diff Overlays.cpp @ 0:9c0607679772

init
author Ritor1
date Sat, 12 Jan 2013 09:45:18 +0600
parents
children 8b8fd4d83fdc
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Overlays.cpp	Sat Jan 12 09:45:18 2013 +0600
@@ -0,0 +1,302 @@
+#include <stdlib.h>
+
+#include "Overlays.h"
+#include "Sprites.h"
+#include "FrameTableInc.h"
+#include "Allocator.h"
+#include "IconFrameTable.h"
+#include "Time.h"
+#include "Party.h"
+#include "TurnEngine.h"
+#include "LOD.h"
+#include "Render.h"
+
+#include "mm7_data.h"
+
+
+
+
+
+struct OtherOverlayList *pOtherOverlayList = new OtherOverlayList; // idb
+struct OverlayList *pOverlayList = new OverlayList;
+
+
+
+
+
+
+
+
+//----- (004418B1) --------------------------------------------------------
+int OtherOverlayList::_4418B1(int a2, int a3, int a4, int a5)
+{
+  return 0;
+}
+
+//----- (004418B6) --------------------------------------------------------
+int OtherOverlayList::_4418B6(int uOverlayID, __int16 a3, int a4, int a5, __int16 a6)
+{
+  signed int v6; // edx@1
+  OtherOverlayList *v7; // eax@1
+  signed int result; // eax@4
+  signed int v9; // esi@6
+  __int16 v10; // dx@9
+  __int16 v11; // dx@11
+
+  v6 = 0;
+  v7 = this;
+  while ( v7->pOverlays[0].field_6 > 0 )
+  {
+    ++v6;
+    v7 = (OtherOverlayList *)((char *)v7 + 20);
+    if ( v6 >= 50 )
+      return 0;
+  }
+  v7->pOverlays[0].field_0 = 0;
+  v7->pOverlays[0].field_A = 0;
+  v7->pOverlays[0].field_8 = 0;
+  v7->pOverlays[0].field_C = a3;
+  v9 = 0;
+  if ( (signed int)pOverlayList->uNumOverlays <= 0 )
+  {
+LABEL_9:
+    v10 = 0;
+  }
+  else
+  {
+    while ( uOverlayID != pOverlayList->pOverlays[v9].uOverlayID )
+    {
+      ++v9;
+      if ( v9 >= (signed int)pOverlayList->uNumOverlays )
+        goto LABEL_9;
+    }
+    v10 = v9;
+  }
+  v7->pOverlays[0].field_2 = v10;
+  v7->pOverlays[0].field_4 = 0;
+  if ( a4 )
+    v11 = a4;
+  else
+    v11 = 8 * pSpriteFrameTable->pSpriteSFrames[pOverlayList->pOverlays[v10].uSpriteFramesetID].uAnimLength;
+  v7->pOverlays[0].field_6 = v11;
+  v7->pOverlays[0].field_10 = a5;
+  v7->pOverlays[0].field_E = a6;
+  result = 1;
+  this->field_3EC = 1;
+  return result;
+}
+
+//----- (00441964) --------------------------------------------------------
+unsigned int OtherOverlayList::_441964(int a2)
+{
+  unsigned int result; // eax@1
+  IconFrameTable *v3; // ecx@6
+  void *v4; // eax@12
+  unsigned int v5; // [sp-8h] [bp-Ch]@4
+  int v6; // [sp-4h] [bp-8h]@4
+  Texture *v7; // [sp-4h] [bp-8h]@14
+
+  result = pCurrentScreen;
+  if ( pCurrentScreen
+    || pParty->bTurnBasedModeOn != 1 )
+    return result;
+  if ( pTurnEngine->field_4 == 3 )
+  {
+    v6 = pEventTimer->uStartTime;
+    v5 = pIconIDs_Turn[5 - pTurnEngine->uActionPointsLeft / 26];
+  }
+  else
+  {
+    if ( pTurnEngine->field_4 == 1 )
+    {
+      v6 = dword_50C994;
+      v3 = pIconsFrameTable;
+      if ( dword_50C998_turnbased_icon_1A )
+        v5 = uIconID_TurnStart;
+      else
+        v5 = uIconID_TurnHour;
+      goto LABEL_12;
+    }
+    if ( pTurnEngine->field_4 != 2 )
+    {
+      v4 = this;
+      goto LABEL_14;
+    }
+    v6 = pEventTimer->uStartTime;
+    v5 = uIconID_TurnStop;
+  }
+  v3 = pIconsFrameTable;
+LABEL_12:
+  v4 = pIconsFrameTable->GetFrame(v5, v6);
+LABEL_14:
+  v7 = &pIcons_LOD->pTextures[*((short *)v4 + 15)];
+  if ( pRenderer->pRenderD3D )
+    pRenderer->DrawTextureIndexed(0x18Au, 0x120u, v7);
+  else
+    pRenderer->DrawTextureTransparent(0x18Au, 0x120u, v7);
+  result = dword_50C994;
+  if ( dword_50C994 < dword_50C998_turnbased_icon_1A )
+  {
+    result = pEventTimer->uTimeElapsed + dword_50C994;
+    dword_50C994 = result;
+    if ( (signed int)result >= dword_50C998_turnbased_icon_1A )
+      dword_50C998_turnbased_icon_1A = 0;
+  }
+  return result;
+}
+// 4E28F8: using guessed type int pCurrentScreen;
+// 50C994: using guessed type int dword_50C994;
+// 50C998: using guessed type int dword_50C998_turnbased_icon_1A;
+
+
+//----- (00458D97) --------------------------------------------------------
+void OverlayList::InitializeSprites()
+{
+  OverlayList *v1; // esi@1
+  signed int i; // edi@1
+
+  v1 = this;
