comparison Indoor.h @ 1640:afc1c3514dd5

Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
author Nomad
date Tue, 17 Sep 2013 17:40:59 +0200
parents ccde94f02b75
children 466c5e15f524
comparison
equal deleted inserted replaced
1639:b60ddd777d50 1640:afc1c3514dd5
514 514
515 int Reset(struct IndoorLocation_drawstru *a2); 515 int Reset(struct IndoorLocation_drawstru *a2);
516 516
517 int field_0_timer_; 517 int field_0_timer_;
518 int uFlags; // & INDOOR_CAMERA_DRAW_D3D_OUTLINES: render d3d outlines 518 int uFlags; // & INDOOR_CAMERA_DRAW_D3D_OUTLINES: render d3d outlines
519 Vec3_int_ vPartyPos; 519 Vec3_int_ _unused_vPartyPos;
520 int sPartyRotY; 520 int _unused_sPartyRotY;
521 int sPartyRotX; 521 int _unused_sPartyRotX;
522 int uPartySectorID; 522 int uPartySectorID;
523 int sCosineY; 523 int sCosineY;
524 int sSineY; 524 int sSineY;
525 int sCosineNegX; 525 int sCosineNegX;
526 int sSineNegX; 526 int sSineNegX;
548 int field_84; 548 int field_84;
549 int field_88; 549 int field_88;
550 int field_8C; 550 int field_8C;
551 int field_90; 551 int field_90;
552 int field_94; 552 int field_94;
553
554 float fRotationYSine; // moved from 157 struct IndoorCamera::2C
555 float fRotationYCosine; // moved from 157 struct IndoorCamera::30
556 float fRotationXSine; // moved from 157 struct IndoorCamera::34
557 float fRotationXCosine; // moved from 157 struct IndoorCamera::38
558 }; 553 };
559 #pragma pack(pop) 554 #pragma pack(pop)
560 extern BLVRenderParams *pBLVRenderParams; 555 extern BLVRenderParams *pBLVRenderParams;
561 556
562 557