActualAC(); | |
152 sprintf(pTmpBuf, "%d", v14); | |
153 v15 = v0; | |
154 v16 = pPlayer->GetBaseAC(); | |
155 v17 = pPlayer->GetActualAC(); | |
156 v18 = UI_GetHealthManaStringColor(v17, v16); | |
157 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v13, v18, pTmpBuf, 84, v15); | |
158 v0 = 0; | |
159 v19 = v45 + v13; | |
160 if ( !v43 ) | |
161 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v19, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Атака | |
162 v20 = pPlayer->GetActualAttack(0); | |
163 sprintf(pTmpBuf, "%+d", v20); | |
164 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v19, 0, pTmpBuf, 84, 0); | |
165 v21 = v45 + v19; | |
166 if ( !v43 ) | |
167 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v21, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Повр. | |
168 v22 = pPlayer->GetMeleeDamageString(); | |
169 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v21, 0, v22, 84, 0); | |
170 v23 = v45 + v21; | |
171 if ( !v43 ) | |
172 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v23, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);// Стрелять | |
173 v24 = pPlayer->GetRangedAttack(); | |
174 sprintf(pTmpBuf, "%+d", v24); | |
175 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v23, 0, pTmpBuf, 84, 0); | |
176 v25 = v45 + v23; | |
177 if ( !v43 ) | |
178 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v25, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Повр. | |
179 v26 = pPlayer->GetRangedDamageString(); | |
180 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v25, 0, v26, 84, 0); | |
181 v27 = v45 + v25; | |
182 if ( !v43 ) | |
183 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v27, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//Навыки | |
184 v28 = 0; | |
185 v29 = (char *)pPlayer->pActiveSkills; | |
186 v30 = 36; | |
187 do | |
188 { | |
189 if ( *(short *)v29 ) | |
190 ++v28; | |
191 v29 += 2; | |
192 --v30; | |
193 } | |
194 while ( v30 ); | |
195 sprintf(pTmpBuf, "%lu", v28); | |
196 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v27, 0, pTmpBuf, 84, 0); | |
197 v31 = v45 + v27; | |
198 if ( !v43 ) | |
199 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v31, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//Очки | |
200 sprintf(pTmpBuf, "%lu", pPlayer->uSkillPoints); | |
201 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v31, pPlayer->uSkillPoints != 0 ? v46 : 0, pTmpBuf, 84, 0); | |
202 v32 = v45 + v31; | |
203 v48 = pPlayer->GetMajorConditionIdx(); | |
204 if ( !v43 ) | |
205 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v32, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//Сост. | |
206 v33 = aCharacterConditionNames[v48]; | |
207 v34 = GetConditionDrawColor(v48); | |
208 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v32, v34, v33, 84, 0); | |
209 v35 = v45 + v32; | |
210 if ( !v43 ) | |
211 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v35, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//Б.Прим. | |
212 v36 = pPlayer->uQuickSpell; | |
213 if ( v36 ) | |
214 v37 = pSpellStats->pInfos[v36].pShortName; | |
215 else | |
216 v37 = pGlobalTXT_LocalizationStrings[153];//Нет | |
217 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v35, 0, v37, 84, 0); | |
218 ++v43; | |
219 } | |
220 while ( v43 < 4 ); | |
221 | |
222 v38 = GetPartyReputation(); | |
223 if ( v38 >= 0 ) | |
224 { | |
225 if ( v38 <= 5 ) | |
226 v39 = TargetColor(0xFF, 0xFF, 0xFF); | |
227 else | |
228 v39 = TargetColor(0xFF, 0, 0); | |
229 } | |
230 else | |
231 v39 = v46; | |
232 | |
233 v40 = GetReputationString(v38); | |
234 sprintf(pTmpBuf, "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], v39, v40);//Reputation | |
235 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf, 0, 0, 0); | |
236 v41 = pParty->GetPartyFame(); | |
237 sprintf(pTmpBuf, "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], v41);// Fame Слава | |
238 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf, 0, 0, 0); | |
239 } | |
50 | 240 |
51 //----- (0041AD6E) -------------------------------------------------------- | 241 //----- (0041AD6E) -------------------------------------------------------- |
52 void __cdecl GameUI_DrawRightPanelItems() | 242 void __cdecl GameUI_DrawRightPanelItems() |
53 { | 243 { |
54 if (GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed) | 244 if (GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed) |