+  for ( i = 0; i < (signed int)v1->uNumOverlays; ++i )
+    pSpriteFrameTable->InitializeSprite(v1->pOverlays[i].uSpriteFramesetID);
+}
+
+//----- (00458DBC) --------------------------------------------------------
+void OverlayList::ToFile()
+{
+  OverlayList *v1; // esi@1
+  FILE *v2; // eax@1
+  FILE *v3; // edi@1
+
+  v1 = this;
+  v2 = fopen("data\\doverlay.bin", "wb");
+  v3 = v2;
+  if ( !v2 )
+    Abortf("Unable to save doverlay.bin!");
+  fwrite(v1, 4u, 1u, v2);
+  fwrite(v1->pOverlays, 8u, v1->uNumOverlays, v3);
+  fclose(v3);
+}
+
+//----- (00458E08) --------------------------------------------------------
+void OverlayList::FromFile(void *pSerialized)
+{
+  uNumOverlays = *(int *)pSerialized;
+  pOverlays = (OverlayDesc *)pAllocator->AllocNamedChunk(pOverlays, 8 * uNumOverlays, "Ovl Des.");
+  memcpy(pOverlays, (char *)pSerialized + 4, 8 * uNumOverlays);
+}
+
+//----- (00458E4F) --------------------------------------------------------
+bool OverlayList::FromFileTxt(const char *Args)
+{
+  OverlayList *v2; // ebx@1
+  __int32 v3; // edi@1
+  FILE *v4; // eax@1
+  unsigned int v5; // esi@3
+  const void *v6; // ST18_4@9
+  void *v7; // eax@9
+  FILE *v8; // ST0C_4@11
+  char *i; // eax@11
+  unsigned __int16 v10; // ax@14
+  const char *v11; // ST1C_4@14
+  int v12; // eax@16
+  OverlayDesc *v13; // ecx@16
+  char v14; // zf@16
+  unsigned int v15; // eax@16
+  char Buf; // [sp+10h] [bp-2F0h]@3
+  FrameTableTxtLine v18; // [sp+204h] [bp-FCh]@4
+  FrameTableTxtLine v19; // [sp+280h] [bp-80h]@4
+  FILE *File; // [sp+2FCh] [bp-4h]@1
+  unsigned int Argsa; // [sp+308h] [bp+8h]@3
+
+  v2 = this;
+  pAllocator->FreeChunk(this->pOverlays);
+  v3 = 0;
+  v2->pOverlays = 0;
+  v2->uNumOverlays = 0;
+  v4 = fopen(Args, "r");
+  File = v4;
+  if ( !v4 )
+    Abortf("ObjectDescriptionList::load - Unable to open file: %s.");
+  v5 = 0;
+  Argsa = 0;
+  if ( fgets(&Buf, 490, v4) )
+  {
+    do
+    {
+      *strchr(&Buf, 10) = 0;
+      memcpy(&v19, texture_frame_table_txt_parser(&Buf, &v18), sizeof(v19));
+      if ( v19.field_0 && *v19.pProperties[0] != 47 )
+        ++Argsa;
+    }
+    while ( fgets(&Buf, 490, File) );
+    v5 = Argsa;
+    v3 = 0;
+  }
+  v6 = v2->pOverlays;
+  v2->uNumOverlays = v5;
+  v7 = pAllocator->AllocNamedChunk(v6, 8 * v5, "Ovl Des.");
+  v2->pOverlays = (OverlayDesc *)v7;
+  if ( v7 == (void *)v3 )
+    Abortf("OverlayDescriptionList::load - Out of Memory!");
+  memset(v7, v3, 8 * v2->uNumOverlays);
+  v8 = File;
+  v2->uNumOverlays = v3;
+  fseek(v8, v3, v3);
+  for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) )
+  {
+    *strchr(&Buf, 10) = 0;
+    memcpy(&v19, texture_frame_table_txt_parser(&Buf, &v18), sizeof(v19));
+    if ( v19.field_0 && *v19.pProperties[0] != 47 )
+    {
+      v10 = atoi(v19.pProperties[0]);
+      v11 = v19.pProperties[1];
+      v2->pOverlays[v2->uNumOverlays].uOverlayID = v10;
+      if ( _strcmpi(v11, "center") )
+      {
+        v12 = _strcmpi(v19.pProperties[1], "transparent");
+        v13 = v2->pOverlays;
+        v14 = v12 == 0;
+        v15 = v2->uNumOverlays;
+        if ( v14 )
+          v13[v15].uOverlayType = 2;
+        else
+          v13[v15].uOverlayType = 1;
+      }
+      else
+      {
+        v2->pOverlays[v2->uNumOverlays].uOverlayType = 0;
+      }
+      v2->pOverlays[v2->uNumOverlays++].uSpriteFramesetID = pSpriteFrameTable->FastFindSprite(
+                                                              (char *)v19.pProperties[2]);
+    }
+  }
+  fclose(File);
+  return 1;
+}
+
+
+//----- (0045855F) --------------------------------------------------------
+void OtherOverlay::Reset()
+{
+  this->field_10 = 65536;
+  this->field_A = 0;
+  this->field_8 = 0;
+  this->field_6 = 0;
+  this->field_4 = 0;
+  this->field_2 = 0;
+  this->field_C = 0;
+  this->field_E = 0;
+}
+
+//----- (004584B8) --------------------------------------------------------
+OtherOverlay::OtherOverlay()
+{
+  this->field_A = 0;
+  this->field_8 = 0;
+  this->field_6 = 0;
+  this->field_4 = 0;
+  this->field_2 = 0;
+  this->field_C = 0;
+  this->field_E = 0;
+  this->field_10 = 65536;
+}
\ No newline at end of file