comparison Overlays.cpp @ 0:9c0607679772

init
author Ritor1
date Sat, 12 Jan 2013 09:45:18 +0600
parents
children 8b8fd4d83fdc
comparison
equal deleted inserted replaced
-1:000000000000 0:9c0607679772
1 #include <stdlib.h>
2
3 #include "Overlays.h"
4 #include "Sprites.h"
5 #include "FrameTableInc.h"
6 #include "Allocator.h"
7 #include "IconFrameTable.h"
8 #include "Time.h"
9 #include "Party.h"
10 #include "TurnEngine.h"
11 #include "LOD.h"
12 #include "Render.h"
13
14 #include "mm7_data.h"
15
16
17
18
19
20 struct OtherOverlayList *pOtherOverlayList = new OtherOverlayList; // idb
21 struct OverlayList *pOverlayList = new OverlayList;
22
23
24
25
26
27
28
29
30 //----- (004418B1) --------------------------------------------------------
31 int OtherOverlayList::_4418B1(int a2, int a3, int a4, int a5)
32 {
33 return 0;
34 }
35
36 //----- (004418B6) --------------------------------------------------------
37 int OtherOverlayList::_4418B6(int uOverlayID, __int16 a3, int a4, int a5, __int16 a6)
38 {
39 signed int v6; // edx@1
40 OtherOverlayList *v7; // eax@1
41 signed int result; // eax@4
42 signed int v9; // esi@6
43 __int16 v10; // dx@9
44 __int16 v11; // dx@11
45
46 v6 = 0;
47 v7 = this;
48 while ( v7->pOverlays[0].field_6 > 0 )
49 {
50 ++v6;
51 v7 = (OtherOverlayList *)((char *)v7 + 20);
52 if ( v6 >= 50 )
53 return 0;
54 }
55 v7->pOverlays[0].field_0 = 0;
56 v7->pOverlays[0].field_A = 0;
57 v7->pOverlays[0].field_8 = 0;
58 v7->pOverlays[0].field_C = a3;
59 v9 = 0;
60 if ( (signed int)pOverlayList->uNumOverlays <= 0 )
61 {
62 LABEL_9:
63 v10 = 0;
64 }
65 else
66 {
67 while ( uOverlayID != pOverlayList->pOverlays[v9].uOverlayID )
68 {
69 ++v9;
70 if ( v9 >= (signed int)pOverlayList->uNumOverlays )
71 goto LABEL_9;
72 }
73 v10 = v9;
74 }
75 v7->pOverlays[0].field_2 = v10;
76 v7->pOverlays[0].field_4 = 0;
77 if ( a4 )
78 v11 = a4;
79 else
80 v11 = 8 * pSpriteFrameTable->pSpriteSFrames[pOverlayList->pOverlays[v10].uSpriteFramesetID].uAnimLength;
81 v7->pOverlays[0].field_6 = v11;
82 v7->pOverlays[0].field_10 = a5;
83 v7->pOverlays[0].field_E = a6;
84 result = 1;
85 this->field_3EC = 1;
86 return result;
87 }
88
89 //----- (00441964) --------------------------------------------------------
90 unsigned int OtherOverlayList::_441964(int a2)
91 {
92 unsigned int result; // eax@1
93 IconFrameTable *v3; // ecx@6
94 void *v4; // eax@12
95 unsigned int v5; // [sp-8h] [bp-Ch]@4
96 int v6; // [sp-4h] [bp-8h]@4
97 Texture *v7; // [sp-4h] [bp-8h]@14
98
99 result = pCurrentScreen;
100 if ( pCurrentScreen
101 || pParty->bTurnBasedModeOn != 1 )
102 return result;
103 if ( pTurnEngine->field_4 == 3 )
104 {
105 v6 = pEventTimer->uStartTime;
106 v5 = pIconIDs_Turn[5 - pTurnEngine->uActionPointsLeft / 26];
107 }
108 else
109 {
110 if ( pTurnEngine->field_4 == 1 )
111 {
112 v6 = dword_50C994;
113 v3 = pIconsFrameTable;
114 if ( dword_50C998_turnbased_icon_1A )
115 v5 = uIconID_TurnStart;
116 else
117 v5 = uIconID_TurnHour;
118 goto LABEL_12;
119 }
120 if ( pTurnEngine->field_4 != 2 )
121 {
122 v4 = this;
123 goto LABEL_14;
124 }
125 v6 = pEventTimer->uStartTime;
126 v5 = uIconID_TurnStop;
127 }
128 v3 = pIconsFrameTable;
129 LABEL_12:
130 v4 = pIconsFrameTable->GetFrame(v5, v6);
131 LABEL_14:
132 v7 = &pIcons_LOD->pTextures[*((short *)v4 + 15)];
133 if ( pRenderer->pRenderD3D )
134 pRenderer->DrawTextureIndexed(0x18Au, 0x120u, v7);
135 else
136 pRenderer->DrawTextureTransparent(0x18Au, 0x120u, v7);
137 result = dword_50C994;
138 if ( dword_50C994 < dword_50C998_turnbased_icon_1A )
139 {
140 result = pEventTimer->uTimeElapsed + dword_50C994;
141 dword_50C994 = result;
142 if ( (signed int)result >= dword_50C998_turnbased_icon_1A )
143 dword_50C998_turnbased_icon_1A = 0;
144 }
145 return result;
146 }
147 // 4E28F8: using guessed type int pCurrentScreen;
148 // 50C994: using guessed type int dword_50C994;
149 // 50C998: using guessed type int dword_50C998_turnbased_icon_1A;
150
151
152 //----- (00458D97) --------------------------------------------------------
153 void OverlayList::InitializeSprites()
154 {
155 OverlayList *v1; // esi@1
156 signed int i; // edi@1
157
