comparison Engine/Objects/Chest.cpp @ 2506:9b96a51011fb

for sound
author Ritor1
date Thu, 25 Sep 2014 10:39:49 +0600
parents a77c34acdbc9
children c7264ab7132f
comparison
equal deleted inserted replaced
2505:e3a619609dae 2506:9b96a51011fb
161 pSpellObject.uSpriteFrameID = 0; 161 pSpellObject.uSpriteFrameID = 0;
162 pSpellObject.spell_caster_pid = 0; 162 pSpellObject.spell_caster_pid = 0;
163 pSpellObject.spell_target_pid = 0; 163 pSpellObject.spell_target_pid = 0;
164 pSpellObject.uFacing = 0; 164 pSpellObject.uFacing = 0;
165 pSpellObject.Create(0, 0, 0, 0); 165 pSpellObject.Create(0, 0, 0, 0);
166 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0); 166 pAudioPlayer->PlaySound(SOUND_Explosion, 0, 0, -1, 0, 0, 0, 0);
167 pSpellObject.ExplosionTraps(); 167 pSpellObject.ExplosionTraps();
168 chest->uFlags &= 0xFEu; 168 chest->uFlags &= 0xFEu;
169 if ( uActiveCharacter && !_A750D8_player_speech_timer && !OpenedTelekinesis ) 169 if ( uActiveCharacter && !_A750D8_player_speech_timer && !OpenedTelekinesis )
170 { 170 {
171 _A750D8_player_speech_timer = 256i64; 171 _A750D8_player_speech_timer = 256i64;