Mercurial > mm7
comparison UI/UICharacter.cpp @ 1861:a86c60679949
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
author | Grumpy7 |
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date | Mon, 14 Oct 2013 06:32:30 +0200 |
parents | 211dfe2d8db1 |
children | 2233efdc8d00 |
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1860:3186f469323a | 1861:a86c60679949 |
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1765 } | 1765 } |
1766 } | 1766 } |
1767 memset(byte_5111F6.data(), 0, sizeof(byte_5111F6)); | 1767 memset(byte_5111F6.data(), 0, sizeof(byte_5111F6)); |
1768 for (uint i = 0; i < 4; ++i) | 1768 for (uint i = 0; i < 4; ++i) |
1769 { | 1769 { |
1770 auto player = pParty->pPlayers + i; | 1770 auto player = &pParty->pPlayers[i]; |
1771 | 1771 |
1772 if (player->HasItem(ITEM_ARTIFACT_GOVERNORS_ARMOR, 1)) byte_5111F6[0] = 1; | 1772 if (player->HasItem(ITEM_ARTIFACT_GOVERNORS_ARMOR, 1)) byte_5111F6[0] = 1; |
1773 if (player->HasItem(ITEM_ARTIFACT_YORUBA, 1)) byte_5111F6[1] = 1; | 1773 if (player->HasItem(ITEM_ARTIFACT_YORUBA, 1)) byte_5111F6[1] = 1; |
1774 if (player->HasItem(ITEM_RELIC_HARECS_LEATHER, 1)) byte_5111F6[2] = 1; | 1774 if (player->HasItem(ITEM_RELIC_HARECS_LEATHER, 1)) byte_5111F6[2] = 1; |
1775 if (player->HasItem(ITEM_ARTIFACT_LEAGUE_BOOTS, 1)) byte_5111F6[3] = 1; | 1775 if (player->HasItem(ITEM_ARTIFACT_LEAGUE_BOOTS, 1)) byte_5111F6[3] = 1; |