158 v1 = this;
159 for ( i = 0; i < (signed int)v1->uNumOverlays; ++i )
160 pSpriteFrameTable->InitializeSprite(v1->pOverlays[i].uSpriteFramesetID);
161 }
162
163 //----- (00458DBC) --------------------------------------------------------
164 void OverlayList::ToFile()
165 {
166 OverlayList *v1; // esi@1
167 FILE *v2; // eax@1
168 FILE *v3; // edi@1
169
170 v1 = this;
171 v2 = fopen("data\\doverlay.bin", "wb");
172 v3 = v2;
173 if ( !v2 )
174 Abortf("Unable to save doverlay.bin!");
175 fwrite(v1, 4u, 1u, v2);
176 fwrite(v1->pOverlays, 8u, v1->uNumOverlays, v3);
177 fclose(v3);
178 }
179
180 //----- (00458E08) --------------------------------------------------------
181 void OverlayList::FromFile(void *pSerialized)
182 {
183 uNumOverlays = *(int *)pSerialized;
184 pOverlays = (OverlayDesc *)pAllocator->AllocNamedChunk(pOverlays, 8 * uNumOverlays, "Ovl Des.");
185 memcpy(pOverlays, (char *)pSerialized + 4, 8 * uNumOverlays);
186 }
187
188 //----- (00458E4F) --------------------------------------------------------
189 bool OverlayList::FromFileTxt(const char *Args)
190 {
191 OverlayList *v2; // ebx@1
192 __int32 v3; // edi@1
193 FILE *v4; // eax@1
194 unsigned int v5; // esi@3
195 const void *v6; // ST18_4@9
196 void *v7; // eax@9
197 FILE *v8; // ST0C_4@11
198 char *i; // eax@11
199 unsigned __int16 v10; // ax@14
200 const char *v11; // ST1C_4@14
201 int v12; // eax@16
202 OverlayDesc *v13; // ecx@16
203 char v14; // zf@16
204 unsigned int v15; // eax@16
205 char Buf; // [sp+10h] [bp-2F0h]@3
206 FrameTableTxtLine v18; // [sp+204h] [bp-FCh]@4
207 FrameTableTxtLine v19; // [sp+280h] [bp-80h]@4
208 FILE *File; // [sp+2FCh] [bp-4h]@1
209 unsigned int Argsa; // [sp+308h] [bp+8h]@3
210
211 v2 = this;
212 pAllocator->FreeChunk(this->pOverlays);
213 v3 = 0;
214 v2->pOverlays = 0;
215 v2->uNumOverlays = 0;
216 v4 = fopen(Args, "r");
217 File = v4;
218 if ( !v4 )
219 Abortf("ObjectDescriptionList::load - Unable to open file: %s.");
220 v5 = 0;
221 Argsa = 0;
222 if ( fgets(&Buf, 490, v4) )
223 {
224 do
225 {
226 *strchr(&Buf, 10) = 0;
227 memcpy(&v19, texture_frame_table_txt_parser(&Buf, &v18), sizeof(v19));
228 if ( v19.field_0 && *v19.pProperties[0] != 47 )
229 ++Argsa;
230 }
231 while ( fgets(&Buf, 490, File) );
232 v5 = Argsa;
233 v3 = 0;
234 }
235 v6 = v2->pOverlays;
236 v2->uNumOverlays = v5;
237 v7 = pAllocator->AllocNamedChunk(v6, 8 * v5, "Ovl Des.");
238 v2->pOverlays = (OverlayDesc *)v7;
239 if ( v7 == (void *)v3 )
240 Abortf("OverlayDescriptionList::load - Out of Memory!");
241 memset(v7, v3, 8 * v2->uNumOverlays);
242 v8 = File;
243 v2->uNumOverlays = v3;
244 fseek(v8, v3, v3);
245 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) )
246 {
247 *strchr(&Buf, 10) = 0;
248 memcpy(&v19, texture_frame_table_txt_parser(&Buf, &v18), sizeof(v19));
249 if ( v19.field_0 && *v19.pProperties[0] != 47 )
250 {
251 v10 = atoi(v19.pProperties[0]);
252 v11 = v19.pProperties[1];
253 v2->pOverlays[v2->uNumOverlays].uOverlayID = v10;
254 if ( _strcmpi(v11, "center") )
255 {
256 v12 = _strcmpi(v19.pProperties[1], "transparent");
257 v13 = v2->pOverlays;
258 v14 = v12 == 0;
259 v15 = v2->uNumOverlays;
260 if ( v14 )
261 v13[v15].uOverlayType = 2;
262 else
263 v13[v15].uOverlayType = 1;
264 }
265 else
266 {
267 v2->pOverlays[v2->uNumOverlays].uOverlayType = 0;
268 }
269 v2->pOverlays[v2->uNumOverlays++].uSpriteFramesetID = pSpriteFrameTable->FastFindSprite(
270 (char *)v19.pProperties[2]);
271 }
272 }
273 fclose(File);
274 return 1;
275 }
276
277
278 //----- (0045855F) --------------------------------------------------------
279 void OtherOverlay::Reset()
280 {
281 this->field_10 = 65536;
282 this->field_A = 0;
283 this->field_8 = 0;
284 this->field_6 = 0;
285 this->field_4 = 0;
286 this->field_2 = 0;
287 this->field_C = 0;
288 this->field_E = 0;
289 }
290
291 //----- (004584B8) --------------------------------------------------------
292 OtherOverlay::OtherOverlay()
293 {
294 this->field_A = 0;
295 this->field_8 = 0;
296 this->field_6 = 0;
297 this->field_4 = 0;
298 this->field_2 = 0;
299 this->field_C = 0;
300 this->field_E = 0;
301 this->field_10 = 65536;
302